BG2 writing*I explained to him that it's because Larian can't write for shit*Why are dialogue choices written like our thoughts instead of what we are going to say exactly?!
This is as bad as Bethesda Fallout 4 dialogue wheel shit
It's a matter of form and of the way in which it affects content, mate. Are you likewise implying that shit like nuBioWare's dialogue wheel has not negatively impacted the quality of writing as well?BG2 writing*I explained to him that it's because Larian can't write for shit*Why are dialogue choices written like our thoughts instead of what we are going to say exactly?!
This is as bad as Bethesda Fallout 4 dialogue wheel shit
LOL
I called it. Larians a bunch of fucks. No respect for an already established series. They just want the brand recognition while they make their same shit. On release day I'm going to be playing Baldur's Gate 1 and I hope everyone with half a brain joins me. We can pretend it's the new BG game and we're playing it for the first time.
Joshua is still an omega-level autist, and self-absorbed, and tasteless no doubt about that, but yes... his crap at least managed to follow some clues, and keep the apparent form and frame of its supposed spiritual master, at least superficially.I regret ever shit talking Sawyer. Villains always become worse and the steaks always become higher.
BG2 writing*I explained to him that it's because Larian can't write for shit*Why are dialogue choices written like our thoughts instead of what we are going to say exactly?!
This is as bad as Bethesda Fallout 4 dialogue wheel shit
LOL
People actually thought that there is no need for 350! people only to reskin D:OS 2 with DAO's camera for dialogues!People actually thought that this was going to be anything more than just a reskinned D:OS 3.
My guess is that casuals like voiced protagonist in AAAs but apparently you can't do that in a CRPG. So they just avoid writing out the lines directly to make it less jarring that the protagonist is silent.Why are dialogue choices written like our thoughts instead of what we are going to say exactly?!
This is as bad as Bethesda Fallout 4 dialogue wheel shit
Confirmed: Swen has balls of steel, he's making a turn-based top-down RPG with 350 people. Screens leaked by French site: https://www.jeuxactu.com/jeu/images-baldur-s-gate-3-20343-5.htm
It looks like D:OS 2+.
More:
seems likelyActually I wonder if this has two combat modes, turn-based and RTwP. Because why you would say "Turn-based" there.
seems likely
The art looks fine to me. I dont mind it being similar to DOS2.
It will be both RTWP and Turn based, so this is good. We just need to see the quality of story and dialogues now.
So far so good. Stop retardation.
I'm pretty sure you're wrong.Actually I wonder if this has two combat modes, turn-based and RTwP. Because why you would say "Turn-based" there.
They're not in combat in that screen shot — I think you can toggle between turn-based/real time when out of combat. Notice it's missing(and replaced with "IN COMBAT") in the combat photo.
Bonus action.AP is action point. Don't know bout BA.
I dislike overabundance of cinematic camera used in the fight. https://i.imgur.com/y43DyBZ.jpg
I agree that the characters look like they all are bisexuals who spend 2 hours a day trimming their twat hair and bleaching their anus. They don't look like rough adventure types. I would prefer a more gritty look.The graphics and UI are what really strike as decline though. Characters look way too much like pristine metrosexuals for adventurers and what not (like in DA), UI follows the now widespread minimalist transparent, ants-acccesible, design philosophy and environments look a bit dull compared to the vibrant art pieces BG2 gave us.