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Cities : Skylines

Mr. Pink

Travelling Gourmand, Crab Specialist
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
all they need to do is announce "no entity limit and improved memory management" and I will day1buy.
 

Kruno

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Village Idiot Zionist Agent Shitposter
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MULTI-CORZ sapp0rt? EPYC WAN 20497 dreads...

I want a more challenging simulation.
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
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Location
Rome, IT
Paradox registered domain cities2.com.

Probably announced at PDXCON next month.

I don't see it, it appears as a free domain.

EDIT: Nvm, i've found it, you are right.

I don't think they will announce it next month since they have still a planned DLC for CS1 they are working on.
 
Last edited:
Joined
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and it eats ram like candy, not even chrome can hold a candle to it. just adding the most basic mandatory mods skyrockets ram usage past 8gb.
 

Comrade Goby

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Joined
Apr 29, 2011
Messages
1,219
Project: Eternity
I haven't played this and see it's on sale. However it has 1 billion DLC so what version should I get or are any DLC worth it since its on sale?
 

Mazisky

Magister
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I haven't played this and see it's on sale. However it has 1 billion DLC so what version should I get or are any DLC worth it since its on sale?


Green Cities and Snowfall are useless, skip them.

Industries if you like micro managing industrial areas and factories

Parklife if you like micro managing parks like zoos, amusement parks, etc.

Natural Disaster only if you like stuff like earthquakes, meteors, etc and a bit of more challenge

Mass Transit and After Dark add core stuff so I recomend both

Campus only if you like micro manage a huge university


But at the end, try the core game first, if you don't like it the DLCs won't change your opinion.
 

Mr. Pink

Travelling Gourmand, Crab Specialist
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PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
Industries is a core part of the game because of the industrial overhaul which fucked generic industry. Having to import all your raw goods will fuck your traffic.

Yet another instance of a paradox published game ruining vanilla to get people to buy DLC.

If you're patient, wait for newCity to finish developing instead.
 
Joined
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holy shit no, newcity is horrible. terribly gated, the first city builder with actual grind. hidden math, it's very hard to understand what's going to happen or even what's going on. but most of all, performance so crap that once you hit 50-60k pop the game halts. it doesn't slow down, it crashes and burns.
 

Mr. Pink

Travelling Gourmand, Crab Specialist
Joined
Jan 9, 2015
Messages
3,042
PC RPG Website of the Year, 2015 Codex 2016 - The Age of Grimoire Steve gets a Kidney but I don't even get a tag.
holy shit no, newcity is horrible. terribly gated, the first city builder with actual grind. hidden math, it's very hard to understand what's going to happen or even what's going on. but most of all, performance so crap that once you hit 50-60k pop the game halts. it doesn't slow down, it crashes and burns.

skylines true entity limit is 16k. anything past that is fudged. the foundation for newcity is already more performant than what cities skylines is capable of.
 
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50-60k is not a literal number, it's only indicative. the number of moving entities on the map is like a thousandtime smaller, maybe even worse.
a 16k entities city in skylines is still a sprawling metropolis. a 60k pop city in newcity is barely a tiny town.
 

Fedora Master

Arcane
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Edgy
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Jun 28, 2017
Messages
27,802
I really like Skylines, even if its full of ecohomo propaganda. And autism.

Can someone give me a pointer how to improve these intersections? They're already starting to clog up. I mean, I could just add more lanes but that will in turn lead to noise and... traffic lights. :negative:

traffic.jpg
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
I really like Skylines, even if its full of ecohomo propaganda. And autism.

Can someone give me a pointer how to improve these intersections? They're already starting to clog up. I mean, I could just add more lanes but that will in turn lead to noise and... traffic lights. :negative:

View attachment 17619

Pedestrian paths in-between zones help a lot
 

Fedora Master

Arcane
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Edgy
Joined
Jun 28, 2017
Messages
27,802
I really like Skylines, even if its full of ecohomo propaganda. And autism.

Can someone give me a pointer how to improve these intersections? They're already starting to clog up. I mean, I could just add more lanes but that will in turn lead to noise and... traffic lights. :negative:

View attachment 17619

Pedestrian paths in-between zones help a lot

I just unlocked those but uuuuuh....
traffic.jpg




:argh:
 

Mazisky

Magister
Joined
Mar 8, 2015
Messages
2,082
Location
Rome, IT
I really like Skylines, even if its full of ecohomo propaganda. And autism.

Can someone give me a pointer how to improve these intersections? They're already starting to clog up. I mean, I could just add more lanes but that will in turn lead to noise and... traffic lights. :negative:

View attachment 17619

Pedestrian paths in-between zones help a lot

I just unlocked those but uuuuuh....
View attachment 17623



:argh:

Lol, this is not possible. Cars are not allowed in pedestrian roads, I bet you are using some mods that are screwing things
 

Fedora Master

Arcane
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Edgy
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Messages
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You're right, I was using Traffic Manager. Didn't know it screwed with the basic road functions.
 

LESS T_T

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Oct 5, 2012
Messages
13,582
Codex 2014
https://store.steampowered.com/news/app/255710/view/3068617895618081357

A message from Paradox Interactive & Colossal Order

2a771d6631917584c2db19ee879f096176307e9d.png


As Cities: Skylines approaches #PDXCON Remixed, we see your messages and inquiries about future plans for the game and know that so many of you are excited about what’s to come.
So are we!

We can confirm that we are currently working on a project with Colossal Order, but it is still too early in development to share more information at this time.

Do tune-in during the event though, as we still have a surprise or two in store for the Cities: Skylines community... So keep sharing your stellar city builds, awesome assets, and amazing mods!

-- The Cities: Skylines team
 

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