Human Shield
Augur
I have been debating a RPG/Wargame type game that would:
1. Be simple but effective in polish.
2. Have modular and extendable depth (as in start small and be expandable).
3. Be recyclable.
4. Have an interested audience.
I have considered a zombie-survival type game (which is getting overcrowded and a stress simulation feature to make it good would be too complex) but an old game caught my attention again.
Roadwar 2000
It has cool features and design but its interface is terrible.
It is simple but effective. It would be easy to start, models of cars are easier then people to animate and the rest is all graphics and text for management and strategy. Tile based map for the world and battles. Like Jagged Alliance 2 with cars.
The game would be made in modules, as in first tactical combat would be released and expanded from there in parts. Tile-based turn-based combat framework would be open-source
A good version of this would sell. Is there any interest? I would work as a programmer and could try by hand at modeling, but I need a more experienced programmer to get started.
1. Be simple but effective in polish.
2. Have modular and extendable depth (as in start small and be expandable).
3. Be recyclable.
4. Have an interested audience.
I have considered a zombie-survival type game (which is getting overcrowded and a stress simulation feature to make it good would be too complex) but an old game caught my attention again.
Roadwar 2000
It has cool features and design but its interface is terrible.
It is simple but effective. It would be easy to start, models of cars are easier then people to animate and the rest is all graphics and text for management and strategy. Tile based map for the world and battles. Like Jagged Alliance 2 with cars.
The game would be made in modules, as in first tactical combat would be released and expanded from there in parts. Tile-based turn-based combat framework would be open-source
A good version of this would sell. Is there any interest? I would work as a programmer and could try by hand at modeling, but I need a more experienced programmer to get started.