Preferably, stop having encounters with so many trash enemies.
So what? Where is the problem?Just think for the moment if you would play game bigger than D:OS 2 in TB mode how much time it would take to finish it compared to RTWP. Maybe 3 or 4 times longer.
She is Delina.Look what I found in my local (pretty big) comic book/gaming shop -
It's a comic book. I couldn't tell what Fearun year it is at a first glance and I think it was a Ravenloft story either way, but Minsc is there, soooo. Maybe the girl is Neera, but I'm not sure. I suspect it's something new because I haven't seen it before, or they just haven't displayed it earlier where I could easily see it.
They also stock Descent into Avernus now, I saw 2 versions of the cover, but I really couldn't look over it in any detail. The first one is the widely known one, but the second one, which I liked more, is just the Baldur's Gate skull logo with a few red blood drops here and there.
No idea what people have against cutscenes, I highly doubt the game is going to be a cinematic experience that would go against everything Swen believes in. The older Divinity games had occasional cutscenes for quest triggers especially Divinity 2. I still believe that we are going to get a Dragon Age game with the D&D license that includes 3rd Person exploration with iso camera for combat, animated cutscenes, animated dialogue and may even a few epic pre-rendered cutscenes.
Minsc gets petrified at some point and everyone thought it was a statue of him until someone undoes it.What is Minsc doing there? And when is it compared to the 2 Baldur's Gates?
Minsc gets petrified at some point and everyone thought it was a statue of him until someone does it.
Woops, meant undoes.She's a pink-haired mage fighting alongside Minsc, so I don't think it's that much of a stretch to assume it's Neera. I'm not sure whether Beamdog's characters have made it in any official D&D stuff.
Minsc gets petrified at some point and everyone thought it was a statue of him until someone does it.
Does what? How did he get to Barovia?
She's a pink-haired mage fighting alongside Minsc, so I don't think it's that much of a stretch to assume it's Neera. I'm not sure whether Beamdog's characters have made it in any official D&D stuff.
Minsc gets petrified at some point and everyone thought it was a statue of him until someone does it.
Does what? How did he get to Barovia?
There were two stories about Neera published in Dragon+ along with a character sheetI somewhat doubt that Lariam is going to include the Beamdog characters since they were never mentioned outside these games again. Even Swen didn't even mention the enhanced editions in any of the interviews I read. I wouldn't be surprised if WOTC just erased them from their canon.
The bar is really fucking low these days apparently.There were two stories about Neera published in Dragon+ along with a character sheetI somewhat doubt that Lariam is going to include the Beamdog characters since they were never mentioned outside these games again. Even Swen didn't even mention the enhanced editions in any of the interviews I read. I wouldn't be surprised if WOTC just erased them from their canon.
https://media.wizards.com/2018/dnd/dragon/22/DRA22_Neera.pdf
There were two stories about Neera published in Dragon+ along with a character sheetI somewhat doubt that Lariam is going to include the Beamdog characters since they were never mentioned outside these games again. Even Swen didn't even mention the enhanced editions in any of the interviews I read. I wouldn't be surprised if WOTC just erased them from their canon.
https://media.wizards.com/2018/dnd/dragon/22/DRA22_Neera.pdf
So what? Where is the problem?
I'm rather curious about that their cinematic department now has over 10 people according to Linkedin. 1 director, 7 cinematic artists, 1 vfx artist, 1 animator, and is looking for a lighting artist dedicated to cinematics. This is smaller than Witcher 3's (which was more than 20), but it seems obvious they're going for a lot of real-time cutscenes that are out of player's control.
Larian Studios, Dublin is hiring additional Cinematic Artists!
Our Cinematics team has grown considerably over the last few months and have a team of 11 Artists working from our Dublin Studio!
We would love to hear from Cinematic Artists, ideally from games, but are also happy to speak to artists from animation and film.
We are open to hearing from graduates/Juniors as well as those more experienced.
Its been an awesome year for Larian and RPG fans with the announcement of Baldurs Gate 3.
We couldn't make the games that we do without the dedicated and passionate teams @ each of our Studios in Gent, Dublin, Quebec and Saint Petersberg.
We've been adding to all of these teams over the last while and are continuing to do so. Larian has positions open in Art, Cinematics, Design, Programming, Publishing, QA and Audio.
We are looking for highly motivated individuals with ever-evolving skillsets and passion for player experience. If you want to contribute to making amazing RPG experiences, we would love to hear from you.
Visit our careers page for all current openings.