Jason
chasing a bee
With the interest in STALKER largely gone, here's another post-apoc FPS/RPG hybrid for us to mock yet keep a semi-hopeful eye on, Metro 2033 - The Last Refuge.
So here's the press release and trailer.
You know, we should set up a betting pool on when & if all these PA games get released. I'll put $17 on Q3 2009 for this one.
And so on. Here's the features:Since the last plane took off the land more than twenty year has passed. The corroded railroads lead to nowhere. The air is silent, and the radiomen hear only the cheerless howls while million times tuning in frequencies on which broadcasted New-York, Paris, Tokyo and Buenos Aires before. Only twenty years has passed since IT happened. But human yielded the supremacy on Earth to new species. The mutated by radiation and other consequences of the happened creatures are more adapted to the changed world.
The human epoch elapsed.
But they do not want to believe in that. There are only some tens of thousand of them, and they do not know whether somebody else survived, or they are the last people in this world. They live in Moscow metro – the largest anti-nuclear shelter whenever constructed by a human and the last shelter of humanity.
Almost all of them were in metro THIS day, and this fact helped them to survive. The hermetic locks protect them from radiation and monstrous creatures on surface, the worn out filters purify water and air. The assembled by skilled craftsmen dynamos produce electricity, in underground farms champignons are cultivated and pigs are raised, but the poorer people do not bother eating rats.
Yes, mini-games. Besides that, there's also the fact that it's planned for both the PC and PS3. Yay.1. Location – post-apocalyptic Moscow, the life of humanity gleams in metro (subway) tunnels, and the stations turned into small states with different political regimes.
2. Variety of gameplay styles – possibility to play as a heavy strike fighter, as an inconspicuous killer.
3. A player, who attentively follows the events in the game world, will find out ways to influence the advance of the plot and may reach the non-standard end. Besides the basic plot, there is a variety of non-obligatory tasks.
4. In station-cities it is possible to meet as fighters, as peaceful citizens and the station lives its own life independent from player. Children run and play among dwellings, adults are busy with different businesses – women cook meals, sew; men have discussions, clean weapons, drink tea or home-brew, read books; old people seat near tents.
5. The high-level AI empowered to model the NPC behaviour in close combat similar to real people actions. The enemies may conduct simple and aimed fire, avoid line of fire, hide in covers, ambush and attack suddenly, call for help, and mention a character hidden in shadow.
6. A number of various anomalies: gravitation distortion, energy clot (looking at some of which the character may perish), intelligent immaterial images, which punish with death for any aggression at their presence and many other, the role of which will be discovered only before the game release.
7. Ammo-money. Fire off money or be economic, use tactics.
8. Variety of mini games.
So here's the press release and trailer.
You know, we should set up a betting pool on when & if all these PA games get released. I'll put $17 on Q3 2009 for this one.