CaptainAwesome
Arcane
- Joined
- Feb 20, 2011
- Messages
- 845
And yet they still haven't added any new campaign content. Prostagma?
The game itself had a huge overhaul in its engine. It was more than the cosmetic fix that you complain about. It promised everything it delivered from the shitty unit pathfinding to remain in the game since people get nostalgic over it. They changed a lot of code to make the game run on newer systems and to run on a new client to the workshop. For what the game is I give it a break.Yeah, pretty ridiculous since this is what they get the interns to do in their spare time.
"Want to stay at Microsoft as an un-paid intern? Well, here's this 10+ year old game we have sitting around. I hear there are a bunch of nerds who are now making money who would gladly pay for it again. Just make it look semi-decent and throw in some extra buttons or whatever".
Job Category: Software Engineering: Development
Location: Redmond, WA, US
Job ID: 876718-140923
Division: Devices and Studios Engineering
Principal SDE Lead
Job description
Microsoft Studios is looking for a highly experienced senior games developer to help build and lead the team for a new AAA title within an established and well-loved strategy game franchise. This role reports directly to the Director of Development / Head of Studio. Your primary responsibilities will be to recruit and lead the client-side engineering team, drive technical strategy for client development, manage the day-to-day engineering rhythm, and evaluate and recommend appropriate middleware and tools to accomplish our goals.