It peaks pretty early so if you didn't like it then you probably won't by playing it moreTried Kingmaker twice, but the linearity kind of puts me off. Maybe I need ro progress further, I don't know.
Heard Thief had respawning enemies.
Never played it because of that.
When a zombie takes lethal or more than lethal damage from a normal weapon (such as a sword or broadhead arrow), it falls to the ground and reverts to a dormant state, but it is not permanently eliminated, and as soon as Garrett (or any NPC in Thief: Deadly Shadows) walks near it, it will rise back up again.
Yet,you can't even explain why it's so great, in my eyes you are as illuminated as an adept of a sect. And it's actually true, Deus ex fans are part of a proselytic sect that treat everyone who adress flaws to their favorite game.I call Deus Ex great because it is genuinely great. It would be just as great if only 5 people knew about it, but the truth is that everyone with a genuine interest in PC gaming knows it and praises it, which Dramart up there claimed was not true. It is very far from an obscure game,it's a masterpiece that's widely recognized as such.
Skyrim is just a game with huge mainstream appeal, but far from a masterpiece. Popularity doesn't mean a game is great, but when a great game is deservedly popular, it is disingenious to claim nobody cares about it.
Thanks, thus you admitted that the argument of popularity to praise Deus ex makes no sense.dozen youtubers who all made their own videos about the game, and by "four fanboys" you mean several modding communities who created total conversions (including The Nameless Mod, the creators of which went on to found Logic Artists, the studio behind the Expeditions games) ."
Yet,you can't even explain why it's so great, in my eyes you are as illuminated as an adept of a sect. And it's actually true, Deus ex fans are part of a proselytic sect that treat everyone who adress flaws to their favorite game.
I can see why Fallout 1,Planescape Torment ,Jagged Alliance 2 are praised but when it comes to Deus Ex, I see a game offering nothing interesting over than overrated content(It's great because it is and because everyone tell it is but no one can explain why it is so great)by a little fanbase which target is to overhype as much as possible the game so then the game doesn't end up in the ashes.
Okay, I must recognize that Deus ex is known for this but in my opinion, I don't find those features particuraly exectional. Okay the game offers multiple approches to situations like Arcanum do but the gameplay(When I think of a good gameplay I instantly think of MGSV) is clunky,akward,not enjoyable so it doesn't encourage the player to try another playstyles. And as a gameplayfag, this bothers me way more than anything else. The RPG system is lacking RPG elements at the point people (Possibly trolling Btw) don't qualify Deus Ex as an RPG. Plus the story is kind of cliché, my opinion again. In the end Deus ex has 4 things done right : Level design, different playstyles, exploration,interesting story ( depending on the person)I can tell you exactly why Deus Ex is great.
It has a good story with some twists and turns that predicted quite accurately how oppressive surveillance states would develop. It's a genuinely interesting setting and the story has something to say rather than just being shallow crap.
It has excellent level design with multiple approaches to your objectives, along with multiple choices at several stages of the game that aren't telegraphed to you (you can kill Navarra at the airfield, you can save Paul by sticking with him... both of which require you to explicitly defy the orders you are given).
The game reacts to your choices and actions. NPCs will mention things you've done before, so it feels like what you do is actually recognized by the game.
The RPG system complements the open level design. Character choices make different approaches to the levels more or less viable. And you can approach the levels in any way: be stealthy, go in guns blazing, try to sneak past the front door, explore to find a side exit, etc. Exploration and decision making is 100% player-driven.
Wait, are you saying you actually aren't retarded IRL?PS: rate me retard Deus ex fans/Fanboys,Codex isn't reality.
They didn't mention the fact that you can permanently kill them with holy water, fire arrows, mines and flash bombs ?Heard Thief had respawning enemies.
Never played it because of that.
From the Wikia
When a zombie takes lethal or more than lethal damage from a normal weapon (such as a sword or broadhead arrow), it falls to the ground and reverts to a dormant state, but it is not permanently eliminated, and as soon as Garrett (or any NPC in Thief: Deadly Shadows) walks near it, it will rise back up again.
It's probably not a big deal or anything that ruins the enjoyment. But I do remember back then I had read about this in a review, and went "uh, nope" upon that single fact.
It's probably super unfair, but I never moved past that.
Being a retard in the mind of RPG codex members is a compliment to me and to everyone else.Wait, are you saying you actually aren't retarded IRL?
Mate, you are now part of the RPG codex members they are making fun in that webpage.Being a retard in the mind of RPG codex members is a compliment to me and to everyone else.Wait, are you saying you actually aren't retarded IRL?
https://www.urbandictionary.com/define.php?term=RPG+Codex&=true
Being a retard in the mind of RPG codex members is a compliment to me and to everyone else.Wait, are you saying you actually aren't retarded IRL?
https://www.urbandictionary.com/define.php?term=RPG+Codex&=true
huh, how coincidental this came only a month after someone got butthurt enough about rpgcodex to make blogposts about itby RPG Codex August 19, 2014
Then you're a dumbass. Sorry to be the one to inform you.In my opinion it's average.
Poor Stainless Veteran.Being a retard in the mind of RPG codex members is a compliment to me and to everyone else.Wait, are you saying you actually aren't retarded IRL?
https://www.urbandictionary.com/define.php?term=RPG+Codex&=truehuh, how coincidental this came only a month after someone got butthurt enough about rpgcodex to make blogposts about itby RPG Codex August 19, 2014
https://rpgcodexdrama.blogspot.com/
Bioshock 2: Eh, I am a Daddy the whole time? This really isn't fun. Bioshock 1 was fun and creative. Bioshock 2 - maybe I never gave it a chance to get better, but I didn't care for it.
Yet,you can't even explain why it's so great, in my eyes you are as illuminated as an adept of a sect. And it's actually true, Deus ex fans are part of a proselytic sect that treat everyone who adress flaws to their favorite game.
I can see why Fallout 1,Planescape Torment ,Jagged Alliance 2 are praised but when it comes to Deus Ex, I see a game offering nothing interesting over than overrated content(It's great because it is and because everyone tell it is but no one can explain why it is so great)by a little fanbase which target is to overhype as much as possible the game so then the game doesn't end up in the ashes.
There you've got a whole fucking recent thread with ppl elaborating on it: https://rpgcodex.net/forums/threads/whats-so-special-about-deus-ex.134327/page-2#post-6843611. Besides, you don't seem to understand the word "hype". If a game is, almost universally, recognized as superb (nuances aside) by "hardcore"/"expert" community both in it's time and retrospectively afterwards, then it's no hype, it's more like the game is genuinely great or was back in it's time (whether it's a "masterpiece" or not is the most pointelss semantic quibbling). So there you've also got the key. The opininon of the "qualified" community, "experts", ppl with reputation, ppl who know what they're talking about, ppl who have grasped certain criteria of quality in the field, ppl who constitue an authority of sorts and therefore with some weight to their opinion (which does not have to be completely uniform). Unlike some clueless, casual consumers susceptible to hype and superficial, shallow appeals. That's right. Art vs. kitch - the agelong division. That doesn't mean you have to like the game, there's no such obligation. But if you start with strong claims it's utter bullshit, overrated etc., you're gonna be rightfully treated as a complete moron. Just like you can enjoy Z - category movies starring Van Damme's ballsack split showoffs better than Scott's or Cameron's most highly esteemed movies. But if you start presenting them as the epitome of high-grade (entertainment) cinematography and shit on the latter, be looked down on by the educated academia.Therefore, It's absolutly not the masterpiece everyone is talking about, it's just a good game (a good RPG for certain people too).In my opinion it's average.
It would seem you don't enjoy to be a member of the Codex then. So why the fuck do you keep stinking here and don't just drown yourself in the ResetEra swamp instead?Being a retard in the mind of RPG codex members is a compliment to me and to everyone else.
https://www.urbandictionary.com/define.php?term=RPG+Codex&=true
Understandable, the game has enough boring quests and copy-pasted wolves and goblins in it to turn away otherwise interested players. The game is quite charming though when you look past those issues, which is why people are still raving about it. There is worthwhile content there to be explored if you're willing to put up with it.I've tried to get into Dragon's Dogma so many times but I just can't stick with it. All of the playable classes are super boring to me.