Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Game News Torment Kickstarter Update #25: Combat System Vote!

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,809
My bet is that both combat types will be in, no matter how the votes go..
They said they're not doing this.
 

undecaf

Arcane
Patron
Joined
Jun 4, 2010
Messages
3,517
Shadorwun: Hong Kong Divinity: Original Sin 2
Said they'll close the vote in December, but I can't recall reading any exact dates.
 

tuluse

Arcane
Joined
Jul 20, 2008
Messages
11,400
Serpent in the Staglands Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Shadorwun: Hong Kong
Only about 20% of backers have responded so far. That seems low to me, but what do I know?
 

whitepony

Educated
Joined
Mar 1, 2013
Messages
75
Location
Potato Empire
Having two combat modes would be a bad choice. It didn't work out so well for Arcanum and Fallout: Tactics.

They should focus on one mode turn-based and make it as good as they can.

Two combat modes worked out well for Fallout: Tactics IMO. RT was good for grinding through feeble mobs, ambushing and fleeing, while TB was better for challenging fights. Being devoid of filler combat, TToN should definetely use TB.
 

Infinitron

I post news
Staff Member
Joined
Jan 28, 2011
Messages
97,461
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
I wonder what they'll do with the thousands of unclaimed game keys of people who "couldn't be bothered to register", when the game is released. Should give em all to the Codex. :smug:
 

winterraptor

Cipher
Joined
Dec 13, 2008
Messages
408
Divinity: Original Sin Torment: Tides of Numenera
Only 1 alternate party for the vote and wishy washy at that?!? Where's Nader? McMillan?! Goddamn fascists!

My vote is with Rent Is Too Damn High you pigs!
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom