Raapys
Arcane
- Joined
- Jun 7, 2007
- Messages
- 4,960
Hmm, Wikipedia says they both use the Gamebryo engine, although Oblivion uses Havok and Speedtree also, of course.
About the flying thing, in addition to the problem with closed cities I seem to remember something about the game having rather poor LOD therefor graphics would sort of suck while flying; could definitely be a design decision to leave it out.
Anyways, I wasn't happy when I realized the game wouldn't have levitation, the super-jump thing and Mark/Recall, some of the most fun spells in MW.
After digging some more, it seems Morrowind in fact uses the NetImmerse engine, which is somehow related to the Gamebryo engine( previous version perhaps? ).
About the flying thing, in addition to the problem with closed cities I seem to remember something about the game having rather poor LOD therefor graphics would sort of suck while flying; could definitely be a design decision to leave it out.
Anyways, I wasn't happy when I realized the game wouldn't have levitation, the super-jump thing and Mark/Recall, some of the most fun spells in MW.
After digging some more, it seems Morrowind in fact uses the NetImmerse engine, which is somehow related to the Gamebryo engine( previous version perhaps? ).