Haba
Harbinger of Decline
...you make your own, of course.
You should put "tactical" or "blobber" in the thread title. I always get frustrated when I find out it's one and not the other.
You should put "tactical" or "blobber" in the thread title. I always get frustrated when I find out it's one and not the other.
I think what you mean to say is "isometric" or "first person".
“CREATURE + ARTWORK: You will be able to design a custom creature that will become part of the standard creatures that come with the toolset and Jeremy will create the artwork for you! Creature icons/tokens are 64x64 (normal size creatures), 128x128(large), or 192x192(giant) pixels. Jeremy will use a combination of pen and texturing in GIMP to create the creature artwork. You will work directly with the IceBlink team to create a super cool creature (within reason of course, the IceBlink team reserves the final say). You will receive a creature sheet to fill out with the creature name, properties, abilities and description. You also will receive the ALPHA ($25) reward tier.”
As we are quickly approaching the initial Beta Release, we would like to have you start thinking about your creature to submit. Please send us a description of how you want the creature to look (text or rough sketch) so we can get started on the drawings (we’ll send you drafts for your approval). Also, you can start thinking about the back story, description, properties, abilities, etc. of your creature and send those when you are ready. We will be sending a more detailed list of properties that are available for creatures in the next few weeks for you to fill out and return.
Send your submissions to (be sure to include your kickstarter name):
Arnie isn't an armless midget, though.
Sorry, that's what the photo looks like.
Arnie isn't an armless midget, though.
Sorry, that's what the photo looks like.
Sarcasm/ Self Deprecation Fail
Arnie isn't an armless midget, though.
Sorry, that's what the photo looks like.
Sarcasm/ Self Deprecation Fail
I'd like to announce that the IceBlink Engine project now has an official team in place as we will need one once the project is released and for moving forward there after.
Project Manager: Karl (youngneil1)
Lead Designer (engine and toolset): Lurking Grue
Community Rep: Pongo
Lead Coder: Jeremy (slowdive)
Toolset Designer: Dorateen
Please join me in welcoming the new team members in a more official capacity (they were already heavily involved in shaping and building the project since the beginning).
We are still looking for additonal coders, scripters, artists (sprites, portraits, UI stuff), QA testers, web design, etc.
Come be part of the team in an official or unofficial capacity!
-Jeremy