Ol' Willy
Arcane
Only a single trap was left untouched afterwards...
What difficulty are you playing? While my tincan bulldozed through any opposition on hard I think it wouldn't work on dominating for the enemy damage and health is buffed.Oh, and thanks for the input guys, my AR build is mulching through the game at an cool pace. Hit a real solid wall with the final Arena Fight though, I'll be saving him as the last bit of main-game sidequesting to do before I head off on Expedition.
A vital discovery I've made is how to have fun with choke-points.
Only Normal for now, just to get my first taste of the game. I will be going through it all again.What difficulty are you playing?
The tactic of 'planting your ass down and waiting for them to exhaust their MP moving into your firing line' is hilarious and hearing the ineffectual plinks of bullets against tungsten never gets old. I don't think I can or want to recycle this one for my Hard or Dominating runs though, I intend to spec a Stealth-Crossbow-Critical Build and a High-PSI Melee Warrior Build for those, but what for which I'm uncertain.While my tincan bulldozed through any opposition on hard I think it wouldn't work on dominating for the enemy damage and health is buffed.
Noice. How do you fare against doppelgangers?The tactic of 'planting your ass down and waiting for them to exhaust their MP moving into your firing line' is hilarious and hearing the ineffectual plinks of bullets against tungsten never gets old.
By turning the other cheek and taking my beating like a man.Noice. How do you fare against doppelgangers?
How do you kill anything with that damage?only dealt 170-200 damage per crit.
It was only against Nagas. Even Dreadnoughts weren't as bad. So with Contraction I could sometimes kill 1 Naga per turn. They have crazy high DR/DT against p. much everything. Main issue is that the big robots are immune to acidic entanglement.How do you kill anything with that damage?only dealt 170-200 damage per crit.
This one is taken by Jasede and, judging by his experience, it's not so much fun.nothing is more challenging than throwing knives
Yeah, ballistic ones. I'm playing Energy Pistols (evolved into "death by one EMP grenade jacked-up on electronics" type) build and it's already kinda easy. Those crits truly wreck stuff. Poor Carni died from two laser crits in one turn. From what I've seen, regular pistols kinda suck and it would be a nice challenge.And what kind of pistols? The ballistic ones? They're viable, but take a long time to get going and have a bad early game, as no merchant save for Blaine sells Rapid Reloaders pre depotA. I've finished the game with a crit/special attack Hammerer build and it was very good past midgame. I do recommend getting at least Temporal Manipulation psi for Contraction and LTI to reduce cooldowns.
I have this in mind - inspired by Master Exploder from Arena. Blast Suit as the main armour (yes), offense - heat based PSI, tons of grenades and mines, defense - inflated health pool and shields.How gimmicky do you want them?
Of course. Now I can't play anything below it. Thanks for the input, and I think all your points are absolutely mandatory, but:On dominating?