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Space Hulk: Deathwing - may the Emperor's legs be OK

LESS T_T

Arcane
Joined
Oct 5, 2012
Messages
13,582
Codex 2014
Release delayed to next week: http://steamcommunity.com/games/298900/announcements/detail/548707633889443554

Release Date Update

Greetings Librarians,

Last week's Beta saw tens of thousands of you donning Terminator armour and answering the call to fight Genestealers in the Space Hulk Olethros!

We'd like to thank you once again for having taken the time to post your feedback on our official forum in large numbers, helping us to exterminate a wide range of Heretical bugs.

In order to ensure Space Hulk: Deathwing is in the best state possible for launch, we've taken the decision to delay the launch of the full game to December 14th, 19:00 CET.

While some of you may be disappointed, others have expressed support for allowing time to fix the remaining bugs.

Most of the issues from the Beta have been addressed, including drastic improvement of the loading times, optimisation of the general performances, improvement of certain interface and menu elements, sound-design changes (character voices), and fix of numerous bugs and nearly all occurrences of crashes.

We know you are eagerly waiting to purge Xenos, but we want to ensure all players can enjoy the game optimally on launch by continuing to work on the massive amount of feedback for an extra week.

Our tech-priests are preparing for the task, and no sacrifice is too great to gain the Emperor's blessing!

The Emperor Protects!
Streum On & Focus Home Interactive
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
RMQ7kUUhfcYj6.gif
 

Lazing Dirk

Arcane
Joined
Dec 12, 2016
Messages
1,865,452
Location
Shooting up your ride
I would love if this turns out to be really good, but I'll not get my hopes up. If you're a giant fanboy then the blood rushing to your throbbing boner will likely divert enough from your brain for you to not realise it's shit, so no issues for anyone who fits that profile. For anyone else, I assume you'll need to have 3 buddies to play it with to prevent it becoming a repetitive bore-fest within a few hours.
 

lightbane

Arcane
Joined
Dec 27, 2008
Messages
10,199
Chances that the final enemies are Chaos Marines = 99% now.

It would be fun if necrons and unexpected were also involved somehow.
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,476
Location
Djibouti
Chances that the final enemies are Chaos Marines = 99% now.

I highly doubt it. They wouldn't be able to hold out on a genestealer-infested space hulk. Unless they'd suddenly appear from the warp at the end when the player's back is turned.
 

vonAchdorf

Arcane
Joined
Sep 20, 2014
Messages
13,465
Tyranids aren't muh ancient history. So I hope it's not some empty trailer talk, but actual muh ancient history stuff.
 

Durandal

Arcane
Joined
May 13, 2015
Messages
2,117
Location
New Eden
My team has the sexiest and deadliest waifus you can recruit.
Space Hulk: Deathwing is now available!
14 December - Netheos
1481710022-shd-gif-3.gif


Greetings Brothers,

Space Hulk: Deathwing is now available!

We're pleased to release Space Hulk: Deathwing after 4 years of development, and we'd like to thank you once again for your help during the beta phases. Your feedback has been incredibly useful for exterminating a wide range of Heretical bugs, and to implement improvements!

Here are some of the highlights with regards to bug-fixes and improvements in the release version:
  • Much faster loading times
    • Loading times are reduced by rougly 40-50% on average.
  • • Huge performance increase
    • The game should run more smoothly in most situations across all hardware.
  • Crash Fixes & Massive debug
    • The vast majority of crashes and bugs from the Beta have been fixed.
  • GUI improvements
    • The GUI has been updated according to Beta players' feedback.
  • Balancing
    • Changes regarding some multiplayer classes and difficulty values.
  • Localization improvements & debugging
    • Localization is almost final. Added some indications on the tutorial keybinds.
  • SFX Iteration
    • Belial and Librarian voices have been updated according to Beta players' feedback.
  • Controller debugging
    • Controllers aren't officially supported at release. Controllers previously corrupted keybindings. This is no longer the case, and the controller mapping has been updated. We're not 100% satisfied yet with controller support, and we strongly advise you to play with keyboard and mouse for now.
  • New Optional Multiplayer Game Mode: Codex Rules
    • Class change during mission disabled.
    • Equipment changing during mission disabled.
    • Progression and XP system deactivated, with access to all equipment unlocked from the start.
    • All skills and equipment are unlocked from the start.
    • Respawn is limited.

Our main priority was to have a smooth release with no game breaking bugs preventing you from purging the Space Hulk. As with every game launch, certain bugs may still remain. Please read our technical FAQ and Gameplay Tips.

We’ll continue to listen to our community as we support the game into the future! Keep talking to us, Brothers, we’re listening!

Have fun purging the Xenos tide!

The Emperor Protects!
Streum On Studio & Focus Home Interactive

gib impressions plos
 

sexbad?

Arcane
Patron
Joined
Apr 7, 2013
Messages
2,812
Location
sexbad
Codex USB, 2014
Still waiting to see if I got a key from their PR company. If I'm rejected, I'll just buy it I guess.
 

Sodafish

Arcane
Joined
Dec 26, 2012
Messages
8,508
There's a live stream on now (in Russian):



Guy appears to be doing fuck all tho.
 
Joined
Nov 29, 2016
Messages
1,832
Just finished downloading this thing. Will post my impressions in a little bit. Knowing Streum-on, this is going to be a fucking mess.

A beautiful, glorious mess.

Dat child corpse.

Such grimdark.

Very sad.

Wow.

I think it's a cherub - a cybered-up cadaver that serves as a little companion robot, similar to a servoskull. I could be wrong, though.
 

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