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KickStarter Knights of the Chalice 2 Thread - Augury of Chaos

Jasede

Arcane
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Jan 4, 2005
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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Personally I found it incredibly hard to do Ch 3 without using the lamp, but when I got to Ch 4 I was very grateful that I did.
I suggest you buy all the Heal scrolls from the merchants when you find them to tide you over and just clear as much without resting as you can...
 

Tweed

Professional Kobold
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harsh circumstances
Pathfinder: Wrath
Heal scrolls, heal potions, and all cleansing potions are an absolute must crfit cure potions probably aren't bad either for patching up before a battle. With chapter 3 your melees will be doing a lot of the heavy lifting for most of those fights in order to conserve PP and magic for nastier shit like the emperor eye.
 

NJClaw

OoOoOoOoOoh
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
When are you supposed to rest in chapter 3? After the opening fight with Pizarra, I dealt with the shadows ambush at the chest, the small group on the way back to the crones, the crocodiles + crab + slimes before the water passage, the slimes before the mimics, the mimics themselves and the rust monsters. Now I can face the undeads ambush at the book, the evil eyes and the humans ambush that Pizarra warns you about. Pizarra still has slots to endure one or two easy fights, but everyone else is on his knees. I have the lamp and the bonfire, but I guess the lamp should be kept intact for later... is it a good stop to use the bonfire or do I absolutely need it later?

See if you can clear the grimoire room and psi beetles before resting and try to clear the eyes, you want as many levels as you can possibly muster.
Psi beatles?

The grimoire room and the humans ambush are out of the question, my casters are completely out of resources. I can try the evil eyes encounter, but I'm not that confident... is there another bonfire/resting method other than the one in the Pizarra room?
 

Mortmal

Arcane
Joined
Jun 15, 2009
Messages
9,182
When are you supposed to rest in chapter 3? After the opening fight with Pizarra, I dealt with the shadows ambush at the chest, the small group on the way back to the crones, the crocodiles + crab + slimes before the water passage, the slimes before the mimics, the mimics themselves and the rust monsters. Now I can face the undeads ambush at the book, the evil eyes and the humans ambush that Pizarra warns you about. Pizarra still has slots to endure one or two easy fights, but everyone else is on his knees. I have the lamp and the bonfire, but I guess the lamp should be kept intact for later... is it a good stop to use the bonfire or do I absolutely need it later?

See if you can clear the grimoire room and psi beetles before resting and try to clear the eyes, you want as many levels as you can possibly muster.
Psi beatles?

The grimoire room and the humans ambush are out of the question, my casters are completely out of resources. I can try the evil eyes encounter, but I'm not that confident... is there another bonfire/resting method other than the one in the Pizarra room?
The genie lamp, if you already used it you are screwed.Seems a pretty consistent theme in the game.
 

Jasede

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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
What I did was:

Rest after Pizza,
clear slimes, rust monsters, entire eye area including the boss, psi beetles, slimes and faction battle, rest with merchant fire,
clear fire room, fire ambush, minotaurs, gorgons, some formians, one of the undead trap rooms, rest with merchant fire if there are 2 uses (can't remember) - if not eat astralagus,
clear death snare, rest,
clear killer spider, clear lich, clear chapter end demon, rest

That's how I remember it anyhow.
I used some of my Astralagus/rest herb in this section to make do with lack of resting. It's possible the merchants only give 1 fire and not 2 and I misremember; in that case use your herbs to get by. You should still have enough for the last chapter if you have been conservative.
 

Jasede

Arcane
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Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
Version 1.03 will no longer have gold costs to level up, and it will be easier to roll the stats you want, say the unpaid Discord beta-testers that got 1.03 early.

Bullshit. I want other people to suffer like I have...
 

Jasede

Arcane
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24,793
Insert Title Here RPG Wokedex Codex Year of the Donut I'm very into cock and ball torture
b932d4726d34bdb7f522e9f808ff0cd1.png
 

Monkeyfinger

Cipher
Joined
Aug 5, 2004
Messages
778
What worries me is that Codexians are more competent players than your average Joes, so I assume once this hits Steam it will be downboated like there is no tomorrow. Think of the AoD Review thread for reference. So he better turn down that difficulty a notch.

Difficulty changes will come before steam release. At least that's what I gleaned from reading Pierre's updates.

You are all guinea pigs.
 

Darth Canoli

Arcane
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Jun 8, 2018
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Perched on a tree
Version 1.03 will no longer have gold costs to level up, and it will be easier to roll the stats you want, say the unpaid Discord beta-testers that got 1.03 early.

Great News, KotC 2 will be the masterpiece it's supposed to sooner or later and i'm sure his following modules will get better and better.

Didn't get anything done tonight and i'm tempted to wait for 1.03...
I'll probably retry to crush survive the green gobs "alone" now i recruited Erz with everyone fully rested.
 

jagged-jimmy

Prophet
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Jan 25, 2008
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Location
Freeside
Codex 2012
But guise, Pierre already added best difficulty adjustment tool ever. The Editor.
Tired of resource management? Drop a campfire on any map you want.
Can't try inferior classes, because only true heroes survive? Up the party limit and take a useless dude to watch others do cool stuff.
Gold for level ups sucks? Add as much "levelin" money as you want.
Reloading for initiative is 50% of your playtime? There are boots of +10 init and ring of +6 init in the game items. Just saying...
Don't fight the insane system, change it.
 

Tweed

Professional Kobold
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2,872
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harsh circumstances
Pathfinder: Wrath
Difficulty changes will come before steam release. At least that's what I gleaned from reading Pierre's updates.

You are all guinea pigs.

We few, we happy few, we band of brothers;
For he to-day that sheds his blood with me
Shall be my brother; be he ne'er so vile,
This day shall gentle his condition;
And gentlemen in England now a-bed
Shall think themselves accurs'd they were not here,
And hold their manhoods cheap whiles any speaks
That fought with us upon Saint Crispin's day.
 

Noddy

Augur
Joined
May 29, 2008
Messages
220
Version 1.03 will no longer have gold costs to level up, and it will be easier to roll the stats you want, say the unpaid Discord beta-testers that got 1.03 early.

Bullshit. I want other people to suffer like I have...

It's like drawing a cock over the Mona Lisa.
 

Noddy

Augur
Joined
May 29, 2008
Messages
220
When are you supposed to rest in chapter 3? After the opening fight with Pizarra, I dealt with the shadows ambush at the chest, the small group on the way back to the crones, the crocodiles + crab + slimes before the water passage, the slimes before the mimics, the mimics themselves and the rust monsters. Now I can face the undeads ambush at the book, the evil eyes and the humans ambush that Pizarra warns you about. Pizarra still has slots to endure one or two easy fights, but everyone else is on his knees. I have the lamp and the bonfire, but I guess the lamp should be kept intact for later... is it a good stop to use the bonfire or do I absolutely need it later?
Your fine to rest but if you want to get through it comfortably then most of the eye shit can be cleared with a couple of decent fighters, no spell slots really needed.
 

Darth Roxor

Royal Dongsmith
Staff Member
Joined
May 29, 2008
Messages
1,878,476
Location
Djibouti
What worries me is that Codexians are more competent players than your average Joes, so I assume once this hits Steam it will be downboated like there is no tomorrow. Think of the AoD Review thread for reference. So he better turn down that difficulty a notch.

Difficulty changes will come before steam release. At least that's what I gleaned from reading Pierre's updates.

You are all guinea pigs.

backer beta in all but name

makes it even more infuriating
 

felipepepe

Codex's Heretic
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Joined
Feb 2, 2007
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17,278
Location
Terra da Garoa
True, he should've called it a backer beta, clearly that's what it atis. But at least he's listening to feedback, if KotC2 1.0 came out on Steam, it would be crushed by negative reviews. Now it has a chance of reaching more people, hopefully get a modding scene going.

I wonder if he'll manage to release it before November, when Cyberpunk and all the big titles come out. It's his best chance of getting some media coverage.
 

NJClaw

OoOoOoOoOoh
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Joined
Aug 30, 2016
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Pronouns: rusts/rusty
Pathfinder: Wrath I'm very into cock and ball torture
Guess all you chumps better hurry up if you want to finish the REAL version of this game.
Thank God the game doesn't update automatically.

Imagine not having to spend gold to level up.

Imagine being able to use water breathing potions BEFORE jumping into an underwater cave.

Imagine being able to select every dialogue option.

Disgusting peasants. :martini:
 

Iluvcheezcake

Prophet
Joined
Aug 27, 2014
Messages
1,657
Location
Le Balkans
Hm, did some reading on the official site.

It seems a int 20 human wizard with cat familiar can replace elven one for searching for hidden doors and compartments. Thats huge, due to 2 extra feats on lvl 1. Will check this evening ingame

Ok just checked this, its TRUE! Works for both cat and owl familiars
Isn't an human wizard with an Intelligence-boosting item enough?

Where can you get +2 int item earliest?
 

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