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Fallout 3 style?

Should F3 have a realistic style, or be stylized?

  • Realistic

    Votes: 0 0.0%
  • Stylized

    Votes: 0 0.0%

  • Total voters
    0

Jung

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Should F3 have a realistic style, or be stylized simillar to XIII?

EDIT:I don't mean exactly like XIII. It could have "Fallout" style that is not going for photorealistic like like most 3D shooters. Should it have more of a comic bookish look or gritty and realistic? When I play I kind of feel like it's going for an old comic book look. I don't know, with the new 3D engines you can make it look however you want, and I am just wondering what what others are thinking when they play FO1, whose graphics leave a bit to the imagination. When I play FO3, I don't want to mistake it for FarCry

http://www.xiii-thegame.com/uk/screenshots.php?mode=xbox

XBOX_03.jpg
 

Voss

Erudite
Joined
Jun 25, 2003
Messages
1,770
why the hell would it be stylized? Particularly like that?
I mean, a super hero game- I could see it, maybe. But fallout already has its own style and that kind of crap just wouldn't fit.

and on the other hand, no game looks 'realistic', so this poll is completely pointless.

lamat- it consists of bad art.
 

mr. lamat

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that's a theme, not a style and it was balanced by the whole madmax warrior of the wastes angle.

brown, and lot's of it.
 

Jung

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Voss said:
why the hell would it be stylized? Particularly like that?
I mean, a super hero game- I could see it, maybe. But fallout already has its own style and that kind of crap just wouldn't fit.

and on the other hand, no game looks 'realistic', so this poll is completely pointless.

lamat- it consists of bad art.

I didn't mean exactly like XIII. It could have "Fallout" style that is not going for photorealistic like like most 3D shooters. Should it have more of a comic bookish look or gritty and realistic? When I play I kind of feel like it's going for an old comic book look. I don't know, with the new 3D engines you can make it look however you want, and I am just wondering what what others are thinking when they play FO1, whose graphics leave a bit to the imagination. When I play FO3, I don't want to mistake it for FarCry :D
 

Human Shield

Augur
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This is a bad question.

Fallout should keep the art style to fit the world. The Fallout world itself is stylized, the way the buildings, clothes, items, haircuts look is part of the setting. Keeping that look is important.

Photorealistic graphics with the same style of buildings and clothes etc... would look fine. Trying to make it "realistic", with inner-city ghetto style buildings and fashions (ala FO:POS to a degree), or new anime robots and power armor (ala FOT) would be stupid.
 

Amerestatistic

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Nov 12, 2003
Messages
101
I think you might not have understood the question. It looks to me that he's not asking about changing the "Future of the 50's" thing, rather he's asking something along the lines of: Should the visuals attempt photorealism? Should they try to emulate the look of a comic book?
 

Jung

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Amerestatistic said:
I think you might not have understood the question. It looks to me that he's not asking about changing the "Future of the 50's" thing, rather he's asking something along the lines of: Should the visuals attempt photorealism? Should they try to emulate the look of a comic book?

Yes, exactly. Thanks.
 

Human Shield

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Amerestatistic said:
I think you might not have understood the question. It looks to me that he's not asking about changing the "Future of the 50's" thing, rather he's asking something along the lines of: Should the visuals attempt photorealism? Should they try to emulate the look of a comic book?

The world itself should look stylized with or without fancy graphics. Do you want a comic drawn in classic way or a more detailed way, either way Superman is going to be stylized. In that regards Fallout has always been good with detailed graphics.

In other words, Fallout should still look like a comic book even with realistic graphics.
 

JJ86

Liturgist
Joined
Dec 5, 2002
Messages
206
Realistic? Like STALKER? Even that isn't realistic, there is some stylized graphics effects to it. The Fallouts have a stylized graphical rendering which would be good to keep.
 

Saint_Proverbius

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Fallout 3 should retain it's 1950s pulp sci-fi comic look to it. That's about all I think I have to say about that.
 

evilmonkey

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Dec 15, 2002
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the Ocean
I agree with Saint in this - Fallout 3 should retain it's 1950s pulp sci-fi comic look to it

But I am to work on it a little.
FO & post apoc: Fo is not clean, the bang not so far off that the world would have the time to go all polished before the story in the game can start. As such you can't render it crisp and clean straight off - you must in some way portray the landscape and the dystopia correctly - be that with cel shading or with various other pixel shaders and techniqes in the programmers and artists bibles of current or coming knowlage.

But of course it is up to the makers of the game to decide the way, after all the render is more like the typography in a book, it needs to give the viewer the content in the best possible way, but there is a reason for cheap pocket books and the fact that they sell despite poor typography - but anyway my guess is a fairly clean render, with - perhaps if we are lucky - some focus pixel shader, dust and fog thrown in if they decide on the FPS view (focus is the biggest thing to hit FPS visuals, while of course fog and dust is the old classic fps FPS saver). Perhaps some lightning effects, as it would help (besides the needed lights)

Of course any eye candy effect that wraps up the content correctly is wanted if the devs have the time to work them into the game.

& if going with a FPS view I would hope their new engine can work with the new shader effects - and most of the dirt and grit and 50s feel can as such be worked into the models - making it easy to regulate the data for each frame depending on distance/visuals etc.

Comment: A cel shading like in ZtWW or upcoming Killer 7 would hardly work, so it follows up with some problems - FO needs to be gritty and muddy, dusty & torn and to get the dirt current Cel Shading effects I've seen in apps like Maya is just way to heavy to render in RT even when keeping it simple.
 

Saint_Proverbius

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No, it's supposed to look like an old 1950s pulp comic book. I doubt traditional cel shading would work for that look, though.
 

Eclecticist

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Ousuturaria
While imagining Fallout from a first-person perspective, I see detail. The post-apocalyptic setting would really come alive in a realistic first-person viewpoint (if they do nothing else - Bethesda should be able to do this.)
 

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