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Screenshot thread

Strange Fellow

Peculiar
Patron
Joined
Jun 21, 2018
Messages
4,013
Steve gets a Kidney but I don't even get a tag.
Interactive fiction has come a long way since Zork.

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(Game is Thaumistry: In Charm's Way, from 2017)

Edit: Finished it. Too short (Steam says 4 hours), but good. Cool puzzles, not bullshit hard, funny writing. Highly recommended. Where's the sequel, Bob Bates?
 
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HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,471
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Another Doom mod that requires not only mouselook but also jumping and crouching. Sacrilege! But this one is interesting. Every level has a number of coins, and in order to open the exit you have to collect at least 75% of them before time runs out. Collect 100% to unlock bonus levels. Colored coins have additional effects. For example, blue coins add 5 seconds to the timer.

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This is the hub map from where you can enter other levels. Forced pistol starts.

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There is no overarching theme. Every map looks different.

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The game likes to throw tougher versions of vanilla monsters at you (like black Imps) to slow you down.

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The new alternative plasma rifle functions like a railgun that consumes 10 cells per shot and penetrates enemies. The visual effect is pretty lame for how powerful it is.

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And there are boss battles that don't completely suck. Except the final boss. That one is crap and doesn't deserve a screenshot.

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:positive:

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The bonus maps are all unique. This one is an arcade parkour with boost plates and jump pads. You gotta go fast and not miss a blue coin.

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Speedrunning the chasm.

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In the final bonus level you have to fight your way back through the hub while it's being invaded by monsters. Lots of monsters.

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And you get a much needed new power-up: Spread! Shoot 3 projectiles instead of one.

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Works with every weapon.
:yeah:
The time limits are well balanced, getting tighter towards the end. There are also a bunch of extra community maps, which I haven't touched yet.
Two major complaints: 1) The HUD sucks. The default Doom HUD has big fat numbers for health and armor that are easy to read in the corner of your eye. Fuck that! How about itsy bitsy tiny numbers instead? I died several times just because I didn't notice I was low on health. 2) Searching for secrets under time pressure. In the worst cases you have to play the entire map again just for another chance to find the last remaining secret within 30 seconds. The maps should be played without quicksaves, but in those cases I made an exception. ... and also for the last bonus map, because
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.


Meanwhile...
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There are 7 guards hidden in this image.

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Damn, I'm looking good!

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Silent takedown. :obviously:

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Not much longer.

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FeelTheRads

Arcane
Joined
Apr 18, 2008
Messages
13,716
Note that I used it on the GOG version (which includes Cleo), not sure if it works on other versions.
 

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