Wtf -.- GoG's entire company was set up to sell old games like tactical RPGs. Now they don't want to sell a modern version? What a bunch of sell outs.GOG refused it for "being too niche"
Wtf -.- GoG's entire company was set up to sell old games like tactical RPGs. Now they don't want to sell a modern version? What a bunch of sell outs.GOG refused it for "being too niche"
How is character customization and skill/item differentiation?
And the game actually refers to them as such. I dunno, but for me it was a dealbreaker. IIRC the game is also quite full of dull humor.ou need your typical Tank, Damage Dealer (physical), Healer, and Damage Dealer (magic) characters
Thanks for this tips! I will turn mapping on now. I love the game and the low density option is really nice for me. The Elites/Bosses are a lot of fun.anvi,
you can turn on the permanent auto-mapping in Game Options -> Helpers if you don't like to feel lost in the dungeon, and you're very encouraged to activate the "Low Enemy Density" in the Game Options, which removes about half of the Common enemies, but not the Elites nor the Bosses ; you can enable this option at any time if you think there's too much combat ; loot and XP will be automatically adjusted so the game plays the same, except faster..!
https://rpgcodex.net/forums/index.php?members/shackleton.14395/
I'm still thinking about doing a DG2
Currently, I'm working on my tennis games, which is taking considerably more time than hoped because I'm also the busy father of a young boy & now a newborn, which always brings more challenges than I expected...
I'm still thinking about doing a DG2 once I'm done with my tennis games, but at the current rhythm, the 1.0 release would likely be for the end of 2024...
If you are contemplating ideas for DG2, I would want to see the party size increased from four to six, more like Wizardry.
Congrats on the new arrival ManuTOO , I can imagine how hard it is to find the time to design and code with two little 'uns!
I love the way you casually throw "working on my tennis games" in there as though it's the most mundane thing in the world! Tennis games?! After doing a superb DRPG like this you've moved into the realm of tennis? I mean, it's just quite a leap from your previous game and I find it hard to believe you think there's a massive, untapped market for a new tennis game.