You must have been doing something terribly wrong, fighters are one of the easiest (if boring) classes to play. A million buffs, kill, repeat. But if you think it's dreadful just skip it. It's not going to get better with a different character, just slightly faster, maybe.Teepo said:For clarification, I don't want to start a fighter like last time, only to realize half way into the dreadful NWN2 campaign that my character is impotent.
Teepo said:Black Cat said:Humans make good warlocks, in any case, given Warlocks get few feats so the extra one is really handy. If you are into LARPing, tiefling characters are pretty cool. Though the -2 CHA kind of hurts, +2 INT is balanced out by humans having +4/1 skill points. +2 DEX is useful, given Warlock's attacks are ranged touch stuffies.
This is getting complicated. How do you like the Planetouched?
Also the fact that Warlock doesn't cast spells and has ranged touch is a turn off.
But I've never played Warlock so I may as well. Int not too important on Warlocks?
Roguey said:You must have been doing something terribly wrong, fighters are one of the easiest (if boring) classes to play. A million buffs, kill, repeat. But if you think it's dreadful just skip it. It's not going to get better with a different character, just slightly faster, maybe.
If you can't get through the game with a fighter you should look for another hobby. Playing in traffic may just be the thing for you.Teepo said:Shannow said:What's it with guys wanting others to play their games for them? If they'd asked if they should about certain skills because they might be useless or presented a concept for their character build and asked if they overlooked anything critical... Or hell, if they'd at least checked the various chacter builds that float around the net and asked us our opinion... FFS, lazy bastards
For clarification, I don't want to start a fighter like last time, only to realize half way into the dreadful NWN2 campaign that my character is impotent.
The class system is complex and I don't know what I'm getting into. So before I invest +60 hours into a single character, I was hoping that somebody with more knowledge could confirm a positive choice for me, and inform me what NOT to do.
I like your fake indignation. I'm sure I can find somebody to force to "play" the game for me.
In other words, you can hang on to your clandestine knowledge if it's that important to you.
Seriously. What the fuck do you want me to do? Make a level 20 fighter and then have to frustratingly restart like you did or something? Or do I need to go in with mass amount of d&d knowledge?
Teepo said:Andyman has 18 charisma so it's hard not being swayed by what he says.
http://nwn2db.com/build.php?id=644&version=1
This is the Jaesun's Jack of hearts?
But you said the character was impotent, I assumed you meant in regards to combat. You know you can rest anywhere without penalty right?Teepo said:Except I don't need that many feats. I'm not going to be a dual wielding sword rapist.
True. I can make decent characters but super-multiclassed powerbuilds go right over my head. But you don't need to do that at all in NWN2.D&D is actually much more complicated then I originally thought years ago, so I'm sure you understand that D&D can not be understood instantly.
I'm not? I am concerned that you had difficulty even with such a simple class.Teepo said:Don't get me wrong, fighters are useful, but I don't understand why you are trying to trick me into playing a fighter.
It's not like you need to use her. Plus Elanee's a dumb dirty pedophile stalker anyway.I'm not gonna play through original campaign and Mask of the Betrayer as a fighter, no thanks. As for what did i mean by impotent: I meant in general. Like if I started a player character Druid and then it turned out I get a Druid 5 minutes into the game.
By the time this happens you have access to two casters, but bad news, they're both super-annoying.Or if it's hard to get through some areas because you need magic.
Unless you're making some powerbuild you'll always miss out on some checks, and as I recall, NWN2 has mutually exclusive exposition dumps from NPCs (e.g. you can get the cleric's backstory or the warlock's backstory but not both because influencing one comes at the expense of the other) so you'll always miss out on something. And that's fine because NWN2's story is terribly boring anyway.Or if I don't have enough charisma so I don't get the full story.
Teepo said:For the Warlock I have 8 Strength, 14 Dexterity, 14 Constitution, 8 wisdom (fuck will power saving throws, bro), 12 intelligence and 18 charisma.
Legit?
Also I've never managed to make any use of spellcraft. I don't understand why people make it mandatory. So there are spells a wizard doesn't get automatically that you have to "observe" off enemy characters?
That's p. groovy. Reminds me of the "examine enemy" command in that Jrpg Breath of Fire 3.
skyst said:Teepo said:For the Warlock I have 8 Strength, 14 Dexterity, 14 Constitution, 8 wisdom (fuck will power saving throws, bro), 12 intelligence and 18 charisma.
Legit?
Also I've never managed to make any use of spellcraft. I don't understand why people make it mandatory. So there are spells a wizard doesn't get automatically that you have to "observe" off enemy characters?
That's p. groovy. Reminds me of the "examine enemy" command in that Jrpg Breath of Fire 3.
Spellcraft tends to unlock magical prestiege classes.
Roguey said:I'm not? I am concerned that you had difficulty even with such a simple class.
Teepo said:For the Warlock I have 8 Strength, 14 Dexterity, 14 Constitution, 8 wisdom (fuck will power saving throws, bro), 12 intelligence and 18 charisma.
Legit?
Teepo said:Also I've never managed to make any use of spellcraft. I don't understand why people make it mandatory. So there are spells a wizard doesn't get automatically that you have to "observe" off enemy characters?