That's preposterous.what if the story is told through combat
then it's not an rpgThat's preposterous.what if the story is told through combat
What if the combat is fought through a story?
then it's not an rpgThat's preposterous.what if the story is told through combat
What if the combat is fought through a story?
Say what you will about PS:T but at least it had combat. It wasn't particularly good, but it was passable. At least once you leave Sigil (inb4 Lilura's level 120whatever TNO).First we must ask ourselves, what is an RPG?
explorationfags need not apply
Then we have RPG Codex GOTY 2019.That's preposterous.what if the story is told through combat
What if the combat is fought through a story?
Combat in the end is more entertaining in games, so OMG 500 POSTS!!!!!!!!
Combat in the end is more entertaining in games, so OMG 500 POSTS!!!!!!!!
Congrats! But you need to improve that brofist to post ratio.
Exactly.I didn't vote because neither option is right.
Your attempt at reverse psychology for brofist harvesting won't work on me, comrade))Combat in the end is more entertaining in games, so OMG 500 POSTS!!!!!!!!
Congrats! But you need to improve that brofist to post ratio.
I don't care about those.
You have to be able to make meaningful choices in constructing your character and developing your character in the game. That's the first part of it. The other part is the game has to react - the game world, dungeons, people have to react in meaningful ways to those character choices and how your character is developing. I would even argue that having a strong storyline in an RPG is absolutely secondary or even tertiary to those things. It's the game system, it's allowing the players to develop, and it's allowing them to see the consequences of that development in the RPG, and then most RPG players will form a stronger narrative themselves, based on actions that occur in the game that have nothing to do with the NPC they talked to, or the big WOW moment you threw at them. They don't care, like what they care about is their third level dwarven fighter that was able to fight off those twenty orcs in a corridor with a ball-peen hammer, and that's the story that gets them excited and that's the story they tell, because they were able to pull it off with their character build and their game mechanics, and I totally respect that.
(inb4 Lilura's level120127whatever TNO).
Goddamn dude...Fixed.