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In Progress [LP CYOA] Tower

hello friend

Arcane
Joined
Feb 26, 2012
Messages
7,847
Location
I'm on an actual spaceship. No joke.
I'm glad we ended up going with booze wizard. Good times ahead.
Rincewind, is that you?
22894241._SX540_.jpg
 

CappenVarra

phase-based phantasmist
Patron
Joined
Mar 14, 2011
Messages
2,912
Location
Ardamai
instead, this poor dude hails from Innsmouth

at least it won't be far to visit Ogden, Utah to apprentice him to John Moses Browning
 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
I was thinking we could focus on our mental stats and become a kind of a Thoreau character, a wildman philosopher.
 
Last edited:

Tigranes

Arcane
Joined
Jan 8, 2009
Messages
10,350
In was thinking we could focus on our mental stats and become a kind of Threau character, a wildman philosopher.

Thoreau was neither a good wildman nor a good philosopher, so I think we are very much in the mix.

Now, quite apart from stat distribution, we know the Hunter has called the forests of the Tower his home for a long time. He's going to know a lot of stuff about the wilderness and little about the trappings of civilisation.
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
I'm down for picking up Alchemy. Should go well with Traps. We're really going to need charisma (or money) if we want people to teach us shit, though. Maybe we can work out a barter.
 

Kipeci

Arcane
Joined
May 22, 2012
Messages
3,027
Location
Vicksburg
Yao and Cao’er seem to show that you don’t need to be the best people person to learn an awful lot should you set your mind to it.

Though with our build, it seems we can take a fair amount of risk to learn from mistakes and turn out fine anyway. If we increase our tattoo to tooth ratio and manage to get drunk we’re basically set to live through anything
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
They both have high int, which we don't, and Cao'er was Yao's granddaughter and heir, so charisma was a non-issue for her. But yes, we can try to find a master to take us in as an apprentice and teach us shit. The question remains though: Why would they want to?
 

Baltika9

Arcane
Joined
Jun 27, 2012
Messages
9,611
Yao and Cao’er seem to show that you don’t need to be the best people person to learn an awful lot should you set your mind to it.
They both have high int, which we don't,
Yeah, that was another view of the character I was playing with: Yao worked his whole life to perfect his craft, and we could do the same. We know that Cao'er was born a genius, but we don't know that Yao was born like that. But we can certainly try to dedicate ourselves to the craft and train them stats up. As Life of the Party said, our CON may allow us to make dumb mistakes without biting it.

Who knows, maybe this is Yao's origin story and the Tower is the place in which the entire 'treave Universe' exists in.
:troll: treave strikes again!
 

Kipeci

Arcane
Joined
May 22, 2012
Messages
3,027
Location
Vicksburg
They both have high int, which we don't, and Cao'er was Yao's granddaughter and heir, so charisma was a non-issue for her. But yes, we can try to find a master to take us in as an apprentice and teach us shit. The question remains though: Why would they want to?
People like having a grunt to do stuff they can’t be bothered to? Yao wouldn’t have minded for Jing to go traipsing up and down mountains to gather herbs and reagents, and he has a fairly promising connection with his soul as well given the wisdom stat. So he can’t speak all that well, whatever, having a puil who shuts up can be a plus in a lot of people’s books. I’m sure that we haven’t doomed ourselves to an eternity of only skinning rabbits and stuttering.
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
Hm, point. For an alchemist, a hunter might be useful to obtain ingredients.

But mostly I just figure we're going to need to train up int and cha soon, in order to expand our learning opportunities.
 

Esquilax

Arcane
Joined
Dec 7, 2010
Messages
4,833
Yao and Cao’er seem to show that you don’t need to be the best people person to learn an awful lot should you set your mind to it.
They both have high int, which we don't,
Yeah, that was another view of the character I was playing with: Yao worked his whole life to perfect his craft, and we could do the same. We know that Cao'er was born a genius, but we don't know that Yao was born like that. But we can certainly try to dedicate ourselves to the craft and train them stats up. As Life of the Party said, our CON may allow us to make dumb mistakes without biting it.

Who knows, maybe this is Yao's origin story and the Tower is the place in which the entire 'treave Universe' exists in.
:troll: treave strikes again!

You mean we have Zhang Jue here too?!?! :bounce:

As for Yao, based on Abbess Miecao's account, he was a mild-mannered young healer (sort of like our would-be Scholar, though I'd imagine with a more naive and kindlier disposition) and she was in charge of a group of bandits when they first met when they were young. Then Yao became a crazy old hermit while Abbess Miecao became a respectable nun. How the turn tables.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
You mean we have Zhang Jue here too?!
Since the same universe includes billions of simulated worlds, there probably are multiple ones.

It is said they must never ever learn of each other's existence, though, or it would be the end of the Tower.
 

hello friend

Arcane
Joined
Feb 26, 2012
Messages
7,847
Location
I'm on an actual spaceship. No joke.
They both have high int, which we don't, and Cao'er was Yao's granddaughter and heir, so charisma was a non-issue for her. But yes, we can try to find a master to take us in as an apprentice and teach us shit. The question remains though: Why would they want to?
We'll lay traps and kidnap all the teachers we need duh

No instruction = no food for you.
 

treave

Arcane
Patron
Joined
Jul 6, 2008
Messages
11,370
Codex 2012
A Day in the Forest (I)

You see the pale blue glow shining through the trees. You hear the soft rustling of the leaves. You smell the damp, earthen soil. You taste the slight bitterness in your mouth. You feel the rough wood of the bow in your hand.

The mild breeze changes its direction, and with it, comes the time to act.

Your quarry firmly in your eyes, you lift the bow and draw it in a practiced movement. It comes as second nature to you by now. For as long as you could remember, your master had drilled into you how to hunt beasts in the wilds. How to follow their tracks, how to lie in wait without making a sound, and how to bring them down. And that was all you learnt. At the age of ten, where other children would be indulging in learning and playing, you know of nothing but the hunt. Not that you can say you are particularly good at it, at least compared to your master.

But that is fine. There’s no need for you to think about anything else in life. Your master tells you to hunt, and you hunt.

You take in a deep breath and hold it. Your fingers tighten around the bowstring ever so briefly as your focus sharpens. Then, you let the arrow fly.

It lands in the deer’s gut, not exactly where you had aimed it; you had been hoping for the lungs. The animal thrashes about and begins to flee. You follow after it deeper into the forest, keeping your eyes on the trail of blood and maintaining the proper distance as your master taught.

As you continue to stalk your wounded quarry, the trail of blood becomes harder to follow. Hitting the gut means that the deer isn’t bleeding that much. You quicken your pace, hoping to catch up so that you can land a follow-up shot.

The trail leads you to a clearing, and that is when you hear a scream.

Not that of the deer, or any other animal you know of. It takes you a while to realize that it could be a human scream.

Probably. You can’t be sure; you haven’t spoken to any other human besides your master in what must be years, and even then he barely offers you a word or two on his better days.

You hear the scream again, more desperate this time. Whoever it is seems to be screaming a word. Help? Is that it?

***

You decide to:

A. Ignore the scream. Your job today, as it is every day, is to hunt. You don’t need to bother yourself with anything else. If you stop tracking the deer now you might not ever find it again, and that would be rather unwise.

B. Investigate the scream. For the first time in a very long time, a small ember of curiosity stirs in your heart. You want to see what is going on.
 

Absinthe

Arcane
Joined
Jan 6, 2012
Messages
4,062
Investigating the scream sounds like a great way to end up knee-deep in trouble. Then again it would be the nicer thing to do.
 

Nevill

Arcane
Joined
Jun 6, 2009
Messages
11,211
Shadorwun: Hong Kong
Bandits? Bears? ...badgers?
Let's find out!

B. Investigate the scream. For the first time in a very long time, a small ember of curiosity stirs in your heart. You want to see what is going on.
 

Smashing Axe

Arcane
Patron
Joined
Dec 29, 2011
Messages
2,835
Divinity: Original Sin
A. Ignore the scream. Your job today, as it is every day, is to hunt. You don’t need to bother yourself with anything else. If you stop tracking the deer now you might not ever find it again, and that would be rather unwise.

I'm genuinely curious how treave will handle an incurious, cautious protagonist.
 

asxetos

Augur
Joined
Feb 11, 2009
Messages
820
Location
Greece
B. curiosity killed the cat and all but wth
 

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