The translation isn't ever going to be perfect but it's not so bad that you can't figure things out unless you're retardedDid they fix the translation yet? I don't like having to guess what skills/talents do (even more than usual).
Well, shit.The translation isn't ever going to be perfect but it's not so bad that you can't figure things out unless you're retardedDid they fix the translation yet? I don't like having to guess what skills/talents do (even more than usual).
You can usually work it out, but there's some stuff that is simply gibberish. In hindsight, I should've screencapped them because I can't remember which ones they were, but they're in there.The translation isn't ever going to be perfect but it's not so bad that you can't figure things out unless you're retardedDid they fix the translation yet? I don't like having to guess what skills/talents do (even more than usual).
Probably working as intended, though it should deactivate counterattack if you use it instead of breaking it.Someone should tell the developers so they can fix it, because this really fucks my Irene build.
Probably working as intended, though it should deactivate counterattack if you use it instead of breaking it.Someone should tell the developers so they can fix it, because this really fucks my Irene build.
If it's working as intended, it should be clarified that Counterattack counts as an Ability.Counterattack and Forestallment bypass most things like that (especially if you have the mastery set that enabling them to always hit) so its probably working as intended.
I bought it. Pretty cool, but the word salad that is the game mechanic descriptions are very
So far her range is abysmal, as is her hp, making it very hard to use her without her dying before her next turn.Don't know if you just got her, but when I got her she was underlevelled compared to the rest. She became a really useful healer/dispeller later on with a decent normal attack. And a really strong overcharge aoe ability IIRC.
So far her range is abysmal, as is her hp, making it very hard to use her without her dying before her next turn.Don't know if you just got her, but when I got her she was underlevelled compared to the rest. She became a really useful healer/dispeller later on with a decent normal attack. And a really strong overcharge aoe ability IIRC.
Anne becomes a lot more important later on when you have a larger crew and fight larger groups of enemies. You won't use her main attack much because somebody will be needing healing almost every turn.I'm quite a bit in now (?). There is a huge difference in the usefulness of characters I feel. Sion cleans house left and right, the healer can barely contribute more than running around and opening chests.
Is this really a tactical madness? If thats really good i will buy the game.
What about ja2 1.13 ? What about xpiratez? How troubleshooter stacks up with those 2?
[Notice] Maintenance and Update Announcement
Greetings, this is Troubleshooter development team
We beg to inform you that game server maintenance and update details.
- During the maintenance, all servers will be unavailable.
- Please finish the missions completely before server shutdown.
- Update Detail will be release after maintenance is started.
Maintenance Schedule
- Daylight saving time is not applied.
- Date: Sep 1st, 2020
- Wednesday 15:00 ~ 17:00 CET
- Wednesday 23:00 ~ 01:00 JST
- Wednesday 06:00 ~ 08:00 PST
- Wednesday 14:00 ~ 16:00 UTC
Update Details:
- Added the mastery sets.
- Added the character synergy system.
- You can check the synergy between characters by pressing the [ Synergy ] button in the character information window.
- The characters can have [ Bond ] when the friendship has been raised.
( * After finished this update, base on the record of mission completion, the friendship will be given to those whom already created the company.)
- The character who has [ Bond ] can choose the [ Bond Mastery ].
- We'll update more various [ Bond ] and effects based on the updated content today.
- Fixed a bug that a unit did counterattack or responsive attack while the unit was in the [ Silent ] state.
- Fixed a bug that [ Delayed Throwing ] was applied regardless of the cover state of targets.
- Fixed a bug that move range had not been properly displayed when you close the[ Combat Preview Mode ].
- Fixed a bug that the turn speed increase effect of the meal effect had not been applied properly.
- Fixed a bug that the [ Alt + click ] didn't work while you're typing the search keyword in crafting UI.
- Fixed typos.
Thank you very much.
Completed the campaign a few days ago and not ashamed to say I had no idea what was going on with the story at the end there. Some kind of government secret program? Corruption, discredited research labs? No idea. Also, I got pets and robots way too late, they weren't helpful at all. I'm blaming the pet this time, not the owner.