The expansion pack has made hybrids an impossible take. Furthermore...Andhaira said:Dude, just be a warrior-mage. They rock!!
Drunken Irishman said:Sir_Brennus said:Divine Divinity - Top of the crop: U7 with an intelligent combat system (pausable!) and very much attention to detail. There are still some bugs in it an the last act is combat only, but it gets my recommendation
Wait! What? How Ultima 7 are we talking about? Detailed npc schedules? Bake bread? Interactivity? Every npc an individual person? Is it the second coming I've been waiting for and somehow missed?
Binary said:DD could have been way better:
1) If it were party based
2) Without the starting dungeon
3) A little less combat and more plot - or at least a slightly better combat system.
As it is, it's still a good game.
1eyedking said:I've moved on to Gothic 2+Night of the Raven. So far I've finished the majority of quests in Khorinis, and have decided to pay Onar's farm a visit. I'm having trouble deciding what faction to join, more so than in the first game.
One question: is the mage more powerful in this sequel? My character is level 8 and has about 60 saved learning points, so I'm still open for any kind of suggestions!
1eyedking said:Guess I'll stick to my homies and go Mercenary on their ass. I wish they had emphasized the 'this guy saved us from the barrier he's a fucking hero' element a bit more.
I'll keep the mage for a later replay. Oh yes, I'm definitely going to replay this series, they fucking rule.
I've never played NotR (because it wasn't released here) but I have played vanilla G 2 with the three archetypes and paladin is essentially easy mode, mage is medium and dragonhunter is hard. To become a paladin you need to join the militia and get promoted through the ranks. However I wouldn't describe the class as a warrior mage; paladin magic is very limited and isn't available until relatively late in the game. It’s more like the traditional RPG paladin: a warrior with some support spells.Andhaira said:Wait, the paladin in gothic two is a warrior mage? How dop you become one, and how does his magic and melee compare to the wizard and the warrior?
1eyedking said:I decided to go for a paladin. A paladin that is a member of the Thieves Guild, has mugged people on occasion, and has had his share of fun at the local brothel. But whatever, no one said I wasn't lying when swearing those oaths. I'm just there for their armor and the Eye of Innos.
I'm level 20, have explored every niche and corner of Khorinis, and am about to enter Chapter 2. Wish me luck!
ghostdog said:Well in g2-NotR fighting an orc early on , involves trying to get a hit then run the hell away, then try to get another hit and so on, and pray the orc doesn't hit you more than two times. Shit, the first time I ventured into the hills and met an orc by mistake, he slashed me in half with one hit. If you manage to get a good sword hidden in some cave (I can't remember exactly where it was) things will get easier. Also I think that you can lure on orc near the town guards, let them deal with it and get his sword, which is really good for the start of the game.