Strange Fellow
Peculiar
- Joined
- Jun 21, 2018
- Messages
- 4,013
This is exactly what I figured was going to happen ever since he announced the game, and it's the reason why wing clipping 3.5e in KotC 1 was always going to result in a better game than implementing a million billion classes and races.On the other hand, I kinda get Pierre. I've finished my test module, all the art, monsters, loot and scripts I wanted are in place... the only problem now is balancing it. I directly copied all the stats from the D&D module, made for a group of 4 Lv 2-3 characters, but you can solo it with a Lv 1 min-maxed mantis and a few reloads (aka, the KOTC2 way). There's a temptation to make it harder, but then I feel like I would be doing exactly what Pierre did...