Making flowing hair look realistic in games is so hard, yet what have we here
What we have here is a barely functional but stupidily ineffective way to make hair flow, because Nvidia hairworks is patented shit.
Using tessellation to create hair effects
that's so stupid. Only Nvidia.
The open source TressFX works better on their own Geforce cards then their dumbass "tech".
Think about it. Their "hairworks" is such a poorly thought out API, that another API, not even specifically designed for Nvidia GPUs, runs better on Nvidia GPUs than "hairworks".