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I'm thinking the GTA series. If you had control over the story through choices (which would lead to, you guessed it, consequences), I think that'd be pretty awesome. Though probably too 'complicated' for GTA's main audience (kids looking for a blast). Though who knows? Quite a few things would have to be modified for it to work (you'd have to be able to have dialog choices instead of just cut scenes). The combat and car chases and all that shit could still stay the same... sure, it won't be the combat you're normally used to in an RPG like Fallout, but I think it could still work as a good action RPG (with a lot of focus on the RPG part).
Heh, oh and Oblivion of course. Seriously, so much content... shame that it just doesn't function as an RPG.[/stir pot]
Anything else I'm missing?
Heh, oh and Oblivion of course. Seriously, so much content... shame that it just doesn't function as an RPG.[/stir pot]
Anything else I'm missing?