Tse Tse Fly
Savant
- Joined
- Dec 26, 2017
- Messages
- 634
Hello Unkillable Cat,
I'm not saying Fallout is a bad game. The problem is that it's too short (and too old) which makes both good and bad qualities to stand out more prominently and be more easy to disassemble bit by bit.
Are you basically saying that I'm 'wrong' because I was born merely a couple of years before 1997 and it was impossible for me to experience the game at the time when it was coming out? I kind of acknowledge that it was a mistake not to play the proper fallout games thoroughly back when I first got the chance to do so. I also understand that in order to properly assess a videogame one should take into account not only the time when the game was released, but also it's genre and the gaming platform for which it was produced. And I have said already that the combat was not the main disappointment.The single biggest problem with your entire train of thought is the fact that you're coming to this game not just after it was released, but long after it was released
They were given as an illustration so the reader could get a quick idea of what I was going to say, actually saving me the trouble of coming up with a proper description for this kind of gameplay.The games you name as examples/comparisons (Alien Shooter [2003] and Hotline: Miami [2012])
Many of the skills in Fallout generally are not used during combat, so it wouldn't have made a world of difference if the combat was real-time. The perception statistic then could be attribute for character's field of sight. Yes, perception is not just how far you can see, but it's is not like it had broader application during combat in the first Fallout.just you wait if you think Fallout has "a few skills, perks and some traits being rather useless". Tactics had to sacrifice so much to get real-time combat in there
It may be looking awesome at the first glance, but the more you play the more you get convinced that battles in Fallout are just a filler and nothing really impressive (I'm speaking of the first Fallout). Combat system is just there and that's it.All of them played Fallout, and most of them did so because of the combat system.
So you were going to covince me that I 'wrongfully' disliked (or rather, didn't like that much) the thigns I disliked in the first Fallout (like quests, locations etc, the actual content, that is) or overlooked the good things? Or maybe it is that I liked not the same things as those which you liked or disliked the things which you liked? If so, I would be most curious to know what it could be. By the way, what do you think about the story in the first Fallout?I could go on and on here disassembling your critique
I'm not saying Fallout is a bad game. The problem is that it's too short (and too old) which makes both good and bad qualities to stand out more prominently and be more easy to disassemble bit by bit.
Have a nice day you too.You've been spoiled rotten by modern games, to the point that you can't recognize a good game, even when it kicks you in the balls.
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