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Games with great Art Design? (with screenshots)

DraQ

Arcane
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Oct 24, 2007
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Chrząszczyżewoszyce, powiat Łękołody
Also, older but still :obviously: 3D (not my shots):
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Verylittlefishes

Sacro Bosco
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Very good thread! It seems I drink a lot since the lockdown so nowadays I often play games that are more relied to imagery than coherent text. Artsy shit, as you call it, but real fun.

So there is that small indie "walking sim"/surreal FPV quest Tales From the Off-Peak City (2 hours to play, it also have two even shorter prequels), and you can do the in-game photography via 8 different filters (hey just like on Instagram!!!). So I did some shit. In-game. Honestly, I think I've found something good.
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DraQ

Arcane
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Oct 24, 2007
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Chrząszczyżewoszyce, powiat Łękołody
Deus Ex Mankind Divided:

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Definitely.
Both NuDeus games have actually very good art direction.
One of the relatively few things they do way better than the :obviously: original.

Interestingly, art direction is often one of those "less is more" things - sometimes the best art direction is literally not having any:
OMNOMNOM delicious space turborealism (with programmer graphics).
 

Verylittlefishes

Sacro Bosco
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Oneoropolis
Gadget: Past as Future

This cult surreal Japanese FPV quest from the 90s, obsessed with trains, was inspired by futurism, Jules Verne, William Burroughs' Nova Express AND Philip Dick's VALIS insanity.

Pretty unique experience and it is so so beautiful and styled. Even game menu was constantly mutating in connection to what your recent actions were.

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XBPXaD4lqJcOO3qdgE7tPq7kke_D8jD8jrrKT5Rwolhz6ygfVDeqf9fLyNcwopNcki9fx34IwGCm4i2snqLcoqaARXdTEsc1NiTMLr904rI

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it also had a full-length video for acid trips on bonus DVD



nineties were awesome.
 

ItsChon

Resident Zoomer
Patron
Joined
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Steve gets a Kidney but I don't even get a tag.
Anyway, can't believe Ori (both games) doesn't figure prominently ITT, so I need to fix that:
Ori is super fucking overrated. I only played the game for like an hour and a half since I thought it was terribly boring (I prefer platformers like Celeste tbh), but the visuals always seemed terribly lackluster to me, and they don't look any better in your screenshots.
 

luj1

You're all shills
Vatnik
Joined
Jan 2, 2016
Messages
12,877
Location
Eastern block
Soul Reaver

Quake 1

Morrowind

Outcast

Omikron the Nomad Soul

Evolva

Sacrifice

Giants

Arcanum

Little Big Adventure

Abe's Oddysee

Last Blade 2

MDK

Powerslave
 

urmom

Learned
Joined
May 28, 2020
Messages
308
There's almost no gameplay, but I really like how FEZ looks and sounds.

ITvHxJ6.png
 
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Verylittlefishes

Sacro Bosco
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There's almost no gameplay, but I actually really like how FEZ looks and sounds.

ITvHxJ6.png

What do you mean "no gameplay"? Its a very good post-Mario platformer.

I also remember some REALLY fucked up remake of Mario where rules were constantly changing...forgot the title though.
 

urmom

Learned
Joined
May 28, 2020
Messages
308
What do you mean "no gameplay"? Its a very good post-Mario platformer.
All you do is climb stuff and collect cubes. And occasionally receive cute messages. IIRC there are also meta puzzles that require IRL research.

Maybe the game is supposed to be played on acid... which would be okay I guess.
 
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curds

Magister
Joined
Nov 24, 2019
Messages
1,098
Emperor: Rise of the Middle Kingdom
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Medieval: Total War
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Age of Wonders II and AoW: Shadow Magic
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urmom

Learned
Joined
May 28, 2020
Messages
308
I should replay Vagrant Story. I only had a bootlegged Japanese copy given to me by my Korean roommate, so I have no idea what the story was. I imagine it was really great, though.
 
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cosmicray

Savant
Joined
Jan 20, 2019
Messages
436
The Witcher had this foreboding atmosphere at all times, especially at sunset. Much of it exists because of the oppressive music that changes into something eerier during "the hour of the wolf" when you instinctively expect something terrifying to come out. The art design however has a certain dark quality of its own. It hints at rot, curses and dark magic.
Too bad it's not like that in sequels. I can't get into Witcher 3 because its colors are way too vibrant, which doesn't suit it.
 
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PlanHex

Arcane
Patron
Joined
Dec 31, 2007
Messages
2,053
Location
Copenhagen, Denmark
I liked Wind Waker, smd
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Also, I really like the design of Papers Please:
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That wasn't mentioned yet I think. I didn't like the visuals of Obra Dinn as much, but still liked the game.

Also, someone mentioned the newest prince of persia, which feels so odd when Sands of Time and especially the original had better art than that.
DOS_02.gif
 

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