Here is Paizo's original artwork of this guy:Pink Eye , are you excited for zen archers?
https://www.kickstarter.com/projects/owlcatgames/pathfinder-wrath-of-the-righteous/posts/2752375
The fuck race is that? half-lizard half-tiefling? manbearbig?
If you are talking about pathfinder, yes. You need to play a pet class though otherwise things like the puzzles in act 4 cannot be done solo.Did anyone managed to finish the game solo?
They're just fucking with you now and it's going to turn out to be something completely different.What! This doesn't make any sense!
Cope. The fact that people have been made to stoop to shilling is still what it is. "B-but it's the least cancerous..." So you admit it is cancerous, yet are still willing to partake?
Forums are for people who want to discuss with more than 140 characters, using rational arguments. Online forums can trace their lineage to roman forums, and the greek agora before that. Pretty prestigious
The O could be a 2, not an O. No idea what it says, but the initial assumptions that the O is an O might be leading you to the wrong conclusions.Well. We're beat. We can't figure it out. I'm going back to playing Kingmaker.
BG2 is not "tuned" for having even a single mage in the party played efficiently. Following your logic that makes SCS/Ascension easy even on insane, because you can have mages in the party.Then there are no overpowered characters (what do they overpower when the power levels are the same?), only underpowered ones. What would have happened if BG2 was tuned only for a party of 6 mages being played at maximum efficiency? The other classes would be obsolete, even mages of non-efficient specializations.Only if you're an idiot. Everything available to the players can also be used against them. The rules are the same, and you can even "cheat" with OP monster abilities. Old games used to have murderous optional encounters hidden in the forgotten corners of the world. It's not rocket science.>absurdly overpowered charactersThe only balance needed in a single-player game is to have more than one ways to make your characters absurdly overpowered. Pathfinder has that. All Owlcat needs to do is make more enemies provide some actual challenge in higher difficulties, like they promised.
>challenging combat/encounters
Pick one. They literally contradict each other.
That's what I'm saying. You can't make your game with the intention of having overpowered characters and then tune the encounters/mobs based on those same characters, the other classes would be obsolete and useless. The logic of having overpowered characters AND challenging encounters is (at first a contradiction) loony. Unless you argue for only a few encounters being challenging and everything else to be steamrolled.BG2 is not "tuned" for having even a single mage in the party played efficiently. Following your logic that makes SCS/Ascension easy even on insane, because you can have mages in the party.
Traveling Sidekick Owlcat.What! This doesn't make any sense!
Except that is how SCS/Ascension works. It literally makes work what you say it can't.That's what I'm saying. You can't make your game with the intention of having overpowered characters and then tune the encounters/mobs based on those same characters, the other classes would be obsolete and useless. The logic of having overpowered characters AND challenging encounters is (at first a contradiction) loony. Unless you argue for only a few encounters being challenging and everything else to be steamrolled.BG2 is not "tuned" for having even a single mage in the party played efficiently. Following your logic that makes SCS/Ascension easy even on insane, because you can have mages in the party.
Damm, maybe is "NAME NAME joins Olwcat"
That's not a T, it's a J. Joshua Sawyer joins Owlcat.