from the Golden age of Russian gaming industry!
Conclave is an online RPG with the story and turn-based combat of a classic fantasy tabletop campaign. It supports both solo play and co-op parties of up to four players, who can adventure together in real time or take turns separately at their leisure.
The game is set in and around the lands of the Conclave, last refuge of the Kin. Its story begins with the unexpected return of a long-vanished Dreamcaller and leads to the discovery of an ageless secret locked within the heart of the Conclave itself.
- Play a campaign of 25 interconnected adventures that combine combat encounters with story decisions.
- In combat, take advantage of your abilities and the special qualities of each encounter's battlemap to defeat your foes.
- During story decisions, choose from options unlocked by your skills, traits, and previous decisions. Your choices influence your path through the story, the encounters you face, and the resources you can draw upon to defeat them.
- As you gain renown, the Conclave shares better equipment to complement the special items you discover on your adventures. No scrounging for useless items to resell.
- Five archetypes support a variety of play styles: Vanguard, Beacon, Rogue, True Bow, and Runecaster.
- Five playable races, all unique to the game's setting: Trow, Nix, Mezoar, Lumyn, and Forgeborn.
- Not near your desktop? Log in and play through a browser at playconclave.com.
Conclave is the work of the two-person team of 10x10 Room, with additional artistic and musical contributions from Chris Rahn, Devin Night, Christina Roberts, and Sam Hulick.
Seems p. cool. I'd buy it but I'm swamped with other games for now.
Seems p. cool. I'd buy it but I'm swamped with other games for now.
Thanks.Buying this.
EDIT: Scratch that. You can only control one party member? Wtf kind of design decision is that?
I don't generally like mp games, and its a shame there's no full party control in this (at least if I'm reading the reviews correctly). What a waste.
Originally posted by FroBodine:
Do you have any plans to make it [single player party control]?
Not firm plans, no. It's something we'd like to support, but right now we don't know when or if we'll be able to. It's competing with a lot of other priorities, and the two of us have pretty significant time constraints.
The main reason we haven't done it is that it's more complicated than it might sound. Most of the work is in the user interface: defining a way for you to select a character to act during combat, making sure story decisions don't ask you to vote for each character you control, that sort of thing. There are also some special cases we'd need to design around. For example, would two players be able to team up and control two characters each? Could one control three and the other just one?
It's mostly a matter of having a large enough block of time for us to design how this would fit into the rest of the game without causing bugs or confusion with the multiplayer style of play.
Fair enough! We've strived to make single player a good experience, but we certainly understand wanting the tactical interplay that happens when you've got multiple characters. We'll keep you posted if we're able to support one player controlling a full party.
Gladiator - Sword of Vengeance
PS2 action game from 2003? on muh steem?
They slowly but surely turned the game into a fucking circus, with tons of DLCs, weird characters and weapons (bows, swords, spears, etc.), and probably due to some struggle in the studio, a few important people left Overkill.Is that game any good?
Another Interplay re-release is coming:
I hope they do the GOG Connect thing because I don't want to rebuy it.