I thought it would work fine on my laptop but it works like shit, unplayable framerate. I have Intel Hd graphics (integrated) but thought it would work ok... but nop
What's that about. Prey?You know the game is shit when GGGManLives hates it while giving actual legit reasons as to why it sucks (unlike most of his recent reviews).
A modern FPS built with whe same principles as games from the 1990s would be great. Someonw should do that. Instead of some random generated hipsteroid shit.Old-school fps is an oversaturated market anyway (with free content no less) and if you think that ain't true, them you are the target demo for this game(i.e clueless).
The game is based on old-school shooters.All the monsters I've seen so far just run towards you like braindead morons, even the ones with ranged attacks. They take zero advantage of the environment like height differences or interconnection, which is a result of both their bad AI and the bad level design.
So they kept shitty features from old games but ditched the good features(like interesting level design) - lol. It's not true though because enemies in older shooters didnt behave like this(running towards the player en masse), there was a variety of guys with different attacks, the placement of enemies was also thought out. Looks like Strafe devs made a game inferior to the stuff they are supposedly inspired by. And it doesnt even appear as a falied attempt - they intentionally made a shitty game xdThe game is based on old-school shooters.All the monsters I've seen so far just run towards you like braindead morons, even the ones with ranged attacks. They take zero advantage of the environment like height differences or interconnection, which is a result of both their bad AI and the bad level design.
The game is based on old-school shooters.All the monsters I've seen so far just run towards you like braindead morons, even the ones with ranged attacks. They take zero advantage of the environment like height differences or interconnection, which is a result of both their bad AI and the bad level design.
New Doom not good enough? them there is Brutal Doom or Quake 1 or 2 with a modern engine like Darkplace+high textures, thousands of wads etc,etc and yet old skool fans will find something to bitch about, it's just that hardcore posers are too busy refreshing forums and posting their vomit to find and play good games.A modern FPS built with whe same principles as games from the 1990s would be great. Someonw should do that. Instead of some random generated hipsteroid shit.Old-school fps is an oversaturated market anyway (with free content no less) and if you think that ain't true, them you are the target demo for this game(i.e clueless).
I guess it's not really that basic considering there are literally dozens (often relatively high budget) games marketed as nostalgia throwbacks and pretty much all of them completely fail on the aesthetic front.They couldn't even get something as basic as 90s aesthetics for their supposed nostalgia game - nice icing on the cake.
I guess it's not really that basic considering there are literally dozens (often relatively high budget) games marketed as nostalgia throwbacks and pretty much all of them completely fail on the aesthetic front.