:patriot:Crispy said:Everyone knows D&D uses feet not meters. STFU.
Everyone knows D&D uses feet not meters. STFU.
Comparing pnp gaming with cRPG is stupid. That said, enemy spawing is fucked up in the game, although not so much as you describe it.Qwicol said:I wandered through the Internet when I accidentally spot this very thread on this site. Since I like cRPG and RPG alike I'd like to share my opinion about NWN2.
This game has one major flaw, and this flaw has size of VY Canis Majoris to me.
And this flaw is nor story, nor "active pause", nor sterile locations, It's Mob Spawning System.
For Sigmar and Holy Terra this game is supposed to be an RPG based upon D&D 3.5 but with mob spawning system it looks like:
...allow me to make an reference to traditional pen & paper D&D:
[A: will be Dungeon Master;
B: will be one of players.]
A: There is a cave entrance before you, what will you do?
B: Since I'm a Drow and I can see in darkness I'll go in first as a scout.
A: Ok, you're in. You see straight and narrow corridor, about 30 meters in front of you corridor turns left and you can't see whats behind it. Also there is clearly visible candle at the end. The corridor is empty.
[word of comment: since Drow can see in dark places, and rather small candle is clearly visible for him there is no chance that someone/something is between him and the candle. But behold, here comes ridiculousness of NWN2 ]
B: I'm going in slowly, looking for traps and enemies.
A: Corridor is still empty and You cant see any visible traps.... A GROUP OF SEVEN ORKS APPEARS 2 METERS BEFORE YOU!
end of story.
In real life I'll grab such stupid Dungeon Master by a throat and proceed to flush his head down in a toilet, but since NWN2 does not have head I had to delete this 'something' from my HD.
But humans are weak, and sometimes simple thought comes to my mind - "lets try NWN2 again" and you know what? It's all the same story, every time.
Sorry for lame english of mine, I'm better in listeningand reading than speaking and writing.
Qwicol said:spouting some bullshit those fucking PnPfags usual spout when they compare PnP systems with computer games.
It's actually worse. Nothing like watching a group of enemies fade in right in front of you, killing them, then heading in another direction only to watch that same group spawn again right in the middle of your group (and repeat x1000) because the amateurs at Obsidian couldn't figure out NWN's spawn triggers.J_C said:Comparing pnp gaming with cRPG is stupid. That said, enemy spawing is fucked up in the game, although not so much as you describe it.
Roguey said:It's actually worse. Nothing like watching a group of enemies fade in right in front of you, killing them, then heading in another direction only to watch that same group spawn again right in the middle of your group (and repeat x1000) because the amateurs at Obsidian couldn't figure out NWN's spawn triggers.
Although I haven't played NWN2 since its release, I don't recall it being that bad. But it was a long time ago.Roguey said:It's actually worse. Nothing like watching a group of enemies fade in right in front of you, killing them, then heading in another direction only to watch that same group spawn again right in the middle of your group (and repeat x1000) because the amateurs at Obsidian couldn't figure out NWN's spawn triggers.J_C said:Comparing pnp gaming with cRPG is stupid. That said, enemy spawing is fucked up in the game, although not so much as you describe it.
laclongquan said:Qwicol said:spouting some bullshit those fucking PnPfags usual spout when they compare PnP systems with computer games.
For Fuck's Sake! It's a fucking game made for computers, not a bunch of nerds sitting around a table jerking off. Its players are mostly single users. It runs on computer systems, not a bunch of books and your nerdy mouths. Why the hell do you keep on comparing those PnP games with computer games? Dont you know that make you looks like idiotic dorks to us non-PnP gamers?
Frankly, you all look like a bunch of inferioty-obsessed gamers who need constant reassurance by badmouthing other game-systems.
Get a spine, FFS!
The list goes on, but not my time, so let me say:
I have no god, not anymore. I’ve played that shit,
Neverwinter Nights 2, original content.
But despite its efforts, it taught me this nugget:
No game can be perfect, but most are better than
Neverwinter Nights 2, original content.
So make me a dragon, hawk me some console shit,
Give me access to some sweet digital poontang.
Neverwinter Nights 2, original content,
I wish I played you sooner, please accept my apology.
You have reinvented disappointment for me.
I still have hopes for Mask of the Betrayer, though.
I’ll play it after I download Dragon Age 2.
Mozgoëbstvo said:A teeny bit of extra effort for making syllables match in various lines would have made it soooo much better, LoPan. Next time you have an idea, polish before release - unlike Obsidian.
Andyman Messiah said:I didn't read that shit but I posted in this thread anyway.
I'm the only winner.