OST-wise and in respect to FMV narration, I'd say D2 outstrips even IWD. And IWD is Jeremy Soule + David Ogden Stiers. So that's how highly I rank D2's music and narration.
No contest with sound effects either
Even more problematic if you're playing as a female character. You know whats worse than portraying cannibalism as a racial stereotype? Misogyny.The Butcher would be problematic today. "Ahhhh fresh meat" hints of cannibalism, and portaying people as cannibals is a racial stereotype and we can't have that.
I was there, man. I remember I bought IWD at the time and it was receiving a lot of hate. Folks wanted another BG1 - not a stylized Hack-n-slash. But damn, the maps and music were art!I think it will be hard to find a month that surpasses June 2000, when Deus Ex, Icewind Dale and Diablo 2 were released.
playing as barbarian
Grim Dawn's art direction is so generic though
FAT LIVES MATTERSThe Butcher would be problematic today. "Ahhhh fresh meat" hints of cannibalism, and portaying people as cannibals is a racial stereotype and we can't have that.
Even there D1 has it beat because its quests and monster roster were randomized and you couldn't just grindan other than explicitly restarting with the same character. And given truly random (as opposed to grind/twink until you get specific shit you want) drops, you had to shape your build around odds and ends available.For most part, D2 is really well paced and it's a game that you can beat in 2-3 evenings. Today, The fixed number of so few quests per chapter, would certainly be met with savage outcry from "moar content!!!" crowd. But it is exactly the modest number of tasks available, that maintains the feeling of constantly building up tension across all the acts.
I'd argue that D1, with it's many rogue-like elements, is something of a different RPG genre than D2, and one I much prefer. People talk about how much better D1's atmosphere is, and that's 100% true, but there's a lot more D1 does better than D2 than that.Sure D2 was prettier, longer, and had better-defined classes, but the original Diablo will always be a superior gaming experience to me.
Nothing like it existed before, and I've found few games to this day that could match its atmosphere. I remember enthusiastically talking with my brother about it and him saying how he kept playing one night when I'd fallen asleep. The night was moonless, some dogs were barking in the distance, and he was totally creeped out. We joke about Garbaad, The Butcher and Zar the mad till this day. Hell, my brother even knows most of the halls of the blind poem by heart even though he never bothers memorizing such things.
The music and sound effects were phenomenal, and the atmosphere in the cathedral was totally on point. Everything in that game came together to transport you into that grim world on a level that was impossible before it and which the second installment just couldn't surpass for me. Diablo 2 was a better game, but it left much less of a mark than the original did.
I like that D1 is actually reasonably challenging, rather than being a total cake walk like D2.
Suddenly desert catgirls! Because.
The only difference is that in D2 you can't actually save in a single mode. But you can start over in D1 with the same char any times you want and venture let's say in catacombs right away if you did unlock entrance before. Same way you can farm gold, buy any amount of books and learn your skills up to 15 etc.I like that the enemies don't respawn so you can't just grind your way through the game. I prefer that you don't know what items and tomes you'll get, and have to adjust your build accordingly, rather than decide literally everything about your entire build/playthrough in the very beginning like in D2.
Did you know that both games has 3 difficulty? Something tells me you're talking about D2 normal which is a cakewalk for any char/build but it's just a beginning of the game, basically.I like that D1 is actually reasonably challenging, rather than being a total cake walk like D2.
Diablo 1, is a much more difficult game that Diablo 2. Hard to believe I need defend such a position. Diablo 2 is laughably easy, I was able to complete it without any problems as a 10 year old who didn't even know what he was doing.I like that D1 is actually reasonably challenging, rather than being a total cake walk like D2.
Huh?
That's the new game+ feature. You can definitely exploit it, but that's not how the game is designed or balanced, and is basically cheating. That said, even if we count new game+ feature, it's still harder than D2.The only difference is that in D2 you can't actually save in a single mode. But you can start over in D1 with the same char any times you want and venture let's say in catacombs right away if you did unlock entrance before. Same way you can farm gold, buy any amount of books and learn your skills up to 15 etc.
I would indeed consider the 'normal' difficulty the standard game. The other difficulties are just New Game + features. Which is fine, I guess, but they aren't the continuation of the game, but a new game mode. The story/quests/areas, ect are all the same. The difficulty is just bumped up for those looking to squeeze more entertainment from a game they've already completed.Did you know that both games has 3 difficulty? Something tells me you're talking about D2 normal which it is a cakewalk for any char/build but it's just a beginning of the game, basically.
Most people struggle heavily with the mage, especially early on. You used the most over powered class, but even with him the game is tougher than D2.with mage d1 was a cakewalk once I got a few decent spells. later in the game i would just buy apocalypse staves, use them + recharge until there were just 1/1 charges left, sell them, then use the money + money i picked up on the way to buy more apocalypse staves. use normal spells for small threats, apocalypse for everything else. i apocalypsed diablo to death when i got to him.