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Wasteland Wasteland 3 + Battle of Steeltown and Cult of the Holy Detonation Expansions Thread

Herumor

Scholar
Joined
May 1, 2018
Messages
558
Did anyone do the quest required for the codes to the sealed rooms in Ranger HQ? Is the gear inside completely unique or just stuff you can find outside it as well?
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,018
Also, if you max out coordination and pick death wish or serial killer, on top of firing two shots you can mark targets. A sniper shot with precision strike on marked targets, with the high crit chance and damage, can take down even tanky bosses. I one shot that beastmaster dorsey in colorado springs like that and probably would have done it even if he had twice the HP.

The clones fight was a piece of cake aswell, could take one of the clones down with my sniper alone.

Speaking of which, an advice on that fight is to fry the turret's CPU instead of disabling it if one of your guys has precision strike ready on first round. And try not to put your guys too close to each other so they don't all get hit by the shrinking grenade.

Good point about maxing APs in order to Mark in addition to shooting twice.

However I've also been thinking about the Perk choice. I went with Serial Killer, as Death Wish seemed too risky. Also loosing armor (and its buffs and mods) sucks.

But some issues:
1. Serial Killer isn't active before combat mode starts, so after alpha sneak attack you youre stuck with 3 AP and can't shoot at all in 1st round,
2. You don't ALWAYS kill enemies (on Ranger),
3. Lastly with 8 Coordination you could attack twice every 2nd round anyway with AP saving action. A universal damage buff like Sadomasohist +33% could potentially be better in this case?

That's why I picked death wish instead of serial killer. You can sneak attack and still have enough for a second attack(with marked on). I don't know if that's gonna bite me in the ass later in the game but so far so good.

I thought about the sadomasochist quirk. It's a valid route, but you lose the option to take more enemies out(or stronger enemies) on first round.
 

Haplo

Prophet
Patron
Joined
Sep 14, 2016
Messages
6,171
Pillars of Eternity 2: Deadfire
is ammo scarsity a thing? in 2 only if everyone had an assualt rifle ammo was a problem.
Playing on Ranger and so far it's p. bad for my sniper. Found only 6 or so sniper bullets in the early game so I've been mostly using my Assault Weapon. I'm sure I'll get richer later on but scarcity seems to be a thing.

Must be really unlucky. I think I had like 30 spare sniper ammo after the prologue.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
What group will be the alternative for synth hunters...
...for base space? There was an option for declining them by saying we're saving the space for someone else which I didn't, even tho Wolfe is a jerk, synths are dangerous amirite?
I'm not even sure there are alternates for ANY slots/spaces in ranger HQ. I've been accepting everyone as soon as the option's presented just because I'm working under the assumption there either won't be other options, or they can be added rather than one person taking up all slots. It would be cool if there was more weight to your decisions with the base but the base feels more throw-away than something like the kingdom in Pathfinder Kingmaker so I'm not taking it very seriously.
is ammo scarsity a thing? in 2 only if everyone had an assualt rifle ammo was a problem.
I haven't run out of ammo yet, but I don't have a massive stockpile of ammo either and I'm trying to keep just about every character on a different ammo type. I did just get the bonus ammo perk on someone though so that should help a bit.
Wasteland 2: DC is just as good, with a superior UI.
I've got my doubts but I may take another look at Wasteland 2 once I finish 3. I never looked at 2 after the DC was released I think, so maybe that cleaned it up enough that I don't gnash my teeth while playing it.
Must be really unlucky. I think I had like 30 spare sniper ammo after the prologue.
I've seen some people saying you don't start with sniper ammo if you have a sniper as one of your starting characters, which absolutely wasn't the case for me. So that might be related to the preorder guns, maybe they include ammo with those, so maybe he didn't remove it from an inventory and it didn't have the preorder bonus activated for whatever reason. Because yeah, I think I had around 30 sniper rounds at the start.
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,018
btw

third-eye.jpg


No clue how I got it. Downside is you can't go to the doctor(they should add an option to heal only specific characters on doctor).
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
2,531
Location
Romania
Where are the luxe apartments? Are they in the Broadmoor Heights? It's the only area in city I haven't explored yet at this point.
 

Xeon

Augur
Joined
Apr 9, 2013
Messages
1,858
btw

No clue how I got it. Downside is you can't go to the doctor(they should add an option to heal only specific characters on doctor).
Pretty sure from the computer from the Clones room, when you direct your characters to stand on top of the circle machine and check the computer, you get random buff/debuff. I got that on one of my characters and Stink on another.

I think Luxe is next to Little Vegas.
 
Joined
Oct 1, 2018
Messages
2,323
Location
Illinois
btw

third-eye.jpg


No clue how I got it. Downside is you can't go to the doctor(they should add an option to heal only specific characters on doctor).
The clone computer. You should have someone with The Stink too most likely, or maybe it's random. I ended up with one character getting a bonus and the other getting a penalty. Not sure if you can repeat the process if you don't let the landlord clean the apartment up.

Where are the luxe apartments? Are they in the Broadmoor Heights? It's the only area in city I haven't explored yet at this point.
Luxe apartments are behind the museum, sorta the center of downtown. There's an alley on either side of the museum, one leading to the group of thieves picking over corpses, the other leading to Little Vegas, follow either alley and then round the corner and the apartments are back there.
 

Child of Malkav

Erudite
Joined
Feb 11, 2018
Messages
2,531
Location
Romania
Where are the luxe apartments? Are they in the Broadmoor Heights? It's the only area in city I haven't explored yet at this point.
Luxe apartments are behind the museum, sorta the center of downtown. There's an alley on either side of the museum, one leading to the group of thieves picking over corpses, the other leading to Little Vegas, follow either alley and then round the corner and the apartments are back there.
Thanks. Found it.
 
Joined
Dec 9, 2013
Messages
230
Location
Calgary
I am enjoying it more today, as I been deeply imbed into older CRPG and complex games. It's nice to not have to think and just be spoon feed a game for once lol.
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,018
btw

No clue how I got it. Downside is you can't go to the doctor(they should add an option to heal only specific characters on doctor).
Pretty sure from the computer from the Clones room, when you direct your characters to stand on top of the circle machine and check the computer, you get random buff/debuff. I got that on one of my characters and Stink on another.

I think Luxe is next to Little Vegas.

Ya, my melee guy got the debuff. I thought it was something the clones hit him with. Good thing you can remove that with antidote.
 
Joined
Mar 3, 2010
Messages
8,865
Location
Italy
i tried it, did the tutorial and the hq room, spent quite some time to create two more rangers. the impression is that the game is not bad, quite far from it, but it feels... anonymous. nothing in it really stood out and invited me to see more of it.
 

Alienman

Retro-Fascist
Patron
Joined
Sep 10, 2014
Messages
17,145
Location
Mars
Codex 2016 - The Age of Grimoire Make the Codex Great Again! Grab the Codex by the pussy Codex Year of the Donut Shadorwun: Hong Kong Divinity: Original Sin 2 Steve gets a Kidney but I don't even get a tag.
I have to say, even if my initial impression was terrible due to a strong dislike of the graphics and art-style I'm having a really good time. It actually feels like I'm playing a Fallout game - with interesting factions, actual stakes in the game, and really fun reactivity. It's really damn good and to actually having to think about the quests and what to do is a surprising welcome. Already had a couple of moral conundrums, that might or might not have panned out how I wanted - so good job there! Was a long time I played a RPG like this that gets me invested into the characters and settings without any "eye-rollling" to cringey writing.

Who knows if it keeps up like this, but so far it's a blast. And yeah, the combat is enjoyable too, even if mentioned some enemies get a bit bloated HP-wise.
 

Jrpgfan

Erudite
Joined
Feb 7, 2016
Messages
2,018
Can you hire anyone from Little Vegas if you decide to arrest Brygo(other than Delgado)?

I forgot to talk to people in the place after I arrested him and there's no one there anymore(obviously).
 
Joined
Jul 27, 2013
Messages
1,567
Just started, already hate the intro.
Reminds me of a Fallout 4 style intro where they want you hooked to the excitement(Big explosion! Minigun! Deathclaw!), so in the first 30 minutes of combat my level 1 rangers have wiped out a gang, fought two powerful robots, taken control of a giant laser beam, got a rocket launcher, have killed like, 10x our number, etc.

People getting blown up and getting their heads shot off and weird baby head bombs under ice! :bounce:

I prefer the Fallout style progression where the early game is "smaller" scale and you're introduced to the cool shit over time.(Wasteland 2 was like this, so the first time you encounter the robots in the Wasteland always felt memorable/scary, D:OS was as well)
I mean, this probably won't really affect whether I like the game as I progress, but I just felt like bitching about these types of "in your face" epic style intro.
(TL;DR: Demo Bait Intro is Gay.)
 

Brickfrog

Learned
Joined
Aug 28, 2020
Messages
787
I feel like the problem with the fallout 4 prologue wasn't so much that they gave you the power armor but that they let you keep it
 

jf8350143

Liturgist
Joined
Apr 14, 2018
Messages
1,277
Currently at level 17 and the enemy has starts to become bullet sponge, every one has 500+ health, meanwhile my melee character with 45 armor and 10 str still gets one shot by the enemy sniper for some reason.
Getting more concerned with that as time goes on. Just did Brygo's casino by killing everyone and that was a bit gnarly, and then I did the synth-hunting side quest. Is kind of feeling like the bad guys are outpacing the rate the party advances. Having to use more cheese like rocket launcher and my sniper, which are the only two reliable major damage dealers. Picked up a few deployable turrets I'll try out later, but given how shit animal whisperer is I wouldn't be surprised if the turrets are garbage too unfortunately.

I am disappointed that I can not target the groin with my sniper's special!
You can target fuel tanks on flamethrower guys and the CPU on robots though. One-shot a boss dude by using a targeted shot to take out his fuel tank.
It could be because I was suppose to upgrade my weapon before I take the fight, because every weapon I get from the enemies are way better than the one I'm using and I haven't change weapon for quite some times.

the problem is I can't get better weapon reliably, the merchant didn't sell high level equipment and enemies drop is random. I get two high level brawling weapon, yet I have no brawling character. Meanwhile my revolver guy is still using a gun with only 8 pen.

I have a theory that every children of patriarch your arrest makes the game move to the next chapter, and unlock higher level equipment at the merchant. Since I haven't arrest victory yet, I'm still using earlier weapon to fight a encounter designed for player who has already arrested victory.
 
Last edited:

Darkwind

Liturgist
Patron
Joined
Aug 1, 2019
Messages
513
Strap Yourselves In Codex Year of the Donut Codex+ Now Streaming! Enjoy the Revolution! Another revolution around the sun that is.
So thumbs up overall so far, but I'm still going to complain about some stuff that is tedious. Mostly QoL stuff. Anyway, here are the minor annoying things that irritate me so far:

- Some of the early Colorado Springs Skill Checks are crazy hard. There's no way you can be at Lvl 6 Lockpicks or Level 4 Nerd Stuff when you hit these checks, which can stop you in your tracks. I suppose you can create infinite Rangers to cover everything but that feels gamey to me.

This is badly chaffing my balls and poor game design IMHO. Don't gate content behind skill checks that I have ZERO chance of getting and make me have to backtrack to an area. You would literally need a character with no other skill level up except lockpick, mechanics, whatever which is 100% unrealistic for any feasible build. If you want to keep the bar high at least make it in the realm of a build someone may actually use that focuses on the 'soft' skills but this Unobtanium tier skill check is goofy AF.
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,425
was extremely lucky made 18k from selling one junk item due to barter perk. Bought all the ammo and bunch of other stuff with glee but then made a mistake giving a rare perma perk to companion npc making me reload... Whatever

but these load times are pillars 1 launch annoying otherwise solid game.
 

Jermu

Arbiter
Patron
Joined
Aug 13, 2017
Messages
1,365
Is there other location where you can change party and create custom companions other than Sergei? I don't have that option anymore it got changed into co-op dialogue
 
Joined
Aug 10, 2019
Messages
1,308
How do melee builds work out? better to just stick with all shooting?
I run a melee build on one of my characters. It's very viable. The dude's extremely tanky so he's always on the frontlines and draws fire as well as dishing a decent amount of damage. Go with Strength, coordination and speed.
 

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