Thal
Augur
- Joined
- Apr 4, 2015
- Messages
- 413
The most significant effect of the reduced party size is the reduced power of the party. If you had a 6-member party in D:OS or BG3 for that matter, encounters should be beeffed accordingly, by adding more enemies or making them more powerful. Considering the limited size of the battlefield and manipulation of the environment acting as a force multiplier, it may be harder to fine tune encounters so that gameplay remains fun. For example party members can be cramped together, which makes AoE spells more powerful, and ganging up on single party members becomes more effective. Not saying it can't be done, but modifying party size can have pretty far reaching effects. You can balance this by sharing exp, making 4-member parties a level or two higher, but even so, it may be easier to fine tune the entire game for a standard party. Say what you will about D:OS 1 and 2, but imo their encounter designs were very well done, which shouldn't be taken for granted.
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