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Vapourware What would Warcraft IV look like, if you could design it?

  • Thread starter Whiny-Butthurt-Liberal
  • Start date

Whiny-Butthurt-Liberal

Guest
Warning: major nerdstalgia incoming.

Do you sometimes wish they made a direct sequel to Warcraft III, ignoring everything that happened in WoW? What direction would the campaign take under your design?

The Frozen Throne expansion ended with the principal factions of Azeroth in a very complex situation:

Arthas had severely wounded Illidan and finally reached the Frozen Throne, shattered Ner'Zhul's icy prison, and merged with his spirit, becoming the unsealed Lich King of the Undead Scourge. However, a portion of the undead, led by Sylvanas, had broken free from his control, and became a second undead faction called the Forsaken.

The surviving High Elves under idiot Kael'Thas' leadership had become Blood Elves, joined forces with the Naga (mutated elven elites of aeons past) in the Outlands (ruined remnants of the Orcish homeland of Draenor), and pledged allegiance to Illidan, who is in servitude to Kil'Jaedan, the remaining leader of the demonic Burning Legion (which had engineered the destruction of Quel'Thalas for which the Blood Elves seek vengeance, ironically enough).

The Night Elves retreated back into the woods of Kalimdor after parting ways with Illidan and his jailor Maeve, to watch over the World Tree's slow process of healing.

The Orcish Horde had established a new civilization in the prairies of Kalimdor, returning back to the shamanic ways of their ancestors and breaking free from their demonic corruption.

The humans had also arrived in Kalimdor seeking to build a new kingdom after Lorderon fell to the undead, and briefly had a spat with the Orcs, before establishing a truce with them.

The Burning Legion had suffered a major defeat at the end of the Reign of Chaos expansion - their invasion of Azeroth had failed yet again, their leader Archemond was killed, and now the remaining leader Kil'Jaeden seems mainly concerned with using Blood Elves and Naga exacting revenge on the Lich King for betraying him... which ends in total failure, as mentioned at the start of the post.

Also, the ultimate leader of the demons - the titan Sargearas, is still in limbo... awaiting his chance for a return?

Of course, World of Warcraft shat all over this beautifully-choreographed drama, and instead corralled all the numeorus factions and races into the same old two factions. In a completely nonsensical way - wtf are Blood Elves and the Forsaken doing in the Horde? Wtf are wolf people, Night Elves and Draenei doing in the Alliance? How many times was the Lich King killed by now? Orcish Horde from an alternate history - what? None of the main characters did anything of notice, and Blizzard is still raping the franchise with endless new expansions. Just stop.

How would you develop the plot from the point where Warcraft III Frozen Throne left off, dismissing WoW as retarded fanfiction that it is? Would Sargearas make a triumphant return? Would the Lich King be much more dangerous, now that he is no longer imprisoned at the North Pole? And what is the Naga queen Azhara truly up to in the depths of the ocean?

Discuss!!
 
Joined
Dec 24, 2018
Messages
1,783
It wouldn't look like anything since warcraft/starcraft is popamole garbage by a shitty popamole dev and I wouldn't touch it with a ten foot pole.
 

Whiny-Butthurt-Liberal

Guest
gay noble savage orc/night elf love triangle garbage from WC3
There was a love triangle?

Say what you want, but at least at no point did WC3 try to portray any of the Undead as "redeemable" or "not truly evil". They were used as a preliminary attack force by the demons, but then the demons got outplayed by their own creation. Two evil factions that hate each other as much as they hate everyone else.

Then WoW came and ruined everything.

Orcs vs Humans
Been there, done that.
 

Generic-Giant-Spider

Guest
WC3 was shit. It's always amazing to me how WC3 manages to make the aesthetics of certain things way worse than in other high fantasy.

Liches look like flower petals. Oooh, scary. Here comes the flower petal man. Stupid.

Death Knights went from looking like cool Nazgul to every goth kid's deviantart page. Gay.

Crypt Fiends are the shittiest looking spiders I've ever seen and I thought at first glance they were ants into mummy bondage. Heresy.

Paladins are so insanely uncool in Warcraft 3 and beyond. Remember the WC2 Paladin with his deep booming voice going, "READY TO SERVE MILORD?" That's a champion of light, not some fucking bozo with a blocky hammer and needs to turn on Game Genie invincibility codes. Trash.

Night Elves are the lamest "dark elf" variant in fantasy today. It's like a dark elf without anything cool to them whatsoever. They also pioneered that ultra gay antenna eyebrow thing and demon hunters looked like weeb shit.

They dropped OGRES, Orcs became lame noblefags, Trolls are purely jobbers, Tauren are a furfag race, Panda men are also a furfag race.

WC3 is where Blizzard's decline began. You know it, I know it, even our immediate families know it.
 

Whiny-Butthurt-Liberal

Guest
Liches look like flower petals. Oooh, scary. Here comes the flower petal man. Stupid.
It's a floating skeleton in a robe with chains handing from its bones, and frost breath coming from its mouth... pretty creepy.

Death Knights went from looking like cool Nazgul to every goth kid's deviantart page. Gay.
Pallid humans on skeletal horses. Oh very so goth kid. WC2 Death Knights didn't even make any sense. Why are orcs suddenly looking like that?

Crypt Fiends are the shittiest looking spiders I've ever seen and I thought at first glance they were ants into mummy bondage. Heresy.
They're literally just giant undead spiders. You thought ants have a bunch of eyes and eight legs, and web ability? What the fuck is wrong with you.

Paladins are so insanely uncool in Warcraft 3 and beyond. Remember the WC2 Paladin with his deep booming voice going, "READY TO SERVE MILORD?" That's a champion of light, not some fucking bozo with a blocky hammer and needs to turn on Game Genie invincibility codes. Trash.
The comically oversized hammers and shoulders are pretty lame, I'll agree.

Night Elves are the lamest "dark elf" variant in fantasy today. It's like a dark elf without anything cool to them whatsoever. They also pioneered that ultra gay antenna eyebrow thing and demon hunters looked like weeb shit.
They're deeply in tune with nature, the women are riding tigers, and their druids are partially transformed into their animal totem. Also the demon hunters are cool as fuck.

They dropped OGRES
Not really, they're neutral units. You can purchase them from mercenary shops, or possess them with banshees, lol.

Orcs became lame noblefags, Trolls are purely jobbers, Tauren are a furfag race
All Horde races have always been furfag races.

Panda men are also a furfag race
Pandas weren't even supposed to be anything more than an easter egg joke, blame WoW for this.
 

Whiny-Butthurt-Liberal

Guest
No, you just think it was better because you were an impressionable child when you first played it, and the fond memories stuck around creating an illusion of superi- ok fine it was better, but WC3 was also pretty good.
 

Generic-Giant-Spider

Guest
It's a floating skeleton in a robe with chains handing from its bones, and frost breath coming from its mouth... pretty creepy.

It's a floating skeleton in a robe that spreads out like a flower petal. What, is the lich in bloom? LOL. Gayest looking lich I've ever seen.

Pallid humans on skeletal horses. Oh very so goth kid. WC2 Death Knights didn't even make any sense. Why are orcs suddenly looking like that?

WC2 DKs were the spirits of warlocks/necrolytes put into the bodies of the knights that died for the Alliance. Tons better than, "oooh this guy gave up his h00manity and now he lacks vitamin D! Scary!" Literally an acolyte taught how to ride a horse. LOL

They're literally just giant undead spiders. You thought ants have a bunch of eyes and eight legs, and web ability? What the fuck is wrong with you.

BWAHAHAHA. Yeah nigguh, the SPIDER KINGDOM that has grunt units that mostly look like worker ants and a hero unit that resembles a fuckin' beetle which spawns scarabs. Pussy fake advertising. Duskwood in WoW is more of a spider kingdom than those phonies.

Also Warlocks in WC1 could summon proper, honest to god, spiders. Real eight leggers that looked the part.

They're deeply in tune with nature, the women are riding tigers, and their druids are partially transformed into their animal totem. Also the demon hunters are cool as fuck.

The second you have a characterization that is "deeply in tune/in love with nature" then it doesn't matter if you're riding Shub-Niggurath into battle, you've become a bitchmade hippie to the eyes of everybody but fat girls. Crazy, backstabbing dominatrix dark elf whores > pussy riding pussy and talking about da m00n. Weren't their worker units these sissy looking little spirit balls? Doomed to be gay from the start.

Not really, they're neutral units. You can purchase them from mercenary shops, or possess them with banshees, lol.

Nigguh if I'm not building an Ogre Mound or Altar of Storms and mass spawning these chadlords by the dozens from the Barracks, they ain't the Ogres I know.

I don't know if WC3 even had goblins while WC2 gave us the suicidal Allah Akbar sappers which allowed for sneaky "blow a path through forests and backdoor an enemy" pro tact1x.
 

vota DC

Augur
Joined
Aug 23, 2016
Messages
2,258
Remove the gay noble savage orc/night elf love triangle garbage from WC3 and go back to Orcs vs Humans.
The point of wc3 campaign Is that regular elves are exterminated and night elves lost all their powers.
 

A horse of course

Guest
I'd ask why I'm being forced to design a game with the generic store brand variant of warhammer when games workshop hands out warhammer licenses to everyone

Blizzard nixed the GW deal for WC1 because most of the team wanted greater financial and creative control of their work than a licenced IP could give them. There was an article about it a few years back.
 

Silly Germans

Guest
Warning: major nerdstalgia incoming.

Do you sometimes wish they made a direct sequel to Warcraft III, ignoring everything that happened in WoW? What direction would the campaign take under your design?

The Frozen Throne expansion ended with the principal factions of Azeroth in a very complex situation:

Arthas had severely wounded Illidan and finally reached the Frozen Throne, shattered Ner'Zhul's icy prison, and merged with his spirit, becoming the unsealed Lich King of the Undead Scourge. However, a portion of the undead, led by Sylvanas, had broken free from his control, and became a second undead faction called the Forsaken.

The surviving High Elves under idiot Kael'Thas' leadership had become Blood Elves, joined forces with the Naga (mutated elven elites of aeons past) in the Outlands (ruined remnants of the Orcish homeland of Draenor), and pledged allegiance to Illidan, who is in servitude to Kil'Jaedan, the remaining leader of the demonic Burning Legion (which had engineered the destruction of Quel'Thalas for which the Blood Elves seek vengeance, ironically enough).

The Night Elves retreated back into the woods of Kalimdor after parting ways with Illidan and his jailor Maeve, to watch over the World Tree's slow process of healing.

The Orcish Horde had established a new civilization in the prairies of Kalimdor, returning back to the shamanic ways of their ancestors and breaking free from their demonic corruption.

The humans had also arrived in Kalimdor seeking to build a new kingdom after Lorderon fell to the undead, and briefly had a spat with the Orcs, before establishing a truce with them.

The Burning Legion had suffered a major defeat at the end of the Reign of Chaos expansion - their invasion of Azeroth had failed yet again, their leader Archemond was killed, and now the remaining leader Kil'Jaeden seems mainly concerned with using Blood Elves and Naga exacting revenge on the Lich King for betraying him... which ends in total failure, as mentioned at the start of the post.

Also, the ultimate leader of the demons - the titan Sargearas, is still in limbo... awaiting his chance for a return?

Of course, World of Warcraft shat all over this beautifully-choreographed drama, and instead corralled all the numeorus factions and races into the same old two factions. In a completely nonsensical way - wtf are Blood Elves and the Forsaken doing in the Horde? Wtf are wolf people, Night Elves and Draenei doing in the Alliance? How many times was the Lich King killed by now? Orcish Horde from an alternate history - what? None of the main characters did anything of notice, and Blizzard is still raping the franchise with endless new expansions. Just stop.

How would you develop the plot from the point where Warcraft III Frozen Throne left off, dismissing WoW as retarded fanfiction that it is? Would Sargearas make a triumphant return? Would the Lich King be much more dangerous, now that he is no longer imprisoned at the North Pole? And what is the Naga queen Azhara truly up to in the depths of the ocean?

Discuss!!

You had my hopes up for a moment given the title of this thread. I thought this was going to be about gameplay, i didn't expect it to turn out as pure unadulterated story faggotry ...
 

TemplarGR

Dumbfuck!
Dumbfuck Bethestard
Joined
May 30, 2013
Messages
5,815
Location
Cradle of Western Civilization
Let's just be honest, Blizzard was never particularly good to begin with. They made polished games with great presentation and music, but they never innovated in gameplay and their lore has always been generic as fuck and/or bootleg Warhammer. Let them die with dignity.
 

samuraigaiden

Arcane
Joined
Dec 28, 2018
Messages
1,954
Location
Harare
RPG Wokedex
Blizzard was good. Warcraft 2 was hands down one of the most polished PC games of it's time. Diablo had amazing sound design. Blackthorne was the most 90s game ever. Even their Super Nintendo games were good.

They were consistent in quality until WoW. After WoW exploded they started to rot from the inside and in hindsight you can clearly see the change as it unfolded.
 

Dramart

Learned
Joined
Nov 28, 2019
Messages
540
Location
Argentina
Let's just be honest, Blizzard was never particularly good to begin with. They made polished games with great presentation and music, but they never innovated in gameplay and their lore has always been generic as fuck and/or bootleg Warhammer. Let them die with dignity.
Diablo I was unique back in the day, and they made Diablo II even better with innovations. I haven't played the first two but Warcraft III and Starcraft had units with skills which tactically made the game really interesting requiring not only your own physical skill but also to use your brain. Starcraft was set in space I don't know if other RTS did that, also the stories were great, and Warcraft III story also was great, why then WoW was an amazing succes. You decide if a game is good bases on its economic success then Blizzard was great, don't contradict yourself cunt.
 

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