Not really but I'd be interested if there's a good position for me.
Try beta tester. I hear the 30.000+ that signed up when they bought this are not enough.
I'm pretty sure the QA team went on vacation last week
Though Stellaris and HOI4 were both rushed out the door due Paradox going public imo. Stellaris certainly shouldn't have been released before Asimov at the very least and the HOI AI is so hilariously broken even after being delayed 2 years I doubt it ever gets fixed.
Then they have an even worst patch policy than I thought. They did basically the same with a hotfix they released for the Clarke beta. It broke the game, caused random CTDs, and they released it (allegedly without testing it) just before the weekend. By the time the forums were flooded with reports of said CTDs, they were all in some company party, and some poor soul had to revert the hotfix from his mobile phone because that was the only thing he could do. Who the fuck releases an untested patch just before the weekend or before vacation? Paradox, that's who.
Look at this "just one candidate per election". It takes half an hour, at most, of playing with a democratic government, to see it. Either everyone is stupid, and they thought one candidate is WAD, or they just release it and gods be damned if it breaks anything, they are just coming to the shitty spanish beaches and that's it. You don't even need a QA team, just a developer that plays the game for ten minutes to see if it doesn't burst into flames when you start it and fiddles with it a bit.
Stellaris was rushed no doubt, I don't know if because of what you said or because they wanted it out before HOI 4 (which, as you said, is another barrel of laughs), but I think that saying that NOW it is ready for release is incredibly generous. It lacks things that are the norm for any 4x, espionage, trade, diplomacy (what's there is... not diplomacy) you name it. It could very well be a case of "we are doing things differently than other 4x", but they are not doing it differently, they are doing LESS than other 4x. If they expected to complete it between patches and DLCs, it's going to be an utter disaster, because they seem incapable of releasing any new content for Stellaris without breaking at least half a dozen other things. Sector AI, Pre-sentient robots, one candidate elections... every patch the game, that at release was nothing special but at least was tolerable, becomes more horrid. Sector AI is the prime example, it was bad but you could cope with it in release as long as you didn't pay much attention to what it was doing, now it actively sabotages you.
They fired the first director (sorry, they put him in other projects, more adequate to his capabilities) and put Wiz there. He's the creator of CK2+, and I can imagine him with a gigantic excel spreadsheet, touching a number here or there, while the game goes unfixed. Nitpicking numbers is very much ok when you are a modder and fixing the game is not your responsibility, or when you have a product that already works and just need fine tuning, but I am incredibly skeptic that he is what Stellaris needs right now, which is someone pragmatic and firm that, with a whip in one hand and an enormous list of bugs and lacking features in the other, gets the team working on it at the double, and doesn't try to rebalance all the government an ethics like a mad butcher with a mechanical saw, at least until the game works as intended.
We'll see I guess, but I don't see this game ready. Not now, and not in a year or two if they keep going like this.
And now a mea culpa: They are, as a matter of fact, working on a hotfix (another one) to the election problem, and, I expect, some others. Let's pray that they don't introduce even more game breaking bugs with this latest hotfix, because then they will have to hotfix the hotfix, ad nauseam, and the spanish beaches will have to wait because they will spend their vacation time in bug squashing hell.