Omicron
Scholar
- Joined
- Dec 24, 2011
- Messages
- 207
For quite some while I have wanted to run some sort of late medieval campaign, much akin to Darklands, for example. I'd also like to run a more roleplay oriented game, and for the combat that does happen, to resolve a suitably fast and possibly brutal manner.
Unfortunately, I lack a system to run it with, being familiar with only the Warhammer 40K RP system and Pathfinder/3,5.
I have very briefly looked into GURPS, but I am unsure as to what optional rules and supplements I should use or if it maybe has to much rules for what I want to do with it. I'd also appreciate some help to, you know, convince my players to actually play, instead of crying aloud that they are not mathematicians.
Would any of you have any tips or suggestions?
Unfortunately, I lack a system to run it with, being familiar with only the Warhammer 40K RP system and Pathfinder/3,5.
I have very briefly looked into GURPS, but I am unsure as to what optional rules and supplements I should use or if it maybe has to much rules for what I want to do with it. I'd also appreciate some help to, you know, convince my players to actually play, instead of crying aloud that they are not mathematicians.
Would any of you have any tips or suggestions?