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Getting older, reflexes coming to a hault, but still love online competitive multiplayer

Ol' Willy

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The answer to your question is Insurgency! I don't know about the latest installations, but back in the times when it was just a HL mod it was one of the best MP shooters I ever played.
 

bionicman

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I recommend you try Blood Bowl 2 ( https://store.steampowered.com/app/236690/Blood_Bowl_2/ ) if you haven't already. It's a turn-based fantasy american-football multiplayer game with perma death. Kind of similar to x-com I guess.
You have a team of players and each can gain xp, level up and gain new skills. The game has an active online community. Also just recently Blood Bowl 3 was announced which is nice.

Some example of gameplay: https://youtu.be/KAhJERfJ3io

Also, just to warn you, the game has a very steep learning curve, not as easy as other games out there, but there are a lot of tutorials on the internet. https://bbtactics.com/ has guides on different teams, starting rosters, and abilities and such.
 

DJOGamer PT

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Maybe you should also stop driving before you cause an accident grandpa.

Yes I am very old (early 30s) but in online competitive multiplayer years, I might as well be a dinosaur.

No you're not.

Unless you're planning to become a eSports player you can very well keep playing competitive multiplayer games until you either burn out or become an actual grandfather.
Fuck when I used to play CS with my mates, we would run against guys in their late 40's so often - one of then that we got acquainted with, even let us use his private Team Speak server for 3 fucking years.
A sizeable portion of the Tekken's commuinity are guys that have been playing the games since T3-5 hit the arcades when they were teenagers.
And competive games have multiple ranks based on your player skill you know.

And with age comes experience. You can predict things with more certainty, have a better knowledge of the game's workings and muscle memory allows you to easily perform complex actions.
Even in the professional competitive scene very few rely on their twich skills alone, most of them simply have a great understanding of the game and have the experience to know how to properly act.
For example, I was never good at shooters like my friends were when it came to the actual shooting. But I could get things done as well as they because I had a better map control, I could figure out someone's play style after a few rounds and finally I was better at improvising.

Finally the point of my comment is the fact that even in the most twich heavy games they rarely ask you to perform actions with an above average reaction time. So if you don't even have average reflexes then do yourself and others a favor and sell your car and start using public transportation.

and spends literally 8+ hours every day in a game, getting disgustingly good at it

Only dudes that have a "professional" carrer as an eSports player or streamer spend near that much time playing games.
 
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Reflexes don't really have anything to do with it. It's time spent. Kids with no jobs and no responsibilities can spend 12+ hours a day playing games. I am 40 years old and I have felt like you did for awhile (I really like Dota and have played it for a decade), but there's no real choice other than letting go. Videogames are stupid anyway.
 
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Kitchen Utensil

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It's not only time spent.

It's also how you spend it. If you play 12 hours a day like a zombie without thinking much about what you're doing, you'll never get better. You'd be surprised how many people you can beat with an hour or two of focused play. In arena shooters like UT and Quake for example, great map control and item timing alone can win you a good number of games against people with better aiming. Reflexes and muscle memory do matter though.
 

Haba

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What are some quality multiplayer competitive games, where it's less about twitch skills, or even super-fast thought processing, and more about methodical/big picture strategy?

World of Tanks and even more so, War Thunder: GF.

It is all about positioning and outplaying your enemy. Sometimes twitch reflexes do matter, but you can mitigate this by not getting into those situations.

 

cretin

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and spends literally 8+ hours every day in a game, getting disgustingly good at it

Only dudes that have a "professional" carrer as an eSports player or streamer spend near that much time playing games.

are you fucking kidding, thats what the average NEET does. What the fuck else do you think they do all day besides videogames and porn? Write sonnets? Study theoretical physics and play the piano? It sure as fucking isn't looking for a job or sending out CVs.
 
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It's not only time spent.

It's also how you spend it. If you play 12 hours a day like a zombie without thinking much about what you're doing, you'll never get better. You'd be surprised how many people you can beat with an hour or two of focused play. In arena shooters like UT and Quake for example, great map control and item timing alone can win you a good number of games against people with better aiming. Reflexes and muscle memory do matter though.
Well, yes. There's definitely something to be said for using your time spent gaming wisely and considering what you're doing, but the fact still remains that there will always be - on average - a gulf of difference between someone who spends 8+ hours a day on a game and someone who can only play for one or two hours at most. Outlier cases exist, but they're the exceptions that prove the rule.

And with games becoming increasingly more bloated with constant updates and so on, you're required to spend a lot of time outside the game thinking about the game, too. There comes a point in life when you just have better shit to do.
 

Citizen

Guest
You could try something like League of Legends. Mechanics help if you want to play the more complicated champions, but you can win games through playing simple champs and understanding macro.

Any Dr. Mundo mains here?
 

Cromwell

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I was in the same Situation and then I realized there are so much SP Games, Books, Things to learn I just couldnt rationalize spending to much time with MP games when theres a lot of stuff thats also fun and provides other advantages as well. Another factor is, even if you have time to waste you may need to be able to stop at a moments notice so longer games (like Dota for example) also go out the window.
 

DJOGamer PT

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Anyway
OP if you're still looking for more thoughful and/or less twich based competitive games you have:

>Hunt Showdown - recommended, it's more like a stealth game than a shooter

>Rocket League - it's quite fun and doesn't take much skill not suck at it
 

cretin

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The answer to your question is Insurgency! I don't know about the latest installations, but back in the times when it was just a HL mod it was one of the best MP shooters I ever played.

insurgency is a twitch shooter through and through, just with the veneer of realism. INS devs have made no secrets from day one they were and are trying to get in on the e-sports market, and slow paced games just no bueno.
 

Lyric Suite

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Heh, my problem isn't my reflexes, it's my brain. I remember the last time i tried getting back into Quake/Unreal Tournament my speed and aim didn't deteriorate but i wasn't able to be on top of the map anymore, i kept forgetting respawn times, or forgetting to use certain strategies or counters and so forth. Fucking old age man.
 

Curratum

Guest
LeR8ckj.jpg


The old mas has still got it! That is, until the real good players come in and mop the floor with my sorry ass... :L
 

Ol' Willy

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insurgency is a twitch shooter through and through, just with the veneer of realism. INS devs have made no secrets from day one they were and are trying to get in on the e-sports market, and slow paced games just no bueno.
As I said, I played only the first Insurgency, when it was a HL standalone mod. No crosshair, little spread, slow movement speed, low HP. Staying in the open was an instant death, so you had to use cover and advance forward working as a group. Or maybe I played at right servers?
 

cretin

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insurgency is a twitch shooter through and through, just with the veneer of realism. INS devs have made no secrets from day one they were and are trying to get in on the e-sports market, and slow paced games just no bueno.
As I said, I played only the first Insurgency, when it was a HL standalone mod. No crosshair, little spread, slow movement speed, low HP. Staying in the open was an instant death, so you had to use cover and advance forward working as a group. Or maybe I played at right servers?

I mean, just go look at PVP insurgency sandstorm gameplay on youtube to see what its like today. It plays pretty identically to something like call of duty.
 

Curratum

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Isn't Ins Sandstorm as dead as a doornail these days though?
 

cretin

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Isn't Ins Sandstorm as dead as a doornail these days though?

dunno. Jewtubers still produce content for it, so it must have some action. I only ever played it for coop and that doesnt have a long shelf life.
 

abija

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Yes I am very old (early 30s) but in online competitive multiplayer years, I might as well be a dinosaur.
Bitch please :D
Rapha 31, coller 34, killsen 34, toxjq 36. 2 walking aimbots, 2 outhinkers so neither you nor lyric have a real excuse.
 

Ol' Willy

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I mean, just go look at PVP insurgency sandstorm gameplay on youtube to see what its like today. It plays pretty identically to something like call of duty.
So, decline all the way. Sad. Really enjoyed the first one, but the servers were scarce even before the first official game came out, thus I recon they should be completely non-existent today.
 

Doktor Best

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Just play Go or Chess instead. Video games suck for competitive multiplayer.

Online Chess (and probably even Go nowadays) you play against engines in most cases.

Chess.com and Lichess have pretty good anti cheat engines that analyze your moves and ban you pretty consistently if you use engines.
 

Kitchen Utensil

Guest
Just play Go or Chess instead. Video games suck for competitive multiplayer.

Online Chess (and probably even Go nowadays) you play against engines in most cases.

Chess.com and Lichess have pretty good anti cheat engines that analyze your moves and ban you pretty consistently if you use engines.

How does that even work? Most openings and variations are pretty much solved deep into the midgame. So does this engine ban GMs? If not, it's useless for low-level play, because on low level you can use the third-best recommended engine move and still roflstomp newbs who don't use an engine. In a difficult situation using a single engine recommendation can win you the game etc. When do these anti cheat engines start banning exactly? Chess is fucked. Huge skill-differences, which makes offline play with friends unsatisfying most of the time, and online everyone and his mother uses an engine.
 
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