Trashos
Arcane
- Joined
- Dec 28, 2015
- Messages
- 3,413
But, assuming you've done all the side content up until that point and is now heading to the Institute, that place alone has enough leveling up past level 20, but not up until the level cap, at least ~30 points worth of oddities from the quests you can do there alone (and the oddities you could find along the way as you progress through the quests can help with leveling closer and closer to the cap). So I think the pace is still right, all the way until the end. Because even if you haven't hit the cap by the time you go down to DC, you could easily hit the cap by simply doing all the things there is to do down there.That said, I am not 100% happy with the leveling pace later in the game. Pace is quick in the beginning, but once we hit the 30 points requirement it becomes kinda slow. For example, at that point (and having already done the basic exploration of the big cities) I may explore large areas for a while and only find, say, 3 oddities. That's only 10% of the requirement to get to the next level, and it feels too slow. It is not bad, it's great, but it is not perfect.
Right, the progression works well as a whole on Oddity. I am focusing on the *pace* of the progression. Which is good, but not perfect.
Here is the order in which I do things (from memory):
1) first part before the game opens up and up until Junkyard, incl. whatever exploration I am allowed to do. Level up Pace: Great.
2) Visit the big cities for the many sweet Oddities lying around, do some quick side-quests. I am LV9-10 when I first see the Foundry, I am probably LV12 (maybe more) when I am done walking around Core City for the first time. Level up Pace: Very Fast and exciting.
3) Now I do some random exploring around Underrail and the underpassages, before I hit the cities main quests. The pace goes down considerably. Level Up Pace: OK, but feels slow in comparison to before.
4) Cities main quests. Level Up Pace: Good.
5) More exploring, along with the Protectorate and the Awesome Hidden Quest. Level Up Pace: Ok.
6) Final stage of exploring everything underground (Underrail proper/Underpassages): Level up Pace: Slow.
7) Exploring overground and hitting the Institute: Level up Pace: OK/Good.
8) DC. Level up Pace: Good (but it is the least of my concerns!).
The pace problems lie in stage (3) and mainly stage (6). Basically, exploration of Underrail and the Underpassages becomes less rewarding (I am talking strictly in terms of leveling up) the further you get into the game. It only gets better when you hit overground.
Not sure how you would improve upon this, given that:
- It is an open world-game.
- Whatever problem there is lies in optional side areas.
The only argument I am making is that the leveling up pace is not perfect. Maybe it is already as good as it could realistically be, I am not sure. However, it *is* a real problem, because it basically means that further into the game you only level up by doing proper quests.
EDIT: Maybe the game could benefit by a couple of more available leveling ups, provided strictly by Oddities found in exploration (and not replicated during quests). But this might hurt the game's balance for non-completionist playthroughs. So, it is a double-edged sword.
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