luj1
You're all shills
Actually even trash mob combat is more fun than what Disco is lol
I am currently clearing a dungeon in dragon age and i can confirm that this is bullshit.
DA came out during the dark ages so it sucks.
Actually even trash mob combat is more fun than what Disco is lol
I am currently clearing a dungeon in dragon age and i can confirm that this is bullshit.
Does Disco Elysium contain dragon shouts?
If an RPG doesn't have dragon shouts then it isn't an RPG!
Actually even trash mob combat is more fun than what Disco is lol
I am currently clearing a dungeon in dragon age and i can confirm that this is bullshit.
DA came out during the dark ages so it sucks.
Actually even trash mob combat is more fun than what Disco is lol
I am currently clearing a dungeon in dragon age and i can confirm that this is bullshit.
DA came out during the dark ages so it sucks.
Nah , doesn't matter where a game is on the calendar, trash mobs are trash.
That is your fault for expecting good thing from shit games.Actually even trash mob combat is more fun than what Disco is lol
I am currently clearing a dungeon in dragon age and i can confirm that this is bullshit.
That is your fault for expecting good thing from shit games.
PST has better pacing. Combat, however trash and boring, gives you some downtime between the story bits. DAO on the other hand is paced terribly, both battles and cutscenes just drag on way too long. DE is basically one big long cutscene. Neither gives a terribly good pacing.
You can still click on dialog options during cutscenes, and there's nothing to do in DE except click on dialog options. That makes it into a giant cutscene and ruins the pacing.
I disagree, because combat can serve different purposes in an RPG. If combat is one of the main focuses of the game, then it needs to be good.Trash combat is trash and drops the quality of games wherever it is, doesn't matter if it's a DA or baldur's gate or PST, trash is trash.
as well as contributing to a sense of danger
I judge a game often by its strongest parts, the weakest parts are only a problem if they get in the way.
You can still click on dialog options during cutscenes, and there's nothing to do in DE except click on dialog options. That makes it into a giant cutscene and ruins the pacing.
But they are all trash game, too.doesn't matter if it's a DA or baldur's gate or PST, trash is trash.
To be fair, you have to have a very high IQ to understand Disco Elysium. The humour is extremely subtle, and without a solid grasp of theoretical physics most of the jokes will go over a typical viewer's head. There's also Du Bois's nihilistic outlook, which is deftly woven into his characterisation- his personal philosophy draws heavily from Narodnaya Volya literature, for instance. The fans understand this stuff; they have the intellectual capacity to truly appreciate the depths of these jokes, to realise that they're not just funny- they say something deep about LIFE. As a consequence people who dislike Du Bois & Kim Kitsuragi truly ARE idiots- of course they wouldn't appreciate, for instance, the humour in Du Bois's existential catchphrase "You take the engine, Kim. I'll hold the boombox," which itself is a cryptic reference to Turgenev's Russian epic Fathers and Sons. I'm smirking right now just imagining one of those addlepated simpletons scratching their heads in confusion as ZA/UM's genius wit unfolds itself on their television screens. What fools.. how I pity them.The fact that you do not understand Disco Elysium is somehow acceptable: it's an intellectually challenging game, not for everyone.
Neither do dialog trees. But I don't expect a storyfag to understand that.Cutscenes do not offer player agency.
Neither do dialog trees. But I don't expect a storyfag to understand that.Cutscenes do not offer player agency.
I noticed a grave error in your post and, thusly, I have corrected it.Won't buy DE
Which is some why people are calling DE a VN, too.