Putting the 'role' back in role-playing games since 2002.
Donate to Codex
Good Old Games
  • Welcome to rpgcodex.net, a site dedicated to discussing computer based role-playing games in a free and open fashion. We're less strict than other forums, but please refer to the rules.

    "This message is awaiting moderator approval": All new users must pass through our moderation queue before they will be able to post normally. Until your account has "passed" your posts will only be visible to yourself (and moderators) until they are approved. Give us a week to get around to approving / deleting / ignoring your mundane opinion on crap before hassling us about it. Once you have passed the moderation period (think of it as a test), you will be able to post normally, just like all the other retards.

Hardest encounters in RPGs

Apostle Hand

Liturgist
Batshit Crazy
Joined
Apr 18, 2018
Messages
1,552
Location
Inferno
share some encounters in rpgs that you found very hard to beat
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
01.jpg


01.jpg


marilith%2Band%2Bnabassu.jpg

beholders.jpg

LAVOK%2B-%2BWhat%2Btook%2Bme%2Ban%2BAGE%2Bto%2Blearn%2Bwill%2Btake%2Ba%2BMOMENT%2Bto%2Bkill%2Byou.jpg

call%2Bupon.jpg

tarnesh.jpg
 
Last edited:
Joined
Jul 21, 2020
Messages
98
Location
-
66 Devil Kings end-game encounter in Might & Magic 2: Gates to Another World...

You need 11 000+ HP and buffed levels (255 is maximum in game) with best equipment to even have some chances to beat them up.
[Usual level of end-game party is 30-38 and amount of HP is about 650~ at best]
 

Jack Of Owls

Arcane
Joined
May 23, 2014
Messages
4,326
Location
Massachusettes
I don't remember too many particularly hard bosses with a properly leveled up PC, but many a time I did gimp myself badly and ended up unable to defeat even the 4th or 5th hardest boss in a game and had to give up. The expansion to Baldur's Gate II for example. The original's last boss was fine though challenging and I managed to complete it but the expansion totally cockblocked my fun.
 

Jason Liang

Arcane
Joined
Oct 26, 2014
Messages
8,348
Location
Crait
Easily the challenge fights from the Rance games.

The two fights from Rance X that are insanely brutal on normal mode no cp - La Hawzel first fight, and Warg.
rx101.png


rx131.png


Even Kayblis is no pushover.
rx165.png


This is a youtube video of the Warg fight, clearly a max CP run and he barely got there.



Another one:
 
Last edited:
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
I don't remember too many particularly hard bosses with a properly leveled up PC

Does depends on power progression, yes. Which brings up a more interesting subject than "hardest encounter."

I personally prefer campaigns that start off lethal and maintain a good degree of lethality over their entire course. We still feel power progression but the experience never devolves into cakewalk.
 

Radiane

Cipher
Joined
Dec 20, 2019
Messages
363
The fights against the beholders in BG2 were a buttery piece of cake with the shield of Balduran. And I don´t consider that a cheesey tactic because the shield is in a very obvious spot and it is kind of makes the impression the designers wanted to iron out their own messed up difficulty scale-involving instant kill traps- by presenting the player such un uber-item. I used to play this section of the game without the shield, but today I just consider that to have been utter idiocy on my part.
I agree on your spoiler part, though.
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
The fights against the beholders in BG2 were a buttery piece of cake with the shield of Balduran. And I don´t consider that a cheesey tactic because the shield is in a very obvious spot and it is kind of makes the impression the designers wanted to iron out their own messed up difficulty scale-involving instant kill traps- by presenting the player such un uber-item. I used to play this section of the game without the shield, but today I just consider that to have been utter idiocy on my part.

Mmm... maybe you've never heard of Lilura? Those screencaps are from an SCS-based game in which the shield can be taken from the wielder by beholder telekinesis.

Also, items like the shield and Vecna robe were added to the game after it was designed. It was a lolCollektorz bonus CD and patch.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
14,741
Location
Frostfell
I personally prefer campaigns that start off lethal and maintain a good degree of lethality over their entire course. We still feel power progression but the experience never devolves into cakewalk.

This is one aspect which 2e is the BEST edition of D&D and the 2e video game adaptations the best D&D products. You never get enough hp to fell immortal... 3.5e started with the hp bloat, after lv 10 you still get + d4/d6/d8/d10/12 hit points / level and the con mod is extremely generous. When I did a no re roll run of BG2 with a custom party, I had a mage with 42 health at epic levels on ToB. Even Dragons on BG2 rarely goes above 200 hp.

As for beholders and mindflayer being a harsh encounter, I love it. On 5e they are cakewalks. And you have slayer form, animate dead and tons of ways to deal with then.

--------------

Is not exactly a encounter, but Tomb of VARN was the hardest dungeon which i played in any CRPG. Mazes inside Mazes, above Mazes, bellow Mazes, hordes of enemies immune to everything but physical damage, hordes of enemies with ludicrous high AC, nasty traps, confuse ""puzzles""...

iu
 
Last edited:

HarveyBirdman

Arbiter
Joined
Jan 5, 2019
Messages
1,044
I missed getting the first weapon in Bloodborne so I spent the whole first section karate chopping everything. That was frustrating.
 

Fowyr

Arcane
Vatnik
Joined
Mar 29, 2009
Messages
7,671
66 Devil Kings end-game encounter in Might & Magic 2: Gates to Another World...

You need 11 000+ HP and buffed levels (255 is maximum in game) with best equipment to even have some chances to beat them up.
[Usual level of end-game party is 30-38 and amount of HP is about 650~ at best]
But why you attack them? They even bow to you. Speaking of m&m2, defeating cuisinarts without losing anyone was harder. And mega-dragon,fucking mega-dragon.
Also this thread needs Beast of the Thousand Eyes and Mulmaster Beholder Corps.
Iron golems in the Secret of the Silver Blades.
One-on-one battle with a monster in Countdown to Doomsday.
 
Self-Ejected

Lilura

RPG Codex Dragon Lady
Joined
Feb 13, 2013
Messages
5,274
This is one aspect which 2e is the BEST edition of D&D and the 2e video game adaptations the best D&D products. You never get enough hp to fell immortal... 3.5e started with the hp bloat, after lv 10 you still get + d4/d6/d8/d10/12 hit points / level and the con mod is extremely generous.

Why do you think 3.5e started with the HP bloat, and not 3e? 3e still gives warrior HD past 10 whereas AD&D2 does not. 3e introduced dmg sponge feats and retardo builds, not 3.5e. All 3.5e did was go +retardo for munchkins. It was just being faithful to the groundwork laid down by 3e.

I had a mage with 42 health at epic levels on ToB.

Well, Mages and Sorcerers can solo BG2 with minimized Con. Indeed, if it were possible to have 1 HP, Mages and Sorcerers could solo BG2 with 1 HP. This lethality comment of mine isn't just about HPs. With such spells as Mirror Image, Stoneskin and PfMW, there is no physical-based lethality. And if we want arcane immunity, there are abjurations/wards.

As for beholders and mindflayer being a harsh encounter, I love it. On 5e they are cakewalks. And you have slayer form, animate dead and tons of ways to deal with then.

Yes, but as it pertains to their employment in 3e-based computer RPGs, beholders and mindflayers were already cakewalks. If we compare BG2 versions of the above with NWN versions, we laugh at the latter.

But this also taps into combat encounter design for casuals. Swordflight (NWN mod) makes beholders andmindflayers etc. great again. Better than BG2 ones, even.
 

Mortanius

Novice
Joined
Aug 25, 2016
Messages
3
Location
Köln
Multanser Beholder Corps in Curse of the Azure Bonds has to be up there. 15 beholders and a bunch of priests, dark elf lords and rakshasa.
You could of course trivialize it with Dust of Disappearance but then you wouldn't have it for the final battle against Tyranthraxus...
 

As an Amazon Associate, rpgcodex.net earns from qualifying purchases.
Back
Top Bottom