Round 5 Movement (there and back again)
In a bit of a surprising move the Hatchetman and Jenner decide to back up again, jumping into heavy woods near the Annihilator. Only the Wolverine proceeds and rounds the corner. The Mongoose obviously doesn't want to just sit there and retreats into heavy woods for cover. The Charger and Centurion also back up, wanting to play Cyan's LRM advantage some more before starting a brawl.
Lance Cyan:
Charger (+1, walked)
Annihilator (19 hexes) out of range
Wolverine (15 hexes) out of range
Hatchetman (17 hexes) out of range
Jenner (17 hexes) out of range
Archer (+0, no movement)
Annihilator (19 hexes) +1 (+1 intervening light woods)
Wolverine (13 hexes) +2 (+2 target movement)
Hatchetman (17 hexes) +6 (+1 target movent, +1 target jumped, +2 intervening heavy woods, +2 target in heavy woods)
Jenner (17 hexes) +5 (+2 target movement, +1 target jumped, +2 target in heavy woods)
Centurion (+1, walked)
Annihilator (20 hexes) +1 (+1 intervening light woods)
Wolverine (17 hexes) +2 (+2 target movement)
Hatchetman (17 hexes) +6 (+1 target movent, +1 target jumped, +2 intervening heavy woods, +2 target in heavy woods)
Jenner (18 hexes) +5 (+2 target movement, +1 target jumped, +2 target in heavy woods)
Mongoose (+2, ran)
Annihilator (18 hexes) out of range
Wolverine (6 hexes) +3 (+2 target movement, +1 intervening light woods)
Hatchetman (16 hexes) out of range
Jenner (16 hexes) out of range
Lance Orange:
Annihilator (+2, ran)
Charger (19 hexes) out of range
Archer (19 hexes) out of range
Centurion (20 hexes) out of range
Mongoose (18 hexes) out of range
Wolverine (+1, walked)
Charger (15 hexes) +2 (+1 target movement, +1 partial cover)
Archer (13 hexes) +0
Centurion (17 hexes) out of range
Mongoose (6 hexes) +4 (+1 target movement, +1 intervening light woods, +2 target in heavy woods)
Hatchetman (+3, jumped)
Charger (17 hexes) out of range
Archer (17 hexes) out of range
Centurion (17 hexes) out of range
Mongoose (16 hexes) out of range
Jenner (+3, jumped)
Charger (17 hexes) out of range
Archer (17 hexes) out of range
Centurion (18 hexes) out of range
Mongoose (16 hexes) out of range