Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Medieval 2: Total War Kingdoms is Official

Jason

chasing a bee
Joined
Jun 30, 2005
Messages
10,737
Location
baby arm fantasy island
<strong>[ Announcement ]</strong>

<p>Looks like the <a href="http://www.rpgcodex.com/phpBB/viewtopic.php?t=17957" target="_blank">rumors</a> are true as <a href="http://www.totalwar.com/index.html?page=/us/medieval2/gameinfo/kingdoms/index.html&nav=/us/medieval2/1/4/" target="_blank">Medieval II: Total War Kingdoms</a> has been <a href="http://www.sega.com/games/game_temp.php?game=med2kingdoms&id=hp_news&lid=gp_med2kingdoms&lpos=hp_news" target="_blank">announced by Sega</a>.</p><blockquote><p>Medieval II: Total War Kingdoms is the official expansion to last year&rsquo;s award-winning Medieval II: Total War, presenting players with all-new territories to explore, troops to command, and enemies to conquer.</p><p>Kingdoms is the most content-rich expansion ever produced for a Total War game, with four new entire campaigns centered on expanded maps of the British Isles, Teutonic Northern Europe, the Middle East, and the Americas. In Medieval II, players were only given a tantalizing glimpse of South America, but in Kingdoms, vast tracts of land in both North and South America have been opened up for players to conquer. All-new factions from the New World are also now fully playable, including the Aztecs, Apaches, and Mayans.</p><p>Along with the new maps in the Britannia, Teutonic, Crusades, and New World Campaigns, there are 13 new factions to play, over 110 units to control, and 50 building types, adding up to 80 hours of new gameplay. Kingdoms also offers new multiplayer maps and hotseat multiplayer, a first for the Total War series, allowing players to play one-versus-one campaign games on the same computer.</p></blockquote><p>Check out the <a href="http://www.totalwar.com/index.html?page=/us/medieval2/gameinfo/kingdoms/index.html&nav=/us/medieval2/1/4/" target="_blank">official site</a> for screenshots and details on the new campaigns. </p>
 

Elwro

Arcane
Joined
Dec 29, 2002
Messages
11,747
Location
Krakow, Poland
Divinity: Original Sin Wasteland 2
I'll be able to recreate one of the great moments of Polish histroy by pwning the Teutonic Knights not only during one battle (as in original MTW2), but during a whole campaign. Cool.
 

wizard

Liturgist
Joined
Oct 20, 2002
Messages
117
Location
Tower of Wizard
whatusername said:
Mayans? Were they still around during that time?
There was one civilization that was the combination of Mayans and Toltecs (or Olmecs or something similar; can't remember exactly what it was), that was still alive during the spanish conquest, known as the Mayapan. The true Mayans had already abandoned their cities around the year 900.

Anyway, hopefully this time they'll concentrate on other things than graphics, was little dissapointed that Medival 2 continued to be more of the same in new package.
 

VasikkA

Liturgist
Joined
Oct 21, 2002
Messages
292
Location
DAC
Sounds good. I've always thought the colonization of Americas should get its own Total War game. The campaign in Colonization still reigns supreme, all the way from kicking indian ass to fighting for independence. :patriot:

I hope CA takes it easy with the 'greek firethrower' special fantasy units. What next, dragons?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom