DarkSign
Erudite
Would it kill you people to post pictures?
Mayday said:Ultima VII (and VIII)- it only lacked clear auto-sorting of the stuff in your backpack.
Apart from that, it had it all:
-size
-weight
-no squares to manage (just weight)
-you could use bags to sort your stuff (would be nice if you could have coloured bags tho, so that you know at a glance which is which).
the price, and the fact that armor takes fucking long to make, but much less to repair.Mayday said:If I made an RPG, most traders would refuse buying stuff from you (as in Ultima). I mean for fuck's sake- they've got their own, long time contracts with good sources- what would supposedly make it worth it to buy a worn piece of armour from a shady adventurer?
Mayday said:If I made an RPG, most traders would refuse buying stuff from you (as in Ultima). I mean for fuck's sake- they've got their own, long time contracts with good sources- what would supposedly make it worth it to buy a worn piece of armour from a shady adventurer?
Section8 said:As for Diablo and such, I've always wondered - would it kill them to replace your backpack with a constant town portal within an elastic band? Just feed anything you get through it and it waits for you back in town.
BrokenSymmetry said:This hasn't been mentioned before in this thread, but does an RPG absolutely need an inventory? I've never really enjoyed any inventory system in an RPG. Two recent RPGs without an inventory were the recent Bard's Tale (that converted all items automatically to money), and Jade Empire (only some gems in the inventory). Still, these RPGs felt like something was missing. So, maybe an inventory really does add something to the gameplay?
I did, they don't take used armour.Sarvis said:I dunno, why not ask your local gamestore?
Actually, that is something I don't like so much. In that respect, U7's inventory was a bit too "natural" for my taste. I wouldn't mind U7's system upgraded with an invisible grid items snap to, with an autosorting function so you can just drop an item into it as long as there's enough space.EvoG said:Yes, there was a satisfaction at the backpack not being gridded into squares, allowing for arbitrary stacking of items. Hell it could've been neat if items had a bit of inertia so you could 'toss' them around with quick mouse flicks to 'search' through your pack...they'd glide for a bit then decelerate to a stop.
I wouldn't say that. I think there's actually alot of room for improvement. For instance, a modern 3D RPG could use the character model itself instead of a paperdoll. It seems to be the logical progression following the improvements from Black Gate to Serpent Isle (items on the doll rather than just on slots next to the doll).Rina said:My vote goes to Ultima VII inventory. Mayday already said what's worth saying about it.
DarkSign said:Would it kill you people to post pictures?
Claw said:I did, they don't take used armour.Sarvis said:I dunno, why not ask your local gamestore?
More to the point, many don't take used games either. It's just not something they want to deal with.