Yes! Adventure. And also done with being a queen or managing land, my rogue doesn't give a shit.I also agree with TemplarGR. More local plots are better than "saving the world". Even for high level stuff. On nwn1 - hotu, when you are dealing with drow conflicts, the game is far better than when you are dealing with Mephistopheles invasion. Icewind dale which focus on the nordic region is amazing too.
If he is passionate about something then this guy is already better than half the people on this website, despite the writers trying to make him sound like an idiot by making him speak like a druggyGuys I found out who Ontopoly is LARPing as. He's the writer from the Luckee Stars Motel in Hollywood!
My guess is they rolled a bunch of stats and applied them to characters, without trying to mini-max them.Not impressed, overall.
It's pretty obvious they point-buy'd at least 3 of the companions.My guess is they rolled a bunch of stats and applied them to characters, without trying to mini-max them.Not impressed, overall.
Why bother with 13 in all when you could just use cheat engine to get 18 in all and play a pure rogue ?!
Fascinating postWhy bother with 13 in all when you could just use cheat engine to get 18 in all and play a pure rogue ?!
That's the difference between min-maxer/powergamer and a munchkin.
The powergamer squeezes what limited resources he has for the optimal performance.
The munchkin just cheats to get max stats without any efforts.
Whatever floats your boat, I guess, but personally I find it more satisfying when my character performs well thanks to the efforts I put into making a powerful build, not just becasue of inflated stats.
Let's see... Astarion and Shadowheart have rather low primary ability scores. 14 Wisdom seems a little odd for a Rogue, but I suppose it's meant to fit his character. It irritates me to see odd ability scores being used. Lae'zel doesn't strike me as a 17 STR character, visually - regardless, it's a decent starting stat for a Fighter (and Githyanki are meant to be physically strong).
Overall these distributions definitely lean towards the 'let's make the stats realistic-looking rather than mechanically effective' side of things. Bleurgh.
Lae'zel: 27 point buy
Gale: 27 point buy, not using variant human which is interesting
Shadowheart: 24 point buy
Astarion: 27 point buy
Seems odd to give Shadowheart only 24 points. Not using variant human is really dumb (if it's available) because it's leagues better than standard human.
Not impressed, overall.
That's the difference between min-maxer/powergamer and a munchkin.
The powergamer squeezes what limited resources he has for the optimal performance.
The munchkin just cheats to get max stats without any efforts.
Whatever floats your boat, I guess, but personally I find it more satisfying when my character performs well thanks to the efforts I put into making a powerful build, not just becasue of inflated stats.
There is no need to mods, the game allow for reassign them (so you can give them a different subclass/multiclass).If the companions' stats will suck, mods will fix it.
As in, it won't even be 24h after release (likely before that) until a mod improving companion stats would be there...
That's really not something I'd worry about.
That's the difference between min-maxer/powergamer and a munchkin.
The powergamer squeezes what limited resources he has for the optimal performance.
The munchkin just cheats to get max stats without any efforts.
Whatever floats your boat, I guess, but personally I find it more satisfying when my character performs well thanks to the efforts I put into making a powerful build, not just becasue of inflated stats.
It's a single player game, who gives a fuck if he cheats? It saves him hours of his life.
Try being the guy who spent all his spell slots casting Explosive Runes for a month or so, and then researched a level 2 version of Dispel Magic (like the one in NWN). BBEG time, chuck an entire backpack full of sheets of paper each with an Explosive Rune on it at the BBEG then cast Lesser Dispel Magic at minimal caster level. Now, read Explosive Runes again, particularly the part about what happens when you fail the dispel check.That's the difference between min-maxer/powergamer and a munchkin.
The powergamer squeezes what limited resources he has for the optimal performance.
The munchkin just cheats to get max stats without any efforts.
Whatever floats your boat, I guess, but personally I find it more satisfying when my character performs well thanks to the efforts I put into making a powerful build, not just becasue of inflated stats.
It's a single player game, who gives a fuck if he cheats? It saves him hours of his life.
Well, I certainly don't, and that's what I've said.
I don't care for cheating, save-scumming and whatever other percieved "sins" people invent to think themselves better than the "sinners".
It's kind of curious that my post was considered an attempt at trolling.
I do sincerely believe that "within letter of the rules"/"by any means possible" is the divising line between min-maxer and munchkin.
But maybe that comes from my tabletop rpg youth, and not as much appilicable to crpg.
Big kaboom?Try being the guy who spent all his spell slots casting Explosive Runes for a month or so, and then researched a level 2 version of Dispel Magic (like the one in NWN). BBEG time, chuck an entire backpack full of sheets of paper each with an Explosive Rune on it at the BBEG then cast Lesser Dispel Magic at minimal caster level. Now, read Explosive Runes again, particularly the part about what happens when you fail the dispel check.That's the difference between min-maxer/powergamer and a munchkin.
The powergamer squeezes what limited resources he has for the optimal performance.
The munchkin just cheats to get max stats without any efforts.
Whatever floats your boat, I guess, but personally I find it more satisfying when my character performs well thanks to the efforts I put into making a powerful build, not just becasue of inflated stats.
It's a single player game, who gives a fuck if he cheats? It saves him hours of his life.
Well, I certainly don't, and that's what I've said.
I don't care for cheating, save-scumming and whatever other percieved "sins" people invent to think themselves better than the "sinners".
It's kind of curious that my post was considered an attempt at trolling.
I do sincerely believe that "within letter of the rules"/"by any means possible" is the divising line between min-maxer and munchkin.
But maybe that comes from my tabletop rpg youth, and not as much appilicable to crpg.
Nice trick, it would have been a "clever use of game mechanic" - i.e. powergaming, not munchkinism, in my book- if it was possible.Try being the guy who spent all his spell slots casting Explosive Runes for a month or so, and then researched a level 2 version of Dispel Magic (like the one in NWN). BBEG time, chuck an entire backpack full of sheets of paper each with an Explosive Rune on it at the BBEG then cast Lesser Dispel Magic at minimal caster level. Now, read Explosive Runes again, particularly the part about what happens when you fail the dispel check.
"For each object within the area that is the target of one or more spells, you make dispel checks as with creatures. Magic items are not affected by an area dispel."Nice trick, it would have been a "clever use of game mechanic" - i.e. powergaming, not munchkinism, in my book- if it was possible.Try being the guy who spent all his spell slots casting Explosive Runes for a month or so, and then researched a level 2 version of Dispel Magic (like the one in NWN). BBEG time, chuck an entire backpack full of sheets of paper each with an Explosive Rune on it at the BBEG then cast Lesser Dispel Magic at minimal caster level. Now, read Explosive Runes again, particularly the part about what happens when you fail the dispel check.
It's like a more sofisticated version of the old bag-of-rats.
But it does not work, because magic items are not affected by an area dispel.
With the BBEG caught right in the middle of it. Even if he saves on all of them, 6d6/2 multiplied by a few hundred = deader than dead.Big kaboom?Try being the guy who spent all his spell slots casting Explosive Runes for a month or so, and then researched a level 2 version of Dispel Magic (like the one in NWN). BBEG time, chuck an entire backpack full of sheets of paper each with an Explosive Rune on it at the BBEG then cast Lesser Dispel Magic at minimal caster level. Now, read Explosive Runes again, particularly the part about what happens when you fail the dispel check.That's the difference between min-maxer/powergamer and a munchkin.
The powergamer squeezes what limited resources he has for the optimal performance.
The munchkin just cheats to get max stats without any efforts.
Whatever floats your boat, I guess, but personally I find it more satisfying when my character performs well thanks to the efforts I put into making a powerful build, not just becasue of inflated stats.
It's a single player game, who gives a fuck if he cheats? It saves him hours of his life.
Well, I certainly don't, and that's what I've said.
I don't care for cheating, save-scumming and whatever other percieved "sins" people invent to think themselves better than the "sinners".
It's kind of curious that my post was considered an attempt at trolling.
I do sincerely believe that "within letter of the rules"/"by any means possible" is the divising line between min-maxer and munchkin.
But maybe that comes from my tabletop rpg youth, and not as much appilicable to crpg.
"For each object within the area that is the target of one or more spells, you make dispel checks as with creatures. Magic items are not affected by an area dispel."Nice trick, it would have been a "clever use of game mechanic" - i.e. powergaming, not munchkinism, in my book- if it was possible.Try being the guy who spent all his spell slots casting Explosive Runes for a month or so, and then researched a level 2 version of Dispel Magic (like the one in NWN). BBEG time, chuck an entire backpack full of sheets of paper each with an Explosive Rune on it at the BBEG then cast Lesser Dispel Magic at minimal caster level. Now, read Explosive Runes again, particularly the part about what happens when you fail the dispel check.
It's like a more sofisticated version of the old bag-of-rats.
But it does not work, because magic items are not affected by an area dispel.
Each piece of paper is targeted by Explosive Runes.
That is a generic statement. When a spell explicitly says something else will affect it, then it supercedes the generic. This is especially obvious when it comes to things like Feeblemind and the like, which are explicitly immune to Dispel Magic, despite the generic statement in Dispel Magic saying any spell can be so targeted. As a "rules lawyer", you should know this."For each object within the area that is the target of one or more spells, you make dispel checks as with creatures. Magic items are not affected by an area dispel."Nice trick, it would have been a "clever use of game mechanic" - i.e. powergaming, not munchkinism, in my book- if it was possible.Try being the guy who spent all his spell slots casting Explosive Runes for a month or so, and then researched a level 2 version of Dispel Magic (like the one in NWN). BBEG time, chuck an entire backpack full of sheets of paper each with an Explosive Rune on it at the BBEG then cast Lesser Dispel Magic at minimal caster level. Now, read Explosive Runes again, particularly the part about what happens when you fail the dispel check.
It's like a more sofisticated version of the old bag-of-rats.
But it does not work, because magic items are not affected by an area dispel.
Each piece of paper is targeted by Explosive Runes.
Being a rules lawyer is an essential part of being a powergamer.
1: Note: Magic traps such as explosive runes are hard to detect and disable.
2: Magic Traps Dispel magic helps here. <...> This works only with a targeted dispel magic, not the area version.
That is a generic statement. When a spell explicitly says something else will affect it, then it supercedes the generic. This is especially obvious when it comes to things like Feeblemind and the like, which are explicitly immune to Dispel Magic, despite the generic statement in Dispel Magic saying any spell can be so targeted. As a "rules lawyer", you should know this."For each object within the area that is the target of one or more spells, you make dispel checks as with creatures. Magic items are not affected by an area dispel."Nice trick, it would have been a "clever use of game mechanic" - i.e. powergaming, not munchkinism, in my book- if it was possible.Try being the guy who spent all his spell slots casting Explosive Runes for a month or so, and then researched a level 2 version of Dispel Magic (like the one in NWN). BBEG time, chuck an entire backpack full of sheets of paper each with an Explosive Rune on it at the BBEG then cast Lesser Dispel Magic at minimal caster level. Now, read Explosive Runes again, particularly the part about what happens when you fail the dispel check.
It's like a more sofisticated version of the old bag-of-rats.
But it does not work, because magic items are not affected by an area dispel.
Each piece of paper is targeted by Explosive Runes.
Being a rules lawyer is an essential part of being a powergamer.
1: Note: Magic traps such as explosive runes are hard to detect and disable.
2: Magic Traps Dispel magic helps here. <...> This works only with a targeted dispel magic, not the area version.
But nice try moving the goalposts, since you explicitly said magic items in your original objection, which was comprehensively destroyed as an argument.