Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Josh Sawyer Q&A Thread

Butter

Arcane
Patron
Joined
Oct 1, 2018
Messages
7,658
He should be ashamed of himself as a German. Nicholas II was cousin to Kaiser Wilhelm II. The Russian monarchy was also the German monarchy.
 
Unwanted

Sweeper

Unwanted
Zionist Agent
Joined
Jul 28, 2018
Messages
2,394
Who laughs at the idea of defending the Russian monarchy?
Fags and cucks generally
dmitri-shmarin-for-a-great-united-and-free-russia1-e1272754539656.jpg

russian-army-wallpaper-hd_3981438.jpg
 
Last edited:
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Finally, I think involving Native American consultants, especially from the American SW, at some stage would have been a good idea.

I take responsibility for the bad representation in HH. I think we did a better job in Deadfire because we did ask Asian devs within the studio to look at the Huana and Rauatai characters and their representation, but we should have also hired some Māori consultants specifically to look at the Huana. The Huana aren’t really Māori (just like the Rauatai aren’t really Japanese), but even a fictional culture that’s only “inspired by” a mix of real world cultures can still get into uncomfortable or outright bad territory.
"you know that one game we made that was well received?
we should have just ruined it like all of our other games."
 

Roguey

Codex Staff
Staff Member
Sawyerite
Joined
May 29, 2010
Messages
35,798
I think the naming and speech patterns could use another pass to avoid falling into negative tropes.

Finally, I think involving Native American consultants, especially from the American SW, at some stage would have been a good idea.

I take responsibility for the bad representation in HH. I think we did a better job in Deadfire because we did ask Asian devs within the studio to look at the Huana and Rauatai characters and their representation, but we should have also hired some Māori consultants specifically to look at the Huana. The Huana aren’t really Māori (just like the Rauatai aren’t really Japanese), but even a fictional culture that’s only “inspired by” a mix of real world cultures can still get into uncomfortable or outright bad territory.

:roll:

The "diversty consulting" thing is just one big grift. Yeah, needlessly spend your budget on things that don't matter and that almost nobody cares about.

Josh, pre-pozzening:
My friend is saying that your guys were insensitive in your jokes regarding Indians in the latest DLC. Thoughts?
I have no idea what jokes he's talking about, most notably since there aren't any Indians/Native Americans in Honest Hearts.

Well at least with the Dead Horses, there seems to be a lot of influence from Native Americans. And my friend was saying how she saw that "Two-Bears-High-Fiving" joke as being very insensitive. She took it as mocking the NAtive American naming culture.
Two Bears High-Fiving is a reference to a popular mod for the opening ink blot tests from Doc Mitchell. The tribes are influenced by a number of indigenous groups, not simply "Native Americans" (itself a very broad categorization of geographically and culturally diverse groups). The "ethnic" composition of all three of the tribes is intentionally mixed. There aren't Caucasian, African, Asian, etc. Dead Horses. There are just Dead Horses, with a thoroughly mixed background.

What English speakers understand of various Sioux, Cherokee, Sauk, etc. names is usually as literal a translation as they can manage because many indigenous American names are really, really long. Even so, there isn't a homogeneous indigenous American "naming culture".

Cultures based on European backgrounds may treat our names as sounds without meaning, but a lot of them are packed with the same sorts of sentiments -- animal names (e.g. Melissa, Bjorn), religious connections (e.g. Joshua, Johanna, Michael), etc. The names of individual tribals in Honest Hearts is intended to give them a sense of being "other" more than it is intended to evoke specific indigenous connections.

Joshua Graham elaborates on this a bit in his dialogue. The New Canaanites wear more clothing and understand more about technology than the Sorrows, but they're still a tribe.

What would your response to these statements be: "the super racist native american who thinks "casinos" are just places where the "white man flips over little pieces of paper""
Follows-Chalk isn't a Native American, culturally or ethnically.

Honest Hearts made me uncomfortable. What was the purpose of using every negative trope related to indigenous people in one game (cargo cults, mighty whitey, the ignorance and naivete of the NPCs and even naming a quest after the white man's burden)?
I don't think it would have been particularly interesting to suggest that, contrary to how the majority of various low-tech, low-contact cultures around the world have dealt with the arrival of cultures with significantly higher technology and scientific knowledge -- that the tribes of the Great Basin have some special psychological makeup that inures them to the same sorts of cultural processes.

What a loser he's become, retconning his own past.

Josh now:
This was again done to avoid having it be “two white guys saving Native Americans”.

Josh then:
there aren't any Indians/Native Americans in Honest Hearts.
 

Peachcurl

Cipher
Joined
Jan 3, 2020
Messages
8,861
Location
(╯°□°)╯︵ ┻━┻
:roll:
The "diversty consulting" thing is just one big grift. Yeah, needlessly spend your budget on things that don't matter and that almost nobody cares about.

If it is only that ("diversity consulting"), yeah... you certainly have a point.

But if writers have background in the culture they are describing, it could also add more depth and detail. Similarly to how a military background may help when telling a mil-scifi story. So I'd try to see the positive side of things. They may add something, rather than remove something from the story/characters. If you hire the right people, at least.
 

Latro

Arcane
Joined
Jun 5, 2013
Messages
7,347
Location
Vita umbratilis
But if writers have background in the culture they are describing, it could also add more depth and detail. Similarly to how a military background may help when telling a mil-scifi story.
Which is why real writers do real research, not rely on some phony racket.
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Unless you're aiming for complete historical accuracy(e.g., kingdom come: deliverance), it's probably going to make your product worse than simply relying on stereotypes and tropes.
In what possible way would Deadfire have been made better if they had consulted some Maori "expert" when writing the Huana?
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
17,141
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Since joining this forum I have learned that the creators behind all my favorite childhood games have become cucks. Just feels a bit sad that I missed the glory days of forum posting when you could talk about games and their creators without the risk of becoming disappointed in their cuckiness. Now it seems there is all there is :(
 

vortex

Fabulous Optimist
Joined
Mar 25, 2016
Messages
4,221
Location
Temple of Alvilmelkedic
In what sense? You mean bringing politics and current culture war in Obsidian games and Pillars 3?
If they're compelled to bring politics in games simply replace current social structure names and political agendas with new ones in fabricated language. Don't even say what they are explicitly.
SJW, virtue signalling, divisive political environment break immersion, undoubtedly.
Hope that Sawyer's game won't be some modern one but violent medieval semi-historical fantasy where aggressive media isn't present.
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom