Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Pathfinder Pathfinder: Wrath of the Righteous Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Pink Eye

Monk
Patron
Joined
Oct 10, 2019
Messages
5,797
Location
Space Refrigerator
I'm very into cock and ball torture
xZ0nxtU.png
 

Ontopoly

Disco Hitler
Joined
Jan 28, 2020
Messages
2,993
Location
Fairy land
Cope. The fact that people have been made to stoop to shilling is still what it is. "B-but it's the least cancerous..." So you admit it is cancerous, yet are still willing to partake?

You talk about wanting to avoid cancer while you're on rpgcodex...

Forums are for people who want to discuss with more than 140 characters, using rational arguments. Online forums can trace their lineage to roman forums, and the greek agora before that. Pretty prestigious :obviously:

This website let's you put as many characters as you want and there's nothing prestigious about it. Twitter has a good format for updates, rpgcodex has a good format to shit post. We need both for different reasons.
 

Sharpedge

Prophet
Joined
Sep 14, 2018
Messages
1,061
Well. We're beat. We can't figure it out. I'm going back to playing Kingmaker.
The O could be a 2, not an O. No idea what it says, but the initial assumptions that the O is an O might be leading you to the wrong conclusions.
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
The only balance needed in a single-player game is to have more than one ways to make your characters absurdly overpowered. Pathfinder has that. All Owlcat needs to do is make more enemies provide some actual challenge in higher difficulties, like they promised.
>absurdly overpowered characters
>challenging combat/encounters

Pick one. They literally contradict each other.
Only if you're an idiot. Everything available to the players can also be used against them. The rules are the same, and you can even "cheat" with OP monster abilities. Old games used to have murderous optional encounters hidden in the forgotten corners of the world. It's not rocket science.
Then there are no overpowered characters (what do they overpower when the power levels are the same?), only underpowered ones. What would have happened if BG2 was tuned only for a party of 6 mages being played at maximum efficiency? The other classes would be obsolete, even mages of non-efficient specializations.
BG2 is not "tuned" for having even a single mage in the party played efficiently. Following your logic that makes SCS/Ascension easy even on insane, because you can have mages in the party.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,001
Pathfinder: Wrath
BG2 is not "tuned" for having even a single mage in the party played efficiently. Following your logic that makes SCS/Ascension easy even on insane, because you can have mages in the party.
That's what I'm saying. You can't make your game with the intention of having overpowered characters and then tune the encounters/mobs based on those same characters, the other classes would be obsolete and useless. The logic of having overpowered characters AND challenging encounters is (at first a contradiction) loony. Unless you argue for only a few encounters being challenging and everything else to be steamrolled.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,001
Pathfinder: Wrath
That's probably a name, a region or a companion perhaps. The O word could also be Ocelot.
 

hell bovine

Arcane
Joined
Sep 9, 2013
Messages
2,711
Location
Secret Level
BG2 is not "tuned" for having even a single mage in the party played efficiently. Following your logic that makes SCS/Ascension easy even on insane, because you can have mages in the party.
That's what I'm saying. You can't make your game with the intention of having overpowered characters and then tune the encounters/mobs based on those same characters, the other classes would be obsolete and useless. The logic of having overpowered characters AND challenging encounters is (at first a contradiction) loony. Unless you argue for only a few encounters being challenging and everything else to be steamrolled.
Except that is how SCS/Ascension works. It literally makes work what you say it can't.
 

Lacrymas

Arcane
Joined
Sep 23, 2015
Messages
18,001
Pathfinder: Wrath
No, it makes the encounters only beatable by the most efficient classes (it's not really true, though), which are no longer overpowered, making the others obsolete. Unless I'm not understanding what you mean. If the encounters are tuned only for the most mechanically sound classes, it stands to reason the others are underpowered and unviable. Why do we want underpowered classes?
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom