Abu Antar
Turn-based Poster
- Joined
- Jan 19, 2014
- Messages
- 13,552
I came in here to say this, but this respectable gentleman took care of that in the very first reply.hired a QA team
I came in here to say this, but this respectable gentleman took care of that in the very first reply.hired a QA team
Never before have I related more to a piece of game art.Call in some AAA class whores to relieve these poor guys from their sexual frustrations. You have to remember that these guys have to suck up to all kinds of furries, lefties and female degenerates with half-shaven hair.
It will give them the much needed moral to develop a hooker sim where the size of breasts and penis are decided by throwing some dice. Of course there are natural bonuses that will be applied, depending on the race. You will have turn based fights with pimps on a hexagonal grid and as reward you will get 'access' to these whores. With enough dough, you can unlock special whores and gain their bonuses. When enough experience is gathered, you will have to fight the uberwhore whose dual wielding two cutting edge dildo sabers.
After the credits start rolling you see the protagonist having hot steamy sex with all the whores he won and you see the Nameless One and Vault Dweller joining the scene.
And after that, you make Skyrim 2.
This is ridiculous in case of Sierra. Sierra was home and the go-to publisher for unorthodox and foward thinking game devs. It was the one responsible for Phantasmogoria and quests in general, Half-Life with other goldsrc games and many more. How the fuck Troika didn't get along?They've released 3 games for 3 different publishers (Sierra, Atari and Activision), and pretty much burned bridges with all of them.
uberwhore whose dual wielding two cutting edge dildo sabers.
Not always, but this as the norm has always puzzled me. I get that a publisher would want its own team of playtesters to make sure that the developers aren't just making shit up and selling them smoke and mirrors, but I feel (having no experience) like it'd be much better to have actual testers in-house and thus able to connect to the development team more freely.QA teams are handled by the publishers, not developers.
Not always, but this as the norm has always puzzled me. I get that a publisher would want its own team of playtesters to make sure that the developers aren't just making shit up and selling them smoke and mirrors, but I feel (having no experience) like it'd be much better to have actual testers in-house and thus able to connect to the development team more freely.QA teams are handled by the publishers, not developers.
I would give them sultan Erdogan so they have infinite time to make their games, means zero bugs.
Also some random emir.....I mean we have the retarded guy of PSG buying all top players and always failing miserably CL competition, why not being content to win in France only and invest some money in videogames?
Troika - a company founded by Fallout devs and made the following: Arcanum: Of Steamworks and Magick Obscura, The Temple of Elemental Evil, Vampire: The Masquerade – Bloodlines.
Personally: I would have tried to licence DND for more games, using the The Temple of Elemental Evil engine to make games based on other classic modules. Fire most of the programmers and many of the other staff. Most of the work has been done (you're reusing the same engine, perhaps adding a few new features each new game) and you have a guaranteed audience of DND fanboys. It wouldn't have been ambitious but it would have kept the money rolling in.
Give them all my money (I have enough) to make an Arcanum 2 based on my own specifications
which means a full lesbian foot fetish questline in Madam Lil's brothel
It would be the perfect RPG and then they'd still go bankrupt and so would I as their investor, because good RPGs aren't bestsellers
Troika means "a three" in Russian.
The company only ever made three games.
Seems fine to me.