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Cyberpunk 2077 Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Here come the previews:

https://www.theverge.com/21302888/c...on-ps4-xbox-stadia-cd-projekt-red-impressions
https://www.dailystar.co.uk/tech/gaming/cyberpunk-2077-gameplay-preview-four-22248356
https://www.pcgamer.com/after-4-thr...-2077s-massive-open-world-im-hungry-for-more/ https://www.pcgamer.com/cyberpunk-2077-lets-you-summon-your-car-like-roach-and-it-honks/ https://www.pcgamer.com/you-can-start-cyberpunk-2077-as-a-nomad-living-outside-the-city/
https://www.eurogamer.net/articles/...rpunk-2077-for-four-hours-heres-what-we-think
https://www.pcgamesn.com/cyberpunk-2077/preview https://www.pcgamesn.com/cyberpunk-2077/open-world https://www.pcgamesn.com/cyberpunk-2077/gta-mode
https://stevivor.com/previews/cyberpunk-2077-preview-cool-5-hours-hardest-build/
https://www.kotaku.com.au/2020/06/cyberpunk-2077-preview-5-hours/ https://www.kotaku.com.au/2020/06/cyberpunk-2077-customisation-character-creator/
https://press-start.com.au/previews...-2077-hands-on-preview-a-wild-colourful-ride/
https://www.vg247.com/2020/06/25/cyberpunk-2077-hands-on-preview/ https://www.vg247.com/2020/06/25/cyberpunk-2077-interview-choice-consequence/
https://www.gamereactor.eu/cyberpunk-2077-handson-impressions/ https://www.gamereactor.eu/exploring-cyberpunks-night-city-with-cd-projekt-red/
https://www.ign.com/articles/cyberp...iew-what-we-think-after-4-hours-in-night-city https://www.ign.com/articles/cyberpunk-2077-hands-on-what-i-found-while-exploring-night-city
https://www.gamespot.com/articles/cyberpunk-2077s-smaller-stories-have-the-potential/1100-6478960/
https://www.gamesradar.com/cyberpunk-2077-preview-hands-on-june/
https://www.polygon.com/2020/6/25/21302413/cyberpunk-2077-preview-character-progression
https://kotaku.com/cyberpunk-2077-is-complex-and-overwhelming-but-it-work-1844163262
https://blog.playstation.com/2020/0...layground-of-customization-and-player-choice/
https://www.gamepressure.com/editor...eview-after-four-hours-im-a-bit-concern/z72c2
https://www.cnet.com/news/cyberpunk-2077-could-be-the-years-most-ambitious-game/
https://www.ladbible.com/technology...a-good-story-but-its-awkward-to-play-20200625
https://www.gameinformer.com/preview/2020/06/25/diving-deep-into-the-first-hours-of-cyberpunk-2077 https://www.gameinformer.com/previe...m-our-four-hours-with-cd-projekt-reds-massive
https://www.rpgsite.net/preview/9921-cyberpunk-2077-hands-on-8-points-for-rpg-fans
 
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AwesomeButton

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I mostly liked it.

The news is that Braindances will function as a series of collectibles which form a quest and most probably end with some kind of ingame reward.
 
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I don't get them presentations as of late. Why would you sit developers in front of a camera and give them 90% of the air time? It could work if they would actually go in-depth on their process or mechanics, but instead, it's just a bunch of buzzwords and people being overly-excited about stuff they heard (and said) a million times before.
 

Latro

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Gameplay looks like ass. If I wanted to watch a movie, I'd just watch a movie. It's OK, if I want to enjoy cybercuck '77 I'll just watch an LP on youtube, idiots.
 

Perkel

Arcane
Joined
Mar 28, 2014
Messages
15,862
Trigger is a weird choice for Anime. Madhouse would be way better pick.
Or just go bonkers and hire Oshi so everyone could at least fap to it.
 

Dishonoredbr

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The game certianly looks good but ''most gameplay'' looks like a cutscene walking or in a car looking at something.
 

Dishonoredbr

Liturgist
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Trigger is a weird choice for Anime. Madhouse would be way better pick.

Madhouse nowdays is no more.. Trigger isn't much better nowdays tho. Most quality staff is gone.

Bones , Wit or if you want to go experimental , Shaft would be good choice imo.
 

Jenkem

その目、だれの目?
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Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
WtrvVWP.png
 

Curratum

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I still think Witcher 3 is the best RPG made since Baldur's Gate 2 and the best game in the window between 2001 and 2015.

However, I am not a CDPR fanboy outside of W3 alone and sadly Cyberpunk is shaping to be an astonishingly disappointing game. Nothing I've seen so far makes me want to play this game. I see elements and glimpses of genres and game direction practices I despise and I would like to say it makes me sad, but I don't care, really.
 

AwesomeButton

Proud owner of BG 3: Day of Swen's Tentacle
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PC RPG Website of the Year, 2015 Make the Codex Great Again! Grab the Codex by the pussy Insert Title Here RPG Wokedex Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath
The game certianly looks good but ''most gameplay'' looks like a cutscene walking or in a car looking at something.
"Gameplay" will be the shooting and the elaborate melee animations of slicing people with your augs. The rest will be free roam in the city and cinematic experience
 

Doktor Best

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Shootouts with gamepad will always look shitty. I really don't get why they don't show it with proper mouse and keyboard, the way god wants us to play shooters.


Okay and the fist fights also look as dumb as in Witcher 3. Won't be an important part of the gameplay though i reckon.
 

Jenkem

その目、だれの目?
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Make the Codex Great Again! Steve gets a Kidney but I don't even get a tag. I helped put crap in Monomyth
The news is that Braindances will function as a series of collectibles

No, they said it wouldn't be a collectible. Or is that what you're assuming because of their suspiciously specific denial?

Geoff said they are like "a series of collectibles" in that they all lead to unlocking more story/lore/other shit
 

Infinitron

I post news
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Since CD Projekt don't seem to want to upload it to YouTube yet, here's a link to the beginning of the stream:

 

NullFlow

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Nov 18, 2015
Messages
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General impressions I've parsed through are that the game excels at building a lively, dense and detailed world that makes you hungry to explore its stories. Each of the starting stories are distinct and quests are said to offer a wide web of C&C. They were more mixed on the inventory design and driving which are said to need more work. From what I've seen, the combat doesn't impress me because the enemy AI is braindead and nothing appears to really challenge you (probably because they're playing on low difficulty). Basically a hybrid of GTA, DX:HR, System Shock and Hitman. So far, just sounds like the typical CDPR game outside of the shift in style, and I wonder if people will be buying into it without the shiny veneer.
 
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Quillon

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clubs look kinda empty, guess they've been "optimizing" the game, no'mo crowds
rating_negativeman.png
 

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