denizsi said:
Spector said:
But we want to look beyond current gamers to the vastly larger potential audience of (current) non-gamers - an audience we have no chance of attracting if all we have to offer are prettier, louder versions of what we've done before.
Obviously, current state of the industry proves him wrong. Gamer or not, most people tend to be dumbfucks anyway, so non-gamers too tend to be attracted easier, with graphics.
You've got a vocal minority of goldfish-attention-span excitable kids and prostitue-themselves-for-a-freebie journalists who pretty much flood the internet and love shooters (+offshoots like Action RPGs and 3D RTS's with higher fidelity graphics & sound), then you've got the more cerebral (and by nature less excitable) players who buy SimCity, Barbie does horse, Sims2, The Movies etc and very rarely post on the internet. I assume he means them.
As for Warren Specter not having created a great game since whenever, well, Bill Gates hasn't ripped off a decent operating system since DOS, and I don't see people hating on him :shock:. All those heroes of yesteryear who created Fallout, PS:Torment, Masquerade, Midwinter, Ultima, Populous, etc (most of whom are still in the industry), also haven't created anything worth a damn.
Warren Specter deserves a little respect for at least trying to keep the dream alive (story, by it's very nature offers choice & consequence) as opposed to simply towing the publisher line.
My tuppence worth.