yellowcake
Arcane
So I finished first The Witcher game few days ago and bought the second one off of GOG. I swore myself I'd wait for 4:3 patch as I got myself this cool used pro grade S-IPS 1600x1200 LCD few months ago but there came payday and I got bored and bough it anyway. I started it on hard difficulty just as the first one and I am now in Flotsam and getting my ass handed to me severely just checking out the neighborhood. I'm considering lowering the difficulty level seriously because I got pissed off really.
Before doing TW1 I read here and there that hard difficulty is OK because it forces you to use potions. I liked this because it's OK with TW lore from the books and I found hard difficulty in TW1 just right. Well, at least for 2/3 of the game anyway but I can't say I was feeling bad being badass later in the game. I kinda liked the alchemy minigame as well, always remembering to buy HQ alcohol at inns and alchemists for potion bases. Almost as in RL. I used tawny owl, maribor forest, petris philter and diamond dust and I was OK spamming IGNI.
Anyway, I started TW2 on hard and found fights not that pleasant I must admit. I don't like simplifying alchemy that much and I don't know what to think about restricted potion usage. Besides, environments in TW1 were more open an allowed you for some tactics - you could notice monster gatherings from far away and just lure couple of them for a party or fuckin circumvent the fuckers when in hurry. TW2 seems way more cramped and you can't see shit through all this bloom and shader effects. Effect is that I find myself surrounded by 5 bogeys out of nowhere all the time.
So please advise me Codex on a strategy that would fucking win the game for me on hard diff that would sustain some accordance with the lore to some degree. Should I use throwing knives? Bombs? Traps? I roll the floor like a rubber man already. Or should I just accept being a sissy and lower the difficulty.
please discuss!
Before doing TW1 I read here and there that hard difficulty is OK because it forces you to use potions. I liked this because it's OK with TW lore from the books and I found hard difficulty in TW1 just right. Well, at least for 2/3 of the game anyway but I can't say I was feeling bad being badass later in the game. I kinda liked the alchemy minigame as well, always remembering to buy HQ alcohol at inns and alchemists for potion bases. Almost as in RL. I used tawny owl, maribor forest, petris philter and diamond dust and I was OK spamming IGNI.
Anyway, I started TW2 on hard and found fights not that pleasant I must admit. I don't like simplifying alchemy that much and I don't know what to think about restricted potion usage. Besides, environments in TW1 were more open an allowed you for some tactics - you could notice monster gatherings from far away and just lure couple of them for a party or fuckin circumvent the fuckers when in hurry. TW2 seems way more cramped and you can't see shit through all this bloom and shader effects. Effect is that I find myself surrounded by 5 bogeys out of nowhere all the time.
So please advise me Codex on a strategy that would fucking win the game for me on hard diff that would sustain some accordance with the lore to some degree. Should I use throwing knives? Bombs? Traps? I roll the floor like a rubber man already. Or should I just accept being a sissy and lower the difficulty.
please discuss!