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Screenshot thread

turkishronin

Arcane
Joined
Sep 21, 2018
Messages
1,730
Location
where the best is like the worst
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Yldr

Educated
Joined
Jun 20, 2020
Messages
48
Yldr Did you try increasing the resolution? A lot of DS and 3DS games look pretty great on 1080p/4K.
HD resolutions are precisely what would break the illusion because you would notice all the sprites and how close the transition happens between 3D elements and 2D backgrounds.
 
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Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,258
Giants: Citizen Kabuto
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Mecc part was fine
I would have enjoyed the Delphi part a lot more if it didn't have that boring ass jet-ski racing part and a fewer base building missions. Only the last race was somewhat not boring and i am pretty sure that the base building aspect is probably way more fun in multiplayer than it is in singleplayer.
Kabuto part felt like a breath of fresh air after Delphi thanks to the lack of "build everything until you can build a party house and get a tornado spell, repeat process 3 times".
Overall, ignoring some parts the game was fun.
 

turkishronin

Arcane
Joined
Sep 21, 2018
Messages
1,730
Location
where the best is like the worst
so sad
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I like how some enemies are named after Greek/Roman philosopher. Like Carnaedes is the soul of a criminal who has been wrongly jailed. The philosopher with that name wrote about the necessity of the absolute power of the state over the individual. Or in this case, Boethius, whose one of his works is about acceptance of hardship in a spirit of philosophical detachment from misfortune.

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Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,169
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Well, I completed the main campaign of Horizon Zero Dawn, and I have to say that I enjoyed it. It took about 35 ours to be completed. It was quite well focused, with only few optional side quests, contrarily to the absolute slog that was the last AC Odyssey. The combat was fun (in particular hunting the mega-fauna) and the world was varied and interesting to explore. My only gripe is that it is actually too much varied (you can have savana, deserts, tropical forests and snowy capped mountains only few kms apart...), to the point that it has the common sin of modern open-world AAA games: it feels like a theme park.

But the aspects of the game that really positively surprised me were the lore, the presence of some memorable NPCs (like Sylens, well characterized and acted by Lance Reddick), and the story. Being a sci-fi setting in an AAA game I really expected nothing good from it, but when I started playing, I found a story/lore and NPCs dialogs not only non offensive, like the average sci-fi you have in these times, including movies, but actually quite interesting.

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Catacombs

Arcane
Patron
Joined
Aug 10, 2017
Messages
5,928
Well, I completed the main campaign of Horizon Zero Dawn, and I have to say that I enjoyed it.
Nice. It sounds like you blasted right through it. I'm about 15 hours in, with 18% of the story completed. I'm taking my time with it.

What's next?
 

JDR13

Arcane
Joined
Nov 2, 2006
Messages
3,930
Location
The Swamp
Well, I completed the main campaign of Horizon Zero Dawn, and I have to say that I enjoyed it. It took about 35 ours to be completed. It was quite well focused, with only few optional side quests, contrarily to the absolute slog that was the last AC Odyssey.

I'm 60+ hours in and not even close to being finished, so you must have skipped a LOT of content.
 

Nifft Batuff

Prophet
Joined
Nov 14, 2018
Messages
3,169
Well, I completed the main campaign of Horizon Zero Dawn, and I have to say that I enjoyed it. It took about 35 ours to be completed. It was quite well focused, with only few optional side quests, contrarily to the absolute slog that was the last AC Odyssey.

I'm 60+ hours in and not even close to being finished, so you must have skipped a LOT of content.

I checked the wrong save file to get the time. The correct one was 47 hours. However, yes, admittedly I rushed through the main quest, trying to not to follow the urge to be a completionist too much (I was really burned out playing AC Odyssey, and I had fear to repeat the same error). However I completed different side quests.

One side quest that I regret not completing was "Ancient Armory", where you have to find 3 power cells around the world to open a vault where a supposed pre-apocalypse power armor was stored. I managed to find only one power cell and then gave up.

edit: howlongtobeat.com reports an average 33 hours for the main story, 57.5 for main + extra, and 80 hours for completionist.
 
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Riskbreaker

Guest
Quack, Doom Tintin Jam
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Finally, we have the technology needed to realize Hergé's vision in a way he never could, obviously due to his medium's technical limitations.
The name comes from the set of Doom 3 textures around which the maps were built. Pretty fine collection, even if a couple of pieces were a bit too gimmicky for my tastes.
Oh, and I think I know who the author of 'Smell it in the Street' really is. I've seen this sort of butthurt fuel before. So now you know that I know, you bastard!

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spekkio

Arcane
Joined
Sep 16, 2009
Messages
8,278
Breath of Fire 5 - Dragon Quarter

Bosses from the final "boss parade" do not fuck around:

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120m to the surface!

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Final setup:

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Trash taken out:

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:dance:

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Only 2048?

:rage:

Something to fix during second playtrough...

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Silly Germans

Guest
Giants: Citizen Kabuto
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Mecc part was fine
I would have enjoyed the Delphi part a lot more if it didn't have that boring ass jet-ski racing part and a fewer base building missions. Only the last race was somewhat not boring and i am pretty sure that the base building aspect is probably way more fun in multiplayer than it is in singleplayer.
Kabuto part felt like a breath of fresh air after Delphi thanks to the lack of "build everything until you can build a party house and get a tornado spell, repeat process 3 times".
Overall, ignoring some parts the game was fun.

TIMMY !!!

His death still drives tears to my eyes, even after all these years ...
 

Silly Germans

Guest
... tears of joy ! Its so goddamn hilarious i can't keep myself together whenever those cut scenes play. They really scored a critical hit on my laugh nerves soft spot with their ludicrous humor in this one.
 

Yldr

Educated
Joined
Jun 20, 2020
Messages
48
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The Warlock of Firetop Mountain (2009) on DS

After trying the Oblivion PSP tech demo I was impressed by that glimpse of a Shadowkey sequel that wasn't. Wouldn't you know it, hidden in the DS library is a reasonable approximation of how it would have probably turned out.

Sure it could be improved in so many ways, but there is undeniable old-school charm in a barebone dungeon crawler where the only purpose is to make it further, get stronger and defeat the end boss. There's also no music apart from the credits song so out of combat you'll mostly be listening to the metronome of your footsteps. Overall its very minimalistic approach to atmosphere reminded me more of Arx Fatalis than the Elder Scrolls series though it's going to feel very visually familiar to Arena/Daggerfall players and you'll likely find yourself humming the shop tune.

The visuals are an elegant mix of sprites and 3D environments and remain expressive throughout, some areas are way more loaded with details than it feels the DS should be able to handle. I just wish there were more beautiful or scenic environments; the pastoral path at the beginning is a real tease, same for the windy tower at the end. Speaking of the world, it's quite small and very interconnected, you keep unlocking new shortcuts to go back faster, so combined with the excellent controls it's never a hassle to move around.

There aren't many Western-styled RPGs on the DS and it's hard to say no to such a purebred old-school dungeon crawler.

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HansDampf

Arcane
Joined
Dec 15, 2015
Messages
1,471
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I live... again!

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The final stretch of Sunlust was :shredder:.

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Sandwiched between countless Imps. I don't want to know how many times I blew myself up here thanks to a stray Spectre.

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Artillery.

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Weather Forecast: Mostly Cacodemons

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This entire arena is optional but felt like the final fight of the episode. And there are still two more maps.

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:hmmm:

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:fuuyeah:

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:rpgcodex:

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This map is huge.

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Remember when 2 Barons were a bossfight? Good times.

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The real final arena.

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:abyssgazer:
Note the Archviles on the pyramids in the background. Can't get too close to them. I don't even have a good strategy for this. You have to press a switch to crush them on the pyramids and hope the other Archviles on the ground don't attack you. There is almost no cover.

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I play Sunlust for the story.

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With the exception of a few fights that are too dependent on luck (like Postcoitus Doom, which is probably a joke map) and one ugly and fairly boring arena map (Mu Cephei), I've enjoyed this very much.
I think that's enough Doom for now.
 
Joined
Mar 30, 2012
Messages
7,045
Location
Elevator Of Love
Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
Half Life 2: G String Mod.

One of the longest HL 2modifications that I've ever played and finished. The gameplay is rather clunky, but the atmosphere and strange setting made me go forward.

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Hmm. How old are you Jigawatt ?

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